
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Engagement
Hours played at review time, across 274 reviews with recorded playtime.
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
40 hours into the DLC but not done yet. Thank you Cygames for another banger. The new raids, new bosses, new progression systems, the QOL updates, and the story updates are all phenomenal. 10/10
There's a lot of new content, but be warned: it's locked behind a pretty heavy grind (level 100, most masteries and weapons maxed out for your oshis, and awakened weapons are basically required).
It's peak. Glory to Cygames. Now give us a Super Creek skin for Narmaya.
致敬史上boss最不换皮最不多动养成最不闭眼按0角色差距没有人比狗还大的传奇dlc
a fantastic expansion to a fantastic game, incredibly cool final boss hope to see more games like these from this company!
本編は何時間かけて育成しても最後はマリ〇パーティー(即死ギミック回避ゲー)になるとBADを付けましたが、まさかDLCでミニゲーム増やしてガチマ〇パに進化するとは予想外でした。 ある心理調査によると高難度死にゲーで疑似的達成感を得てドーパミンを分泌するのはリアルで承認欲求が満たされていないための代替行動だそうです。つまりリアルが満たされていればわざわざゲームで過剰なストレスを受けてまでドーパミンを出す必要がないという理論です。何が言いたいかと言うと私のようなヌルゲーマーはさっさとアシスト使えってことです。 我々ヘボゲーマーの希望の象徴であるフラジャイルランスロットが潰された今、残された手段はアシストしかありません。幸いにもソロはもちろんマルチでさえアシストを使うデメリットが一切ありません。ヘタレゲーマー視点だと公式チート機能が前提の難易度調整なのですから理不尽に心を潰されコントローラーを投げる前にアシストを使いましょう。 だがアシストマ〇オパーティーが面白いとは思えないので他人にはオススメできません。 私は底辺ゲーマーとしての意地があるのでこれからもアシスト封印で苦行を続けますが。
Lots of endgame content (Lv100+), if you finish story and love the combat of this game, the DLC is definitely worth its price for the amount of content added. It also brings many quality-of-life features that were missing to avoid grinding boring content and instead continue doing end-game challenging content to continue progressing characters - as a whole the update was very much appreciated
DLC封神
ragnarok might be endless, but grind is eternal
This is a good expansion overall. The new characters and difficulties are nice. I still would recommend it but I do truly believe that it is not worth the $30 price point. I did have a blast building Eustace and a few other characters but a large chunk of this expansion is just reused bosses with more HP. I believe there are 4 new encounters in this fight if you dont include the newer Lucilius fight. All of the new fights are great and I still greatly love this game, but I'd be lying if I said I wasnt expecting more out of this. They also added a lot of extra grinding in this expansion when there already wasnt a shortage of that in the base game. Overall I'd wait for a sale and buy it at that price.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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