
Set in a post-apocalyptic setting, it’s up to your special team of God Eaters to take down god-like monsters devastating the world. With an epic story, unique characters, and all new God Arcs and Aragami, the latest evolution in ACTION is here!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 79% | — | $11.9M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another cheap replica of the first game with enhanced visuals & gameplay, but why not
ദ്ദി˶ー̀֊ー́ )✧
简单了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's just great.
Muito bom.
[h2]撇除劇情不談,該系列裡我最喜歡的一代[/h2] [h3]■前言[/h3] 「GOD EATER」為日系動漫風格的魔物獵人,不喜歡魔物獵人寫實風格的話那我很推薦這個系列。 「GOD EATER 3」是我該系列的入坑作,也是我最喜歡的一代。雖然我知道這代是「外包」製作的,但在遊玩過1、2代之後,我還是最喜歡第三代。 無論是可以攜帶三招必殺技、又或者是會捕食攻擊的荒神,這些要素都深受我的喜愛。 [h3]●連線[/h3] 雖然這麼說可能有點誇張了,但現在能夠「聯機合作遊戲一起遊玩主線劇情」的,說真的非常非常少。 而噬神者的線上合作體驗是我見過最好的,大家一起獵荒神、體驗遊戲劇情真的比任何合作遊戲都還要更加來的有樂趣。 [h3]●劇情[/h3] 這款遊戲的劇情採王道敘事,但王道劇情照理來說故事發展會很穩定才對,然而這次故事執筆不但像是趕火車一樣,各個角色的劇情也還沒有很深刻的刻畫就到此為止了,與1、2代相比劇情魅力顯得廉價許多。 不過照這個系列的慣例,每一代最終戰鬥主人翁的語音都會出來講個幾句話,我自己是挺喜歡第三代主人翁講話的時機的,讓我當下有點感動。 除此之外...劇情真的沒其他優點。 [h3]●戰鬥[/h3] 這代戰鬥是我最喜歡的一代。 武器新增了兩項雙刀與輪刀,讓原本顯得有些匱乏的武器更增添了多樣性 (我在1、2代真的玩到不知道該玩什麼,重武器太少了),尤其是輪刀可以變形成斧頭,身為斧頭控的我實在是太喜歡了。 再加上本作最大的看點「會捕食的荒神」,以往捕食攻擊是玩家的專利,連Boss也會使用捕食這讓這款遊戲性的樂趣姓大增,跟朋友一起玩一起躲捕食攻擊真的很刺激。 比較遺憾的是這代沒有收錄一些前作比較有趣的荒神,無法用三招必殺技去報仇前作的雪恨倒是挺可惜的xD [h3]■結尾[/h3] 這真的是一款適合與朋友一起同樂的好遊戲,一起打荒神那體驗多快樂呀。雖然我一直在吹捧3代,不過1、2代也是挺好玩的,非常推薦喜愛這系列的玩家也玩看看。 最後...雖然感覺很困難,但還是期望這系列可以再推出續作。
Eğer rakibi Monster Hunter olmasaydı bu değerlendirmeyi uzun uzun yapardım ama rakip çok güçlü bu da yoklukta bi bakılır işte
Such a good game. I recommended everyone to try it even if you didn't play the previous titles.
This game is great. That being said, it does have a lot of flat empty space, this is nice in the hunts against bigger Aragami, but if your just out and about it's just empty. but the game looks pretty good, feels great, and is anime coded to a T. If you liked Code Vein, this is the same people making it, and it's the same universe, but it's "completely" separated. If you like Monster Hunter games, this is basically that but made for people with ADHD and/or not a lot of spare time. Where Mon Hun has 20-50 minute hunts, this God Eater 3 has 2-5 minute hunts. This game is really fun, but can be a little grindy, and I wont lie it's kinda Proper noun overload, but if you can get past that it's got phenomenal gameplay and a ton of customization to make it feel juuuust right. Also it's Really cool that you can summon your friends as an npc to play with you even if either or both of you are offline (after exchanging cards) one of the coolest additions to a game ever in my opinion.
O jogo tem uma boa atmosfera e bons designs para as armas, porém a gameplay é arrastada, fácil e repetitiva.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.4M | 5.8K | 91% | $14.99 |
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| $11.9M | 86.8K | 90% | $4.79 | |
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