
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
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About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+++
erken erişim zamanlarından beri oynadığım bir oyun düzenli ve güzel güncellemelerle baya iyi yerlere geldi. Ortaçağ sevenler için hem strateji hem de yönetim bakımından gayet yeterli bir oyun. Tabiki eksikleri var ama kendini oynatmayı başarıyor.
Очень проработанная и интересная игра в которой много чем можно заняться графика конечно на любителя но геймплей очень интересный!
Super leuke game. al heel vroeg in de pre release gekocht. Steeds nieuwe updates.
Un buen juego para pasar el tiempo libre.
For me this tiny medeival game beats Rimworld. (And a whole bunch of others.) Loads of fun building the ultimate castle/village/city/hovel/trade outpost/religious center. Wohoo!
Já havia jogado a demo anteriormente, porém sem adquirir o jogo na loja. Assisti gameplays, e a IA do jogo parece ter evoluído bastante, juntamente com todos os outros aspectos. Vale a pena pra quem gosta de jogos no estilo RimWorld.
mejorar el pathfinding para la construccion y un poco la optimizacion, hasta entonces no lo compren a menos que se quieran frustrar construyendo...
I finished my very long delayed merchant victory and i have to say - i thoroughly enjoyed the experience. Will likely try religious or military playthrough next! This game is well worth its price by any measure.
有没有小推车升级啊…搬东西搬得太慢了(
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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