
A drafting roguelike focused on synergies and scaling, with short enjoyable runs. Recruit Gods from different mythologies, buff and upgrade them, arrange them in perfect formation, and fight cosmic Horrors in no-RNG autobattler combat to defend the Earth!
Modeled estimate, not a reported figure. How we estimate →
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About
Gods vs Horrors is a drafting roguelike focusing on synergies, scaling, and positioning. You'll need to adapt to the choices offered and enemy compositions. Recruit and dismiss Gods, reroll your options, increase your devotion level to get access to more powerful Gods, and fight Cosmic Horrors in automated no-RNG battles.

Take synergies and scaling to another level. Each roll could deliver the final piece for your build or enable a crazy change in your composition.
Spend your divine essence to strengthen your army now or use it to increase your devotion level and gain access to more powerful Gods later. Balancing short-term survival with late-game power is key to creating an unstoppable build.
Position your Gods to counter the enemy's formation and composition. Combat is automatic, easy to follow, and deterministic (no RNG). It can be sped up or slowed down as desired.

Create unique builds with 170 gods from 10 mythologies, 90 blessings (in-run buffs), and 30 relics to customize your runs. Unlock options through play, increasing the variety of available choices without power creep (horizontal meta-progression).
Fight against 6 different bosses, each with their cast of allies and environmental effects, requiring you to devise specific strategies to beat them. Once you've mastered them you can play the Unknown Calamity mode to face against a mix of horrors from all campaigns.
Apply difficulty modifiers to challenge your decision-making.
Game inspirations: Hearthstone's Battlegrounds mode, Slay the Spire, Super Auto Pets, Teamfight Tactics, Balatro, Magic the Gathering drafting.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Catalan**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun Game
신화간 밸런스가 좋지는 않다. 어차피 싱글게임이니 밸런스를 무너뜨리고 뽕맛에 집중을 하는것도나쁘지는 않다만 특정 캐릭터가 너무 오버파워더 보니 그 캐릭만 나오면 클리어 각이 떠 버린다. 샹고... 샹고를 뽑으십시오 7.5/10
Muy entretenido y chulo para echarse unas partidas de vez en cuando
Pretty fun, if you get to over 1 mil in attack and defense the numbers kinda blend together some, but the game was clearly not meant for numbers like that. Also I got several units with over 1 mil attack and defense in my 2nd run, so there may be some mild balancing issues or maybe I am just lucky.
EZ
爬塔一坨
好玩
Love playing, but the scorpian(enemies that melt my lineup from right to left) enemies need to be nerfed. I'm tired of them melting a 600+ health tank in a few seconds
融合了克苏鲁和神话体系的自走棋,美术效果还不错,目前体验下来挺好玩的
bien
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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