
Rocket Squad is a team-based first-person shooter. Infiltrate perilous planets, gather resources, and return safely to your shelter. Utilize each character's unique abilities and strategically form your team to restore order to the universe.
Modeled estimate, not a reported figure. How we estimate →
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About
For the Peace and Order of the Universe!
Rocket Squad is a team-based first-person shooter.
Infiltrate perilous planets, gather resources, and return safely to your shelter.
Utilize each character's unique abilities and strategically form your team to restore order to the universe.

Agents
Each character possesses unique abilities.
Analyze their strengths and assemble your team strategically.
Budget Management
Every action consumes funds, and lack of resources can severely hinder mission performance.
Manage your finances carefully before and after each operation, and use your team’s budget without waste.
Efficient financial management is the key to victory.
Planet Infiltration
The economic order of the universe has collapsed.
The development of the Infinity Quantum Core has enabled infinite cryptocurrency mining, causing this catastrophe.
Infiltrate dangerous planets to restore peace and order to the universe.
Combat Against Robots
The robots have monopolized the Infinity Quantum Core, bringing ruin to the universe's economy.
They are no longer mere machines.
Face off against the wealthy robots who have become enemies of the universe.
Economic Recovery
Obtain valuable items and escape safely.
Raid the vaults of the affluent robots and secure the future of a struggling universe.
Player Enhancement
Enhance your character’s abilities with a variety of artifacts.
Combine artifacts that suit your character’s traits to develop your own unique playstyle.
Shelter Customization
Your shelter is your safe haven.
Decorate it with various furniture and ornaments to make it truly yours.
Multiplayer
Form a squad with up to four friends and save the universe together!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I did not played this game. Still, decided to leave negative review here to warn others - developers (or one of just few of them) decided to drop the price hours after game was released. Some people purchased it at 2x higher price on the date of release and exact hour of release. So they paid much more than others. The authors seem like somewhat greedy people since they expected people to purchase their game in every damn second at the premiere, despite it's not so-attractive game. They found that the game was selling poorly, so they immediately lowered the price. Those players who bought earlier, and that's a difference of hours, felt scammed. This, and unfortunately the terrible optimization, ruin the game completely in my opinion.
Abandoned game, awful performance with barely any contents. Release EA on April, no actual update given, then end EA with OFFICIAL RELEASE in May that did nothing, patch note with a few vague lines of we did increase number here and there, word. Steer clear from these dev.
Jackto Studios 의 전작인 Night of the Dead 부터 이 게임까지 플레이해온 유저임. 일단 이 게임만 놓고 보자면 게임 가격을 감안하더라도 얼리엑세스로 해줄 만한 게임이 못 됨. 게임의 재미 요소도 콘텐츠도 '부족하다' 정도가 아니라 '처참하다' 수준임, 캐릭터간의 밸런스도 개판이고 임무 난이도 선택에 따른 밸런스조차 처참하고, 캐릭터를 '고르기만' 하면 더 이상 장비나 스킬셋, 특성 따위의 유저가 건드릴 수 있는 요소가 단, 단 하나도 없음. (아티팩트는 다음 문단에서) 게임을 계속해서 플레이해야하는 목적이 매일마다 랜덤으로 입고되는 '아티팩트' 를 사기 위해서인데 그냥 스탯 주르륵 붙어있는게 전부고 그마저도 '공격력' 제외하면 단 하나도 의미 있는 스탯이 없음. 방어력? 체력? 어차피 몇 대 맞으면 빈사일 정도로 뒤지게 아픔. 점프 높이 증가? 이건 대체 왜 있는거임?? 이거 올려서 못 올라가는 곳 올라가고 하는 것도 없음. 탄창 용량 증가? 크리티컬 확률? 자원 채집량 증가? 쉴드 파괴력??? 다 필요없음. 3연타 확률이라고 웃기지도 않는 스탯도 있음. 아 그리고, 몹 잡으면 궁극기 게이지 반씩이나 채워주는 아이템을 떨구는데 궁극기 게이지 충전 속도 스탯은 왜 있는거임? 3080ti로도 게임 중간마다 버벅이는 잔렉, 전작부터 이어져오던 특유의 이상한 조작감, '어렵다' 가 아니라 '불쾌하다' 라고 느껴지는 몹들의 행동 패턴, 아 그리고 대체 '저격총' 이 왜 움직이는 몹을 잡을 때 예측샷을 해야하는지도 모르겠음. 실내 실외 할 것 없이 기껏 몹 다 정리하면서 왔더니 잠깐 사이에 돌아서면 몹들 다시 스폰해있음. 가장 중요한거. 이 모든 불편함들과 게임의 퀄리티를 전작처럼, 아니 전작의 반만큼이라도 천천히 개선해나갈 줄 알았던 기대를 [h3]"이 정도면 정식 출시할 자격이 된다고 생각한다."[/h3] 따위의 헛소리와 함께 [h3]업데이트 종료 선언, 차기작 만들러 감 ㅅㄱ 을 시전하며 게임을 유기함.[/h3] 추후에 업데이트될 것 처럼 만들어놓은 NPC도 있는데 결국 그대로 장식이 되어버림. 전작 부터 그래도 똥믈리에 똥믈리에 하면서 재밌게 플레이해왔고, 많이 응원해왔던 개발사인데 이번 게임을 통해 정이 뚝 떨어져버림. 앞으로 너네 게임은 안할꺼다.
