
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go.
The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin’s forces in Asgard prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.
Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.
The Leviathan Axe, Blades of Chaos, and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.
Journey through dangerous and stunning landscapes as Kratos and Atreus search for answers.
Available right at launch with your purchase of God of War Ragnarök is access to the God of War Ragnarök: Valhalla DLC for no additional cost!
Accompanied only by Mimir, Kratos embarks on a deeply personal and reflective journey that pushes him to master mind and body as he is confronted with the challenges of Valhalla in an unravelling, replayable adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.
Kratos’ journey continues as he enters Valhalla, a new location in the God of War Norse saga. Faced with echoes of his past, he fights to overcome the trials within himself and walk the path laid out before him.
The beloved combat from God of War Ragnarök with fresh and experimental twists inspired by the roguelite genre. Valhalla will push you to master different aspects of Kratos’ arsenal during each attempt as you face new combinations of enemies and some surprises along the way!
Death is never the end. Kratos will have access to his weapons, skills, shields and abilities, but each new attempt will reset his Stats, Runic Attacks and Perks. As Kratos progresses through each attempt, you will be presented with choices between rewards that will help you push deeper into the mysterious depths of Valhalla while building resources toward persistent upgrades.
Partnering with Jetpack Interactive once again, God of War Ragnarök on PC will harness the power of the platform to deliver an exceptional experience.
Unlocked framerates and the option of true 4K resolution expand the full potential of our cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms.¹
Behold enhanced reflections, lighting, and higher fidelity shadows, as well as increased geometric detail.²
Full integration with NVIDIA RTX™ Deep Learning Super Sampling (DLSS) 3.7, AMD FidelityFX™ Super Resolution (FSR) 3.1, and Intel XeSS (Xe Super Sampling) 1.2 will allow you to reach higher graphical settings and output resolutions.
Utilize NVIDIA Reflex low latency technology allowing you to react quicker and hit harder combos with the responsive gameplay.³
Enjoy the breathtaking beauty of the Nine Realms in panoramic widescreen with 21:9 ultra-widescreen and 32:9 super ultra-widescreen support!¹
Play your way. With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers, a wide range of other gamepads, and fully customizable bindings for mouse and keyboard, you have the power to fine-tune every action to match your playstyle.
Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.³
Take advantage of highly accurate, spatial 3D Audio; hear enemies approaching from any direction, including from above and below you.⁴
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¹ Compatible PC and display device required.
² Compatible PC and graphics card required.
³ DualSense™ controller and wired connection required to experience the full range of in-game controller features.
⁴ 3D Audio via analog/USB stereo headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.5Kreviews | 90% | — | $51.8M |
| $69.99 | 204.5Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Throwing axes and yelling with Kratos has never been this good! The graphics are gorgeous, and the story would make even a stone-hearted Spartan god cry. 10/10, my keyboard suffered, but it was totally worth it!
Lourd
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +10 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
da pra gasta uma onda
Bastante mejor que God Of War 2018 para mí. Kratos es literalmente mi papá.
10
I have never experienced so much frustration. Game mechanics are amazing as always but game just wont stop crashing. Playing on 'Give me God of War' difficulty it totally destroys your momentum when you are chasing those high level bosses. FIX THE CRASHES PLEASE
10/10 Must buy!
fajna fabuła
总评就是除战斗方面以外的部分,剧情本身、叙事节奏很烂,怪物和部分场景设计偷工减料,但战斗这个长板真的实在是太长了,强到能掩盖大多数问题,四星至少三星都是给战斗部分的。 场景设计方面可以说很幽默了,阿斯加德和华纳海姆的两大神族建筑穷得跟部落里一样,服饰可以简单但不能穷酸吧,整个大木屋还找补说众神之父不需要用房子来彰显地位,咱说那众神之父也没必要跟儿子一家挤长屋吧?也是让北欧神话穷出来新高度了。 剧情方面也是一言难尽,主角团大部分篇幅都在研究诸神黄昏和找面具,结果全是白跑瞎折腾,先是丐版诸神黄昏,整个5代最大的冲击波,攻打阿斯加德时候一丁点作用没起到,只会痛击队友,还把弗雷给搭进去了;然后是面具,前后跑了三界中间还把狼放出来捅了天大的篓子才拼全,然后直接掰碎了,唯一的一点作用就是让奥丁破防红温。 阿特柔斯的部分可以说整体体验极差,战斗部分甩弓近战软绵绵的手感比奎爷差得不是一点半点,铁森林剧情也是又臭又长,北欧神话整个黑妹出来,还跟个精神分裂一样忽冷忽热秒变脸快给我看yue了。阿特柔斯全程在成熟和幼稚间反复横跳,各种傲慢自以为是捅了一堆篓子,嘴上说把矮人兄弟当家人结果连布罗克的葬礼也没来。 阿斯加德决战也是拉了坨大的,对面索尔在天上大杀四方暴揍精灵和耶梦加得,奎爷作为联军的总指挥大将没有任何指挥,就跟个走地鸡一样在下边钻战壕切小兵。 前期支线各种铺垫九界人苦奥丁久矣,战前看大伙去各界动员军队,以为要看华纳神族、亡灵、精灵、矮人、巨人能整个五军之战的大场面,结果华纳神族弗蕾雅姐弟让打成光杆司令手下就剩女武神了、亡灵开局让ban压根没进来阿斯加德、矮人放鸽子了、巨人诸神黄昏痛击友军,就剩精灵来当炮灰是真绷不住了。 然后是推图流程,解谜穿插依然量实在是太多了,基本全是4代的那套还没有丝毫新意,符文箭连线点火真是史得不能再史了。加上换皮怪多得简直夸张,前前后后一共就那么几种怪,水龙换色换得跟彩虹小马似的也就那一套攻击模组,亡灵战士和水魔更不用说了,就这还得算上把4代的模型直接套过来用的。 最后说到底游戏为了坚持那一镜到底实在妥协了太多的东西了,4代主题是父子俩冒险公路片还没感觉出什么来,5代故事线主角团人多起来还要打仗马上就能看出来死守这点招牌的弊病了,一镜到底+单线叙事无法切换到其他角色视角,敌方和队友动向完全盲区,也感知不到决战的真正战场规模,表现形式开始限制演出了。
Amazing game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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