
Aperion is on the precipice of ruin. You are the last of the Valorian knights, god-like warriors able to equip Valorplates, legendary armor sets that transform wielders into unstoppable masters of melee combat. Ascend in Godfall, the first-of-its-kind, looter-slasher, melee action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About








Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是个好游戏,奈何非要用它的垃圾服务器强联网,导致我经常掉线,卡壳,无法正常游戏。你要是让我单机,我都给你满分
Vraiment pas mal !
Sympa, mais avec les problèmes au lacement du jeu il faut s'accrocher. Il vaut le coup si on fait cet effort
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hikayesi basit, dövüş sistemi iyi ama hikaye ve hikayenin süslenmesi zayıf. benim gibi beleşe buldu iseniz olur kütüphanede dursun ama para vermeye değmez.
👍
The combat is satisfying, the Valorplate system is cool, and the game is surprisingly really well-optimized. But unfortunately the overall gameplay loop is extremely tedious and some of the game mechanics are so frustrating for no reason other than to waste your time.
esta genial el juego, no se porque lo critican, no es perfecto, pero no busco perfección, busco entretenimiento, me encanta, lo recomiendo, los remates.... uffff geniales
什么机制都没有做到点子上!
На удивление крепко сбитый слешер с разнообразной боевой системой, обладающей большим количеством мувсетов на разном оружии, и приятной картинкой с большим количеством эффектов Если не воспринимать игру как сервис, а пробежать её за пару-тройку вечеров по сюжету, можно даже получить удовольствие Сюжета, правда, нет, но, видимо, он даже и не планировалься
TAHSJDJ
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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