
Gorogoa is an elegant evolution of the puzzle genre, told through a beautifully hand-drawn story designed and illustrated by Jason Roberts. Winner of Debut Game at the 2018 BAFTA Games Awards, as well as Best Mobile Game and the Innovation Award at the GDC 2018 Choice Awards.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 23 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 19.2Kreviews | 97% | — | $4.3M |
| $14.99 | 1.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
艺术品。
当之无愧的第九艺术,给玩家以方方面面的美的优雅的享受!富有想象的游戏机制、精妙入微的解谜设计、优雅美好的美术风格、娓娓道来的叙事呈现足见作者的良苦用心和精雕细琢,单枪匹马能做到这种程度真是不容易,可能这就是纳瓦尔推崇的“终身学习者在自由市场中的创造性表达”?一个美丽但并不美好的世界和一位饱含勇气热情的理想主义者的一生的故事随着游戏过程中徐徐交织展开,无不令人逐渐明悟而感动。而且与试玩版相比,引导、音乐、氛围、谜题巧思、剧情容量内涵、环境细节、情绪、深度等等得到了大刀阔斧的打磨和优化提升。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean, Arabic +5 more
| $14.99 |
| 481ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
> I shudder to think how much planning this took ## Why - Genuinely creative, M.C. Escher-esque puzzles - Intuitive without being hand-holdy - 'Ah, that was it!' moments abound - There's probably a story to piece together if you tear yourself away from puzzling ## Why Not - You strongly dislike puzzle games ## Impressions Gorogoa is a concentrated shot of puzzle design with a simple concept, brilliantly executed. Gameplay takes place in a 4-square grid and consists of clicking to move or focus within a square or dragging squares to a new position. Sounds simple, but exploring for ways to line squares up so they can interact or drag layers off to reveal more squares can be quite tricky. Despite the difficulty you can almost always progress by just clicking around trying stuff, but solutions are often signposted pretty clearly if you take your time looking for common elements between squares. The game also has a cool, distinctive art style and show-don't-tell story going on, which adds another dimension to enjoy. Finally figuring out the chain of actions needed to clear a particularly difficult puzzle feels great; I highly recommend this for anyone who enjoys puzzle games or even has a passing interest in them.
There is no formal tutorial for this game. When you start you are in the thick of it. It was a /little/ frustrating at first, I will admit, but once it clicked I was all in. Figuring out the particularly tricky solutions felt like a rush. A lot of, "Oh! Oh! OOooooooooh!" Occasionally there were a few, "Oh my /god/, are you kidding me?!" but that was enjoyable in it's own right. The art is gorgeous and I want to get some of it to hang on my wall. The story is non-linear, which makes it easy to lose track of what's happening when. However, it still hit the right emotional beats for me. A proper go-with-the-flow experience.
游戏很好玩,但这也太短了
画面非常美,但如果一款解谜游戏需要不断查攻略才能正常推进,我为什么不去看艺术展呢? 本作的引导可以说是完全没有,提示也形同虚设,反而加重焦躁感。勉强摸索到玩法后被图像移动、缩放、拼贴整得焦头烂额、头晕目眩,加之游戏bug使光标在画面中跳跃闪动、时隐时现,头更痛了。 是的,它很艺术,它讲述了一个少年追梦的故事,演绎和设计也相当精彩。[b]但这首先是游戏。[/b]
Tolles ruhiges Spiel mit großartigem Soundtrack, interessante Spielmechanik
Intricate puzzles
wasn't that into it. The art is nice, but the gameplay and "story" is meh
美术很优秀很独特,解谜简单,剧情没看懂
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $4.3M | 21K | 98% | $14.99 | |
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