
A drafting roguelike focused on synergies and scaling, with short enjoyable runs. Recruit Gods from different mythologies, buff and upgrade them, arrange them in perfect formation, and fight cosmic Horrors in no-RNG autobattler combat to defend the Earth!
Modeled estimate, not a reported figure. How we estimate →
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About
Gods vs Horrors is a drafting roguelike focusing on synergies, scaling, and positioning. You'll need to adapt to the choices offered and enemy compositions. Recruit and dismiss Gods, reroll your options, increase your devotion level to get access to more powerful Gods, and fight Cosmic Horrors in automated no-RNG battles.

Take synergies and scaling to another level. Each roll could deliver the final piece for your build or enable a crazy change in your composition.
Spend your divine essence to strengthen your army now or use it to increase your devotion level and gain access to more powerful Gods later. Balancing short-term survival with late-game power is key to creating an unstoppable build.
Position your Gods to counter the enemy's formation and composition. Combat is automatic, easy to follow, and deterministic (no RNG). It can be sped up or slowed down as desired.

Create unique builds with 170 gods from 10 mythologies, 90 blessings (in-run buffs), and 30 relics to customize your runs. Unlock options through play, increasing the variety of available choices without power creep (horizontal meta-progression).
Fight against 6 different bosses, each with their cast of allies and environmental effects, requiring you to devise specific strategies to beat them. Once you've mastered them you can play the Unknown Calamity mode to face against a mix of horrors from all campaigns.
Apply difficulty modifiers to challenge your decision-making.
Game inspirations: Hearthstone's Battlegrounds mode, Slay the Spire, Super Auto Pets, Teamfight Tactics, Balatro, Magic the Gathering drafting.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Catalan**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
体系胡起来的时候爽感很足,看着数值一路起飞特别解压。虽然有些敌人和角色明显强度不太讲道理,但毕竟是单机游戏,爽就完事了。
还算好玩,但是仍然是bug满天飞
전체 화면조차 제대로 안 되는 개똥겜.
劝退点:游戏模式分成了阶梯和休闲(阶梯的体系不能选且遗物就几个选项但只有输掉或放弃游戏才重新随机#而这会掉阶,休闲也不能选体系但能自选遗物和难度);不能在选关阶段查看场地效果;冻结单个单位经常冻不上#需要按住挪开后再松开;高本单位比低本单位词条好很多但是很难获得,单位合成升级后获得的奖励单位不是本体系的就基本没什么用;购买阶段右侧的预览和图鉴图标位置很不明显;图鉴上只有体系图标没有体系名称。 好玩点:美术很棒,单个体系的单位有特色效果可以高低本单位联动。 写在最后:我觉得游戏有点小瑕疵,但是很好玩。最后衷心希望我的经验能给你提供帮助,祝你玩的开心。
总战力1300++站不过230+敌人,别买
noice
One of the best single-player Battlegrounds games out there, with a significant list of pantheons and synergies to pick from. Every hero has great art and fluid animations, and each game brings unique challenges and replayable strategies. If you're looking for a charming and chill autobattler (against Lovecraftian horrors), then this is an easy recommendation!
我很少给游戏差评,但这款游戏真的很糟糕,低难度没有成就感,高难度完全随机,要么碾压怪物,要么被怪物碾压,不是玩游戏是找罪受
fun little game
bug是真是多
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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