
A goblin as a sushi chef? Why not! But hurry up rent is due in minutes! Upgrade the restaurant, the menu and your ingredients to feed your fellow goblins the best and most expensive sushi any goblin can find in the cave!
Modeled estimate, not a reported figure. How we estimate →
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About
Goblin Sushi mixes roguelike elements with restaurant simulation madness; and of course you are a goblin – rolling up Sushi – for goblins.
Roll a huge selection of delicious looking sushi. Made from everyday goblin cave ingredients: caterpillars, slugs, chicken heads, and freshly blended toads.
Goblins! They're pickier and more impatient than you might think. And they come in all varieties: Granny Goblin, Trash Goblin, Ghost Goblin, Poop Goblin and many more…
Improve your restaurant, the menu, and above all, your cash flow! Tinker with powerful sushi combos, turbocharge your rice cooker, or just screw everything and serve exquisite poop.
Even as a goblin entrepreneur, your biggest enemy is your landlord. Tenant protection was never invented, so rent is due every two minutes and rises at an inflationary rate. Pay off your landlord. Until the very end…
Present your astronomical sales figures, your best-selling sushi dishes, and your oh so clever combos.
Ultimate goblin sushi chef experience.
Big range of fancy sushi with goblin-tastic ingredients.
Live out your restaurant power fantasy.
Overcome inflationary rent prices.
Stress inducing carpal tunnel gameplay
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Polish, Traditional Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really fun game with a satisfying progression curve. Worth the price if you're the kind of person who likes exploring various builds and combos in roguelite games. Some builds are ridiculously overpowered compared to others which can be a downside or make for a fun challenge depending on how you look at it. Overall I would still like the game to be a bit more balanced. Otherwise the art is neat, the music is alright and the story (if you can call it that) adds a layer of humour without being intrusive. The only real issue I have with this game is the lack of option to rebind keyboard shortcuts. The new level has been a pleasant surprise. I expected minor differences but overall similar recipes and combos, and clearly underestimated the devs. It's different enough that I had to spend a couple runs finding my footing playing the hardest difficulty mode. If the devs keep adding levels without raising the price or shipping them as dlc, I'll probably consider buying the supporter pack.
有点意思,但是内容有点少。不敢相信竟然就两关,引导不太行,那个拉面加料要左下角调,不知道是不是我看漏了,还是就是没有教程。卡了很久发现原来还得自己手动转
Goblin Sushi ist ein herrlich charmantes Spiel, das mit seiner originellen Idee und dem unterhaltsamen Gameplay sofort überzeugt. Das Zubereiten von Sushi, das geschickte Management und der liebevolle Humor sorgen für einen motivierenden Spielfluss, bei dem man die Zeit völlig vergisst. Die bunte Präsentation und die vielen kleinen Details machen jede Spielsession zu einem echten Vergnügen. Bewertung: ⭐⭐⭐⭐⭐ / 5 – kreativ, gemütlich und unglaublich unterhaltsam. Ein echter Geheimtipp für Fans entspannter Managementspiele! 🍣👺
官方不處理問題,也不回覆電郵 Bugs not tackled. No email notification for the bugs reported 1. 捲壽司速度增加的技能完全沒效果,惡魔那個-80%的debuff倒是明顯得很。 The skill that increases the speed of making sushi has no effects at all, but the debuff got from the demon has a significant effect. 2.減海苔不會變便便的技能對大份壽司沒效果 The skill that enables players to remove one seaweed has no effects on the big sushi roll. 3. 曾玩出7.00E+009的高分,但排行榜完全不更新 I once got the high score 7.00E+009, but it has not been shown on the leaderboard. *更新: 原來無盡模式不計入排行榜...我覺得這樣應該要標明吧? I've just found out that scores in endless mode are not counted on the leaderboard... If that's the case, I think it has to state clearly.
是一个无聊的时候的很好消遣。整体的感受上在知道了一些卡片的属性之后,游戏就开始变得有点无聊了。蛋还是很好玩的。
很有意思的一个游戏 不过暂时感觉饮料和烧烤只能锦上添花 相比寿司内容少太多了 不知道以后还会不会更新 目前体验还不错
先说结论,别玩不推荐,能把游戏做的又无聊又累又没有继续玩下去的游戏真给做出来了。 1.表面经营游戏实际一直鼓励你单菜品玩。为什么呢因为那个狗屎选卡弹窗都是突然弹出来的,频率还不低,玩这种游戏最喜欢的就是忙起来的时候又全都在计划点上的爽点,结果他喜欢给你夹断!太恶心了,夹断节奏就是一步错步步错。玩的恶心又累 2.完全没深度,你可以只用一个菜玩完整个游戏,这才是这游戏的最优解。因为这狗屎npc和没有耐心一样,传送带慢的要死的同时还有别的新来的抢饭吃,那个npc音效还很难听,真的折磨 学学人家隔壁沙威玛正常玩法都不至于没人玩你游戏,一小时不到就可以退款了。要不是游戏是朋友送的捆绑包不好退了不然我也没这么想写这么多字的差评,浪费时间和浪费钱总得选一个,浪费钱了就只能花点时间发表一下意见了
Actually a fairly nice surprise, as I bought this w/o any information on how the game is like except it's cooking and time management. At first, I thought this is the usual cooking games that we had since like a decade or two ago. But the drastic speed that is needed and the strategic planning that you need to earn all that moolah just hits the right spot for the love of roguelites. Although I do think that the highest difficulty might need a tweak, as it is too unforgiving imo as you start w/ one cheap menu even if you use an upgrade to be brought in. The numbers bloat too quickly as you mostly wouldn't have enough upgrades to start earning yet.
Довольно прикольный рогалик смешенный с кулинарией. Мне напомнило старую встроенную виндоус игру, где надо было делать разные торты по заказам, только здесь суши. Я думаю, проект перспективный, с полным релизом будет хорошо Однако прям щас контента маловато. Я наиграл 3ч но по сути видел больше половины улучшений, остались прям специфичные. Но геймплейно много уникальных билдов получалось. Помню обычный ран, ран через кормление всех гавном (вот бы в жизни так), ран где кормил тупо комками риса. Еще был забег где кормил чисто ветчиной. Билдов можно сделать много, так как синергий интересных много. Но всё же, не настолько, чтобы зависнуть в игру хотя бы на десятки часов.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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