
Gold and Graves is a roguelike extraction game where you bribe enemies to recruit them as allies, escape the dungeon, and bring back cards, relics, and mercenaries to your village to accumulate resources. Strengthen your deck and forces with the resources you gather and challenge deeper dungeons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You no longer need to simply defeat your enemies!
Offer them gold and turn them to your side.
Wear down their health to break their fighting spirit, and eventually they’ll have no choice but to accept your offer!
Remember!
Your strategy can lead your entire team to victory—or total defeat.
You can order your mercenaries whom to attack and where to move.
Under your command, your mercenaries will wipe out the enemy forces.
Surviving the battle alone is not enough.
Manage your remaining gold wisely to earn more interest, and strengthen your deck and team even further.
The stronger your combinations of cards, relics, and mercenaries, the smoother your future expeditions will become.
You no longer need to Slay the Dungeon — Escape the Dungeon instead!
Preserve the mercenaries you’ve recruited, along with the cards and relics you’ve collected, and expand your resources even further.
This will help you prepare more thoroughly for your next dungeon run.
However, anything lost inside the dungeon cannot be recovered.
Choose the right moment to escape carefully.
Don’t test the dungeon’s patience.
The longer you stay, the higher the danger level grows—and the stronger the monsters you’ll face.
Choose your path carefully to avoid raising the danger level too much.
And escape before it’s too late!
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
拿钱砸人的感觉太爽了,我有三千块钱,boss你最好也有三千血
シールドスラムで全て薙ぎ払おう!! シールドスラムがやたらと強い。ダメージの上がり幅がすごい。 隠密クソエルフ共は許すな。根切りにしろ。
재미있습니다. 카드로 짤 수 있는 덱 타입도 다양하고 포켓몬마냥 용병을 매수해서 육성하는 재미도 있어 수집욕이 자극됩니다. 아직 ui가 불친절한 부분들도 있고 다 깨고 할게 없지만 앞으로가 더 기대되는 게임입니다.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
영구성장 시스템이 생기고 나서 처음 접해보았다. 용병이 쓸모없다는 리뷰를 접하고 게임을 시작하였으나 유물을 모을수록 용량이 두둑해져서 3티어 용병을 챙길 여유가 생겼고 천둥거인이 게임을 캐리해줬다. 보스를 잡으면 용병을 3성 이상으로 키울 수 있으며 고유 유물로 6성으로 만들 수 있었다. 6성 엘리트 천둥거인은 신이야!
Game is great. It is on the easy side towards the beginning but ramps up in higher difficulties. There is a good amount of variety, but I hope the Devs keep working towards the diversity of combinations and builds. Would definitely recommend.
ITs ok
游戏很有趣,就是能玩的流派太少了,看似有很多玩法,其实一旦可以水系灭绝无限之后,不论是搭配盾推,燃烧还是绝技,都只不过是杀的快慢而已了,而且佣兵很鸡肋,只有辅助作用,希望可以出个以佣兵为核心的玩法流派。
존잼 용병 죽어도 금방 금방 복구 가능 용가리 턴종료시 전기 먹이고 두세마리 델고 다니면 그냥 두세턴이면 다잡음
家里感觉少了几个商人,安排点超难的任务,多余的装备,佣兵,卡牌应该是可以卖掉的,最好佣兵是可以进化什么的,比如那个小恶魔
존나 재밋네 첫클은 5시간정도 걸렷고 위험도는 사실상 별의미 없으니 신경쓰지말고 걍 체력채우고 선택지 이득보셈 마법사가 난이도 젤쉬운듯 처음하면 도적으로 1층 문열고 바로 나가고 바로 마법사로 시작하세요 도발캐릭하나만 매수하면 첫클 쉽게함
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $64.7K | 308 | 90% | $9.99 |
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| $28.1K | 465 | 81% | $2.99 | |
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| $28.1K | 221 | 52% | $7.99 | |
| $28.1K | 170 | 80% | $9.99 | |
| $28.1K | 102 | 98% | $9.99 |