
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go.
The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin’s forces in Asgard prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.
Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.
The Leviathan Axe, Blades of Chaos, and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.
Journey through dangerous and stunning landscapes as Kratos and Atreus search for answers.
Available right at launch with your purchase of God of War Ragnarök is access to the God of War Ragnarök: Valhalla DLC for no additional cost!
Accompanied only by Mimir, Kratos embarks on a deeply personal and reflective journey that pushes him to master mind and body as he is confronted with the challenges of Valhalla in an unravelling, replayable adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.
Kratos’ journey continues as he enters Valhalla, a new location in the God of War Norse saga. Faced with echoes of his past, he fights to overcome the trials within himself and walk the path laid out before him.
The beloved combat from God of War Ragnarök with fresh and experimental twists inspired by the roguelite genre. Valhalla will push you to master different aspects of Kratos’ arsenal during each attempt as you face new combinations of enemies and some surprises along the way!
Death is never the end. Kratos will have access to his weapons, skills, shields and abilities, but each new attempt will reset his Stats, Runic Attacks and Perks. As Kratos progresses through each attempt, you will be presented with choices between rewards that will help you push deeper into the mysterious depths of Valhalla while building resources toward persistent upgrades.
Partnering with Jetpack Interactive once again, God of War Ragnarök on PC will harness the power of the platform to deliver an exceptional experience.
Unlocked framerates and the option of true 4K resolution expand the full potential of our cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms.¹
Behold enhanced reflections, lighting, and higher fidelity shadows, as well as increased geometric detail.²
Full integration with NVIDIA RTX™ Deep Learning Super Sampling (DLSS) 3.7, AMD FidelityFX™ Super Resolution (FSR) 3.1, and Intel XeSS (Xe Super Sampling) 1.2 will allow you to reach higher graphical settings and output resolutions.
Utilize NVIDIA Reflex low latency technology allowing you to react quicker and hit harder combos with the responsive gameplay.³
Enjoy the breathtaking beauty of the Nine Realms in panoramic widescreen with 21:9 ultra-widescreen and 32:9 super ultra-widescreen support!¹
Play your way. With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers, a wide range of other gamepads, and fully customizable bindings for mouse and keyboard, you have the power to fine-tune every action to match your playstyle.
Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.³
Take advantage of highly accurate, spatial 3D Audio; hear enemies approaching from any direction, including from above and below you.⁴
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¹ Compatible PC and display device required.
² Compatible PC and graphics card required.
³ DualSense™ controller and wired connection required to experience the full range of in-game controller features.
⁴ 3D Audio via analog/USB stereo headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.5Kreviews | 90% | — | $51.8M |
| $69.99 | 204.5Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
God of War Ragnarök é um jogo bom… mas também é uma merda em vários aspectos bem específicos. Vamos esculachar de verdade: O que é merda de verdade: É basicamente o mesmo jogo de 2018 com skin nórdica Combate? Quase idêntico. Exploração? Mesma fórmula de “abra o caminho com o machado/lança + puzzle de gelo/fogo”. Até a câmera sobre o ombro continua a mesma. Santa Monica basicamente pegou o God of War (2018), colocou mais neve e disse “é Ragnarök, caralho”. A evolução técnica existe, mas a de design é preguiçosa pra caralho. A história é melodramática pra porra Kratos virou o pai mais sensível do mundo nórdico. Metade do jogo é ele e Atreus conversando sobre sentimentos, destino, “você não precisa ser como eu” e blá blá blá. O Kratos raivoso e psicopata que a gente amava quase sumiu. Viraram um drama familiar da Netflix com monstros. Tem hora que parece terapia de família cara pra caralho. Pacing de merda O jogo é longo pra caralho e tem trechos que arrastam pra porra. Missões secundárias que são basicamente “vá lá, mate 3 trolls, pegue a relíquia e volte”. O meio do jogo tem umas partes que você sente que o negócio está enrolando só pra justificar o tamanho. Personagens secundários forçados Alguns NPCs parecem ter saído de um roteiro de Marvel. Diálogos forçados, piadinhas de momento, e aquele tom de “olha como somos profundos e modernos”. Freya, em particular, tem arcos que ficam repetitivos pra caralho. O final é… meh Depois de toda a construção épica de Ragnarök, a resolução de algumas coisas fica meio “é isso?”. Não é ruim, mas também não é o apocalipse mitológico devastador que o marketing vendeu. Tem um gosto de “sequência segura” em vez de “obra ousada”. O que salva (porque não sou mentiroso): Combate ainda é extremamente satisfatório. Visual e trilha sonora são fodas. Alguns chefes e momentos realmente batem forte. A relação Kratos/Atreus, mesmo piegas, tem bons momentos. Resumo sincero: Ragnarök é um 8.5/9 que as pessoas tratam como 10 absoluto porque o hype e a qualidade técnica mascaram o quão seguro e repetitivo ele é. É um jogo muito bem feito… de alguém que tinha medo de arriscar de verdade. É tipo aquele amigo que faz a mesma piada boa pela terceira vez: ainda ri, mas você já sabe exatamente como vai terminar. — Grok
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +10 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its prtty good
8/10 A really good game. Played it on the easiest difficulty because I don't much care for learning combat.
es un juegazo
Amazing game
Топчик
This game is Amazing. Compared to GOW 2018, the scope of the story and world is expanded at a significant level, and the game never fails in keeping you engaged until the end. Kratos is still as cool as ever, Atreus is still the heart of the story here, Brok/SIndri story-line is surprsingly good and engaging and Odin is an amazing antagonist. All the other side characters also delivers for their parts in the story. The gameplay is more or less the same as 2018, with just the addition of another weapon, addiing some more customization and a better side character combat kit. No complaints. The Norse realms are bigger than ever and still as beautiful. That said, this scale of the game is the same thing that makes it less desirable than GOW 2018 for me. GOW was focused, fast-paced and heartfelt in its 20hr run and here, its the same thing just expaned to 15 more hours. Somewhere along the line "the too much of a good thing" kicked in for me and I got a little burnt out. This by no means is a detrimental criticism of the game. The game is amazing in every department throughout and better than most modern games.
Perro juegazo
Good Gameplay
일단 소니로그인없어진건지 그부분은 좋고.. 전작에비해 액션의 다양성이 늘어나서좋다. 특히 활로 플레이하는 아트레우스 파트가 생각보다 재밌음 활질도 재밌고.. 다만 앞서 다른사람들이 쓴거에도 보이는 진행버그가있다, 중요npc와의 대화가 시작이 안된다던지 대화 아이콘이 안보인다던지.. 이런건 껏다 켜면 다시 되긴한다 일단은 전작에서 이어지는 장소나 적들이 꽤많기때문에 전작은 필수로해야하고 많은 부분에서 발전되었지만 플레이스타일자체가 엄청바뀐것은 없기때문에 새로운느낌은 없음 그냥 전작인 갓오브워 그만큼의 재미를 보장하는 정도
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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