I can't recommend this game. There's isn't any satisfaction to the weapons. Everything is tanky, especially the wheels that can launch themselves at you. The currency in this game is confusing, and I can't understand why you'd need to use credits every time you need to reload your gun. Sure, later in the game credits are likely very abundant, but in your first hour, this is a complete pain in the ass. And with everything seen from the devs so far, it's probably best to avoid the game. The game released at £22.49 to which excited fans paid, only for them to half the price the next day.
Still WIP, not so good for me
這坨不可燃不可回收的代碼屎山,成功讓我見識了什麼叫「反向人類工業革命」! 剛點開遊戲就遭遇史詩級迷惑操作——黑屏載入不帶進度條,連Windows錯誤彈出視窗都比你有資訊量!好不容易熬過這段「量子便秘式載入」,真正的噩夢才剛開始: 在本人搭載RTX2080Super的機器上,所有畫質選項調到「馬賽克考古模式」,幀數居然能完美致敬上世紀幻燈機——穩定30幀?不,是隨機30幀!更絕的是當我用RTX4080測試時,這坨代碼山居然用75幀的「PPT超頻體驗」證明了什麼叫硬體殺手界的土石流! 操作手感堪稱物理引擎行為藝術!滑鼠加速+動態靈敏度讓瞄準體驗如同在《掘地求升》裡玩甩狙,配合上幀數波動造成的時空扭曲效果,成功實現了「讓玩家與角色產生量子糾纏」的玄學成就。 關卡設計方面,開發者顯然把「自動生成」按鈕焊死在鍵盤上!地圖像是用《孢子》初代編輯器五分鐘速成的試驗品,外星植被的多樣性甚至比超市貨架上的高麗菜種類還貧瘠。至於資源收集系統?那些突兀散落在地的素材,簡直像是程式設計師忘記刪除的debug測試道具! 怪物AI更是教科書級的「人工智障」——技能循環邏輯之簡陋,連《貪吃蛇》都能笑出電子合成音! 當你好不容易渾身沾滿遊戲給你的屎,爬回返回的火箭,遊戲突然拋出個「燃料不足」的隱藏規則,其教學指引的完成度堪比《如何用三句話讓程式設計師刪庫跑路》! 至於宣傳片為何與實機體驗存在次元壁?建議把預告片送去羅浮宮當概念藝術展品,畢竟那是全宇宙唯一能體現這遊戲「理論可能性」的載體。 這款遊戲以「反向最佳化」和「設計虛無主義」構築了一座數字紀念碑,建議搭配《賽博龐克2077》首發病例報告聯合觀摩,療效堪比連磕三斤褪黑素!
5시간이면 콘텐츠 고갈될것 같아서 그냥 접고 환불 때릴거임 최적화도 최적화인데 게임 자체가 재미가 없음
Not too far from being an alright game, really! It ran okay for me and looks like it could be fun with some tweaks. But, the gameplay is just so friggin' SLOW. Slow movement. Limited stamina to sprint. Unskippable travel scenes. Unskippable "end of mission" summary. Sleep between missions. Select mission again because you slept. Walk across the map to manually pick up loot from enemies you kill at range. Run out of ammo because you've capped your loan. Cancel mission to pay off loan. Wait through another dozen unskippable scenes again. Repeat.
This game needs a lot more work. Plus some design choices need to be completely redone. Like paying for every reload.
El menor de sus problemas, es el rendimiento.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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