
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 891 reviews with recorded playtime.
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
底子很好,但是通完主线后基本是大量重复的内容,养一个角色到自己当前战力要刷半天,要刷因子,刷武器突破材料,然后你要养4个,而且突破完一个难度后,基本都是打换皮BOSS,再重复一遍,再突破难度,基本就是养角色,然后打换皮BOSS,打不过就养,打过了就突破难度,接着养。就这么个重复的流程。没什么可玩性。
pls cygames buff beatrix, ma girl need some buffs her embrasque sword does not deal enough damage
不错,爽刷,赶紧更新皮肤和新角色吧
This is an incredible game all around. There's so much content available to do especially with the new dlc, and so many amazing looking characters. If you like the visuals or the party/raid based gameplay I'd definitely recommend, especially if you have friends to play it with. If you don't like redoing fights you've already completed (farming for materials, then maybe it's not for you, but by the time you choose to farm something you can probably clear it pretty quick, it's never felt like a chore, and there are some auto fighting options available if you really cba. Honestly an amazing game and I hope they continue working on it or a sequel.
经朋友强力安利入坑《碧蓝幻想Relink》,聊聊真实游玩感受: 剧情整体比较套路,标准“勇者救公主”模板,结局反派轻松和解、全员大团圆,叙事处理得比较平淡,观感一般。 基础关卡体验中规中矩,怪物复用严重,大量换皮敌人缺乏新意;但本作动作系统是实打实的亮点,手感流畅,每名角色机制、打法差异化极强,玩起来各有独特乐趣。 养成体系短板很明显,后期需要大量重复刷刷刷,机械劳作感很重,更适合能长期投入大块时间的玩家;如果只想碎片时间随手玩,很容易觉得枯燥劝退。 通关后的高难内容入门门槛偏高,新人前期很难理清角色搭配思路,就算换了新角色,配装、输出套路也得翻攻略才能上手。而且全网攻略充斥圈内黑话,还得专门查术语释义,对纯新手非常不友好。
超棒
DLC出来之后比较失望。 1. 玩法上就是究极的木棍打小龙虾,终盘的无尽难度关卡还有经典的“卡拉赞毕业来卡拉赞”环节,别西卜这阴间玩意一把限时13分钟数值贼JB高还有机制杀还有2次锁血,匹配打不完的概率太高了。 2. 对老角色的性能优化确实有意思,但是怪物的多动症又弥补了这一点,伊欧的长蓄力和动画导致出伤极慢,蓄完了怪跑了,体验很差。数值上又比不过DLC那些三体人,糟心。 3. 新角色的建模比老角色好看特别多,考虑到这款游戏制作的历程,老角色的建模可能都是将近十年前的水平了,也没有调整,廉价。
爽
la verdad que es muy entretenido, despúes mucho tiempo no me sentia atraido por un juego. misiones para hacer sin marearse y buen contenido.
超級好肝, 每天時間都燒了一樣
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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