
Play as a god defending your city in this roguelike tower defense game. Choose the best cards, expand your city, defend with godly powers, and level up mythological creatures to aid you.
Modeled estimate, not a reported figure. How we estimate →
About
A roguelite tower defense game set in Greek mythology. Pick your god, collect mythological creatures, and defend you city. Expand each round to grow your defenses, powers, and combos to stop increasingly strong enemies.
Collect mythological creatures that persist between runs. Zeus' golden eagle and minotaur. Level them up so they grow stronger with every attempt.
Place your defenses and strategically build a deadly path for your enemies. Position matters: create chokepoints, stack upgrades, and turn your city into a fortress. Each wave, draft powerful building cards. Towers, barracks, walls, boosters - all have different strengths.
Artifacts, different map layouts, and randomized cards means no two runs are identical and you must adapt to the challenge with the hand you are dealt.
Features:
Card-based building system with infinite stacking upgrades
Creature collection and power progression across runs
Multiple gods with unique abilities
Waves that scale until you die
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Greek*, Hungarian*, Indonesian*, Japanese*, Korean*, Polish* +7 more
Engagement
Reviews
Map 1 was fun, then it starts... - completely unbalanced - only for hardcore players? - far too little variety - no meta-progression - it's missing a lot to justify the price; there are better tower defense games available for free right now
Fun game, but a bit light on content right now. I was able to beat it after about 3 hours. It was a nice challenge to find a suitable build to win, but I can't say there is much to do afterwards. I like the AoE inspired graphics and presentation-wise it's well done. Placement of buildings can become challenging once you have lots of upgraded ones bunched together. Overall, I had a good time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 21 reviews with recorded playtime.
Been having a ton of fun with Gods and Gore. I picked it up not really knowing what to expect and ended up playing longer than I planned. The gameplay is just really satisfying, I love the art style, there are a bunch of great card options to mess around with, and the music is great too. There’s already a surprising amount of stuff here for an early access game. The core of the game is already really fun and I’m looking forward to seeing what gets added. Definitely worth checking out.
I see promise. It's still has a way to go but good initial impression
Hell yeah this is great, I played it for like 6 hours straight.
Pretty bare, but a good start. I would mark this neutral, so I guess thumbs up for now. We'll see how this develops. I hope to see a lot of content updates.
Скукотища какая-то. Тупо строишь лабиринт, никаких глубоких механик нет, ачивок нет, цена не обосновано завышена.
I love this one. Looks good, visual design is actually flowless. I like that you build the path for creeps and how you get buildings, even tho more complex economy would be better. Its kinda short, early access has only 30 waves. Switching between gods doesnt make any sense to me. Make them accessible from the first run. Cause once i own with zeus I dont see any reason to play again with diff god. It wont make much difference. A lot of work ahead but this game has a soul
目前内容太少,正式版依然有等级限制,解锁后的东西基本一样
[h1]守护你的城市![/h1] 肉鸽塔防游戏来了,更考虑了策略性,难度还是比较困难的《神与杀戮》已经上线了,居然能将肉鸽和塔防这两个地方结合起来,于是吸引了我的兴趣。 在此之前,怎么调英文也顺手说一下,他这个虽然是国区购买,但是自动进来是英文的。首先点击第二个。然后在最下面一个 KE 开头的上面,按左右才能切换语言,找到简体中文,再点 back 就好了。 玩起来还是非常有意思的,开局的话是可以从宙斯、阿波罗、雅典娜选一个英雄进行开局,地形和入侵怪物各不相同。有些地形是无法放置建筑的。还可以选择生物,生物还是比较重要的,升级之间可以保留等级至下局,而且每过一波可以获得德拉克马货币,放在局前就可以买神器。不同的神器有着不同的效果,比如说对某一个塔的增伤或者一些增益,加钱的或对城墙这些建筑有什么效果。 通过每回合和每波次获得的卡牌放置在地形之上,从一无所有的城市逐步地建造出来各种不同的建筑,这样子做主要就是保护中间的建筑,如果建筑被敌人攻破,那么游戏就 game over 了。每波结束以后就可以获得金币以及卡牌来进行放置,也可以在商城里进行购买。每一波结束后,城市都会壮大或者变得更强。 而且敌人通常不知道是从哪一个方面进行进攻的,每波开始之前都不知道,都有惊喜。那么城墙该怎么布防,火力点该怎么布置,也是比较有讲究的。波次达到了一定程度,敌人也会变得更强,但我们也可以免费获得一些神器来强化我们自己。但整体来看还是挺难的,莫名其妙地就被攻破了,一定要注意好金币的效果,千万不要把金币花完,不然很难补救的。 不过玩久了就觉得比较无聊,因为没有新的内容太少了, 来来回回都是这些,玩起来就没有惊喜了,个人觉得怪物种类太少了,没有属于自己的特色,而且各个建筑之间的联动性做的也是比较差的,或者说 建筑和遗物之间的联系是简单易懂的,那么几个可以联动,可以 combo 打出爽局的效果太少了,而且更重要的就是城墙的规划以及发展,怪的寻路机制 感觉也有点莫名其妙。,然后随机还比较看脸,个人老是拿不到关键牌就急头白脸。希望制作组能往这些方向来优化一下吧! 本作是一款难度较高的肉鸽塔防游戏,通过局前购买神器,在随机生成的地图,选择随机的卡牌,建造你的城市,城墙,攻击和增益设施,让你的城池越来越壮大,抵挡敌人们的入侵 ,还可以借助神话生物和神力以及卡牌可叠加升级,生物收集和等级是可以随着力量而增长的,也可以选择不同的神明来开局,不过缺点就是玩到后期同质化比较严重,内容还是较少的一部,画质较差,但玩法创新的一部游戏! [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37K | 101 | 61% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $485.1K | 636 | 68% | $19.99 | |
| $109K | 323 | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3K | 397 | 69% | $0.99 | |
| $6.3K | 120 | 88% | $3.99 | |
| $6.3K | 68 | 57% | $4.99 | |
| $6.3K | 55 | 89% | $7.99 | |
| $6.3K | 57 | 89% | $6.99 | |
| $6.3K | 62 | 53% | $4.99 |