
Godless grove - survival horror with elements of a hunting simulator in an open world filled with horrors. Uncover the terrible secrets of the locals and overcome the disgusting creatures of evil that have gathered over this grove.
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Languages: English*, Russian**languages with full audio support
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[h1]Бюджетный Darkwood[/h1] https://youtu.be/bREOItdZ0ns Возможно неплохая идея, но пока в это играть больно - персонаж постоянно где-то застревает, прилипает к объектам, нет толкового обучения/меню крафта, язык вечно сбрасывается, инвентарь поверх паузы и т.д. и т.п., куча раздражающих мелочей, будто игра была сделана за вечер на коленке. Надеюсь, что будут обновления и это станет играбельно. ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
[b][u]Curator Review:[/u][/b] [b]Godless Grove[/b] is labelled as a [i]Survival Horror[/i], but I think it is far from it. Before we get into this too deeply, I did try to enjoy this title, but found myself getting confused quite quickly - I will keep pushing through for a few more hours to see if anything changes. But for now - my honest opinion can be found below. Like, as much as I wish to recommend this title due to having this provided to me through, Steam Curator Connect. I just can't bring myself to that point. From the confusing map layout, very little 'hints' on what to do, to the lack of functionality. Let me bring you to the start though! First, you wake up in a forest, with a gun and some ammo. You locate your first deer, that just stands still and doesn't move. You're then immediately attacked by some wolves. This requires you to use some 'bandages' - but no crafting menu on how to create this item. You either die from blood loss, or die due to exhaustion. Again, no mechanic that I have found to do either of those things. You harvest the animals, which provide you with some pelt, horns and raw meat - again - no way to cook. It say's that you have an axe, but when I went to chop down a tree, nothing would happen. It would play the action as if you we're about to use the axe, but instead, it pulled the gun back out. If this is a bug - it needs fixing. Achievements are also currently broken, again, this may be a bug that needs addressing I don't want to be too harsh towards [b]Panzershark[/b] - but this 'Indie' title is far from functional. The price tag at 15% off currently doesn't suit, in my opinion. I think you would find a lot of people either refunding, or just skimming past this in the store. To keep a simple list, I will add some of the issues below: [list] [*]Axe doesn't work, may be a bug, but there is no way to gather wood. [*]Loot is nearly impossible to find, other then the odd animal trap and fire crackers. [*]I almost quit after running laps of the 'starting area' before somehow moving onto the next. [*]Almost zero animations for the animals and 'monsters'. [*]Achievements are not working. [*]No crafting menu, or inventory menu, other then a list of what you have (A very short one) [*]Main Menu doesn't have any options menu, nor a control menu. [*]The 'hints' it provides, are very dull, and lead no where. [*]The 'monsters' one hit you, and your dead. [*]Once you die, it replays everything as if you just loaded back into the game again. [/list] All in all, I think you have a bit of work to do. And probably should have worked on this a little more before publishing. I do hope that your willing to put in the time and effort to make this a better playing experience, and it not just become a 'money grab'. I will keep my eye on it, and see how it progresses, but unfortunately it is going to be classed as 'not recommended' on my behalf. Maybe one day, this will change. I wish you the very best of luck, and I do have to thank you for allowing me to test and review your game under the 'Curator Connect' program.
Совершенно очевидно, что автор вдохновлялся сеттингом Darkwood и геймплеем Rake. К сожалению, изюминки ни того ни другого нет. Игра влечёт только более-менее вменяемой картинкой - в остальном же плане всё очень плохо. Миллиард багов, всё кривое, везде невидимые стены с плохой коллизией. Очень много недоработок, на которые автор почему-то забил. Потенциально могла быть неплохая инди-игра. Но в этот "кошмар" просто невозможно играть. Я даже и не знаю, что сказать. Проект сделан либо наспех, либо по неопытности - пробовать на ваш страх и риск. Я уже опробовал и всё понял.
Great atmosphere, terrible everything else. I was excited to receive Godless Grove through Curator Connect. And that excitment continued throughout the tutorial. It looks great, the atmosphere is eerie, the monsters look cool. Unfortunately, the game is just flat out broken. UI elements are always active, meaning I can have 3 menus open and still click the door to leave a building. This led to my first crash. Sometimes animations will get stuck in a loop. This softlocks you, because you can't perform any action beside the one looping. The only way to stop this is to exit to menu. Saves ONLY work for progress. Your items are reset to default every time. So you grinded up a bunch of ammo and bandages? Don't save and quit, or it's all gone. Grabbed 2 of the bodies for the first objective? Better get the 3rd before you get off, or you're starting over. And that circle of light around you? It's pointless. You can only see in the triangle in front of you, so a wolf can be sitting on top of you and still be invisible to you. Plus, the triangle is EXTREMELY slow to move. By the time you react to something hitting you, it's gone. I could get past a few quirks (many games I love are pretty janky), but this game actively fights your attempts to play it. After crash #5, I just booted up Darkwood.
よくあるHotline Miami系の見下ろし型のシューター 導入も特になく、おもんなかった
Ta todo bugado e travado, além de não ter opções gráficas pra alterar e tals, tive que pedir reembolso. Quem sabe se eles arrumarem esses problemas no futuro esse jogo tenha potencial, mas por enquanto não vale a pena comprar ;-;
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