
Chill incremental game about dice making money. 🎲 Upgrade your dice to make more money, to upgrade your dice to make even more money! 😲🤯
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +22 more
Engagement
Reviews
Extremely slow with no strategy to plan. Upgrades are select 2 from list of 2 - 4 per ascension. Each ascension is either reach x total, y highscore or z tier of dice. Which take literally 10+ hours at the final few ascensions of just waiting for slow purchases and merges to occur, even though you have enough money to pay for the entire process... Needs proper skill upgrades rather than this select 2 nonsense. Needs instant purchases if you can afford them. Needs some real choices beyond the facade of a game.
This game needs at least three things to fix it. It needs explanation of the game mechanics (making the wrong choice can be so punishing that you may as well wipe your savegame and start over, so you cannot experiment and test things. if the game mechanics are mostly not explained at all, how are you supposed to make those choices?). It needs to let you redistribute ascension bonus picks (this combines nicely with the first needed change, currently making the game a hot steaming mess). Finally, it needs more complex core mechanics that add some strategy. Right now it is a boring, shallow mess that does not respect your time. I intuited most of the correct picks for the first few ascensions and the game was still a bad experience. There were no interesting mechanics to discover, at least before ascension 12. Which is where I uninstalled it. Want to play game that requires active gameplay but fails to be engaging? No. No, I don't.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
a sisyphean task of an exponential scale
2025年7月27日,成就通关了《Incremental Dice》,大约2353小时。 即便我不进行解说,从通关时间上也能够看出来,这是一款挂机游戏。 这是一款纯粹的投骰子游戏,在游戏性上,远不如同样以骰子为核心的“骰号玩家”和在骰子上颇具创意的“骰子浪游者”。 游戏的基本玩法是购买和合成骰子。每一个等级的骰子都有上线,从开始只有个位数个骰子,到之后有一百多个,密密麻麻,看着游戏动画都觉得晃眼。每次骰子投掷出来的点数×骰子的等级,得到的就是这一次掷骰赚到的钱。一共有三十五个关卡,每当赚到一定的钱或者合成足够高等级的骰子,就能够晋级到下一个关卡。 它一共有100个成就。2025年2月23日,我完成了这款游戏的第一个成就,早在2025年4月9日,我就完成了第99个成就“所有升天”。用了大约一个半月就能够完成99个成就,最后一个相比也不会太难吧? 然而,我错了。三个月过去,我竟然还停留在99个成就。 这让我想起来了《绝代双骄》中移花宫的“明玉功”。怜星宫主说:“二十年前,我们已练到第八层了,本来要将这功夫练到第八层,至少也得花三十二年苦功,但我们却只练了二十四年,这进境在已超迈古人。我们以为,最多再过四五年,就可练至巅峰。谁知二十年来,我们的功夫竟一直没有进境,竟似只能到此为止,再也无法更上一层楼。”
It's an alright game but not very much depth. Pretty repetitive with a limited amount of ascension upgrades that are pretty shallow. After 14 hours it felt dry and boring. Needs more diversity honestly. Not terrible but loses steam pretty quick.
* Gets a lot of good and constructive feedback to improve mid- and late game * Finally releases an update "The game now features workshop integration allowing you to create and share skins for most of the elements in the game" Not what this game needed to to improve Pls my friend, you have something good here if you just invest the time in it to actually improve it
You Don't Just Build Games, You Build Engines of Joy "Most developers build games. You seem to build these intricate little engines of 'what if?' that you hand over to us, the players. What if I combine this die with that upgrade? What if I try one more run? I started with Biceps, a game about pure, satisfying growth. Then I found Incremental Dice, a brilliant puzzle box of strategy and chance. Seeing your name on both was like finding a favorite director in two different, equally amazing films. It's not about the genre; it's about your signature. It's the clean design, the 'just-one-more-turn' hook, and the profound respect for our time and intelligence. You don't just make us click. You make us think, plan, and feel smart. For that, you have not just a player, but a genuine admirer of your craft. Thank you for these digital playgrounds for the mind. I'll be first in line for whatever you build next."
Its so slow and it you have to spam so much
[list] [*]VERY slow gameplay. [*]Upgrade and Ascension menu are rather boring. [*]Nothing feels like its making the game go faster. [/list] This isn't the first Idle game from this developers, so I'm very disappointed in how boring this game turned out to be, it feels like it wasn't play-tested the slightest bit, I really had my hopes up with how interesting it looked at first. I really hope this isn't one of those quick cash grab developers, there is an interesting concept and growing experience in making Idle games, a niche market is waiting for a good idle game but this one isn't it. [b]Do NOT get this one, however check the developers, maybe he makes a banger game in the future, I have my hopes up![/b]
good
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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