
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
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About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Once you reach midgame you notice there is no endgame. Its really nice, took me 30 hours for all achievements over some runs. Meanwhile on the Rim im nearing 1000 hours. So im totally down to wasting all my free time to those type of games. Its fun, it has charm but the content is as shallow as a puddle. Sad but kinda understandable 3D "Rimworld" comes way faster to its limits than 2D. It is what it is. I still liked it alot. For a good sale price grab yourself a copy and have a few nice days with it.
tja also.... Keine Ahnung. Ist irgendwie ein Sandbox. Es passiert nicht viel außer ein paar Überfälle. Mir ist einfach langweilig während ich das zocke. Ich hab nebenbei Serien geguckt. Es nimmt ein einfach nicht mit. Ich habe glaub ich 30 Stunden gezockt und kann nicht sagen, dass es es schlecht ist aber halt auch nicht gut. Die mechanische Spielelemente funktionieren und nachdem man all Felder für alle Pflanzensorten angelegt hat ist vom Überlebenskampf eigentlich schon alles klar. Danach noch ne Burg bauen und je nach Material dauert es dann halt. Vielleicht kommen noch Interaktionen mit den anderen Städten aber ich bin einfach nicht willens noch mehr Zeit rein zu stecken und es heraus zu finden. Schade denn wie gesagt es ist vom Aufbau nicht schlecht. Einfach nur langweilig inziniert.
从地基,墙和承重柱开始一层一层的造房子真的相当之爽 但是制作者能否更新一些实用一些的内容呢?科技树实在是太短了,而且有一半科技都是充数的,玩到后期除了造房子和体验一下小人的模拟人生之外没有任何乐趣了 大地图的探索点永远只有强盗和藏匿地,来访的永远只有商人和乞丐,这些明明是动动小手就能大量填充的的游戏内容,不知为何制作组却选择了敷衍了事
Similar to rimworld but medieval themed and adds vertical levels and 3D design for a really nice and enjoyable experience. Highly recommend!
Nice game, very adictive, but in late game it feels boring because many events stop happening and no more people come to your village. Maybe there is a limit in number of population and that feels very dissapointing. I also feel that some resorces like stone or iron should respawn in a period of time because there are very little of them. The game feels nice and entertaining at the start but very boring and dissapointing in late game :(
God Tier Colony Sim. Dont be scared for this game as it can look quite complex at first, but the game can and will explain itself really well, but leaving just enough room for the player to experiment Give it a try, once pirated this game and out of PURE respect to the devs bought it afterwards
Игра шикарная советую поиграть чтобы просто насладится геймплем.
need sex update
着实一般,不推荐,前期流程太平淡了,科技树也少的很,房间也少的很,几乎没什么效果,真不知道到底谁推荐玩,操作也非常拟人。而且画风饱和度太搞了,植物花草一点没有辨识度,挑的眼睛疼。而且操作非常不人性化,难以想象砍树只能单选成熟或者腐坏或者全选,而且不同树种之间,有的成熟期还没完全成熟也被框选,何意味??更不用说,采集收割作物,甚至没得选植物阶段,还在生产阶段的作物也能立刻把你收割了,纯纯浪费时间。等你玩懂了你就退不了款了。避雷。维度也没有rimworld上限高.又没电线,又没机械门。过门木门还要减速。无敌了。
好玩,如果可以加入结婚生子系统就更好了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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