
In this narrative-based simulation game, you play as the Son of God. Your mission: Decide, bless or condemn city residents. Uncover the person's story through their items and secrets before making decisions. Your choices alter the city's destiny, and impact your revelation on Judgment Day.
Modeled estimate, not a reported figure. How we estimate →
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About

Your decisions shape the city's destiny in this 2D, narrative-based simulation where you step into divinity as the Son of God.
Your mission: decide, bless, or condemn Hopewood City residents.
Uncover their stories through items and secrets before making life-altering choices.
Your choices will affect your revelation on Judgment Day too.
If you enjoyed narrative-based indie games 'Papers, Please,' 'Death and Taxes,' or gameplay of 'Do Not Feed the Monkeys,' you'll love the unique blend of visuals and storytelling in 'God for a Day' too. This game invites you to shape the destiny of Hopewood City through your divine choices. Try it and embark on a storytelling adventure like no other!
Key Features:
Meaningful Choices: Every decision resonates through social media, altering the city's fate.
Content: 35 souls await their judgment.
Branching Storyline: Multiple secret animated endings await your divine choices.
Interconnected Decisions: Decisions made for some characters will affect others too.
Dark humour: Immerse yourself in the darkly comedic narrative.
Original Soundtrack & Artwork: Enjoy a unique experience with hand-drawn stylized graphics and relaxing lo-fi music. NO AI ART - entirely hand-drawn vector artwork.
Achievements Gallery: Unlock numerous achievements as you navigate the divine narrative.
Kitter: Engage with your followers on social media.
Divine Resistance: Navigate challenges, including resisting temptations from Satan in a bar.
Funny Dialogues.
Cat: Satan is actually a black cat!
Your thoughts and feedback are always welcome on Discord.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yeah...nah
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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