
Experience the adrenaline rush of defending your goal against 5 opposing players, an unrealistic but FUN experience. Play against AI or your friends (requires a compatible iOS or Android mobile device).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Update 11/20/17: The latest verison has fixed my complaints- shooters much more intelligently aim for corners and the orientation of your legs is greatly improved- well done! HIghly recommended! Original review: Always great to have more co-op style VR games! However, this particular review will strictly focused on the game in terms of it being a goalie simulator in comparison with its natural competitor in this space: Goalie Challenge VR. GCVR: Goalie Challenge VR (competition) GVR: Goalie VR (this game) Features: GVR has significantly more depth to it that GCVR- the passing of the puck between players and the ability to create custom plays is great and both unavailable in the stripped-down GCVR. Most notably to me, the replay system in GVR is really great- being able to see exactly how a puck found its way into the net and learning from it is amazing and really makes it feel like a training tool. Finally, it's worth calling out that GVR actually give you virtual arms instead of the floating glove and blocker of GCVR: using your arm to block the puck heading for an upper corner is a very natural movement that is lost in GCVR. (they both give you a virtual torso, of course) Mechanics: I grew up in Minnesota and played competitive hockey for ~15 years so I have a good feel for how a hockey game should act mechanics-wise. In short, GVC currently falls short of GCVR in this space. When the players in GCVR wind up and take a shot, it just looks and feels 'right'- as in you can get a good read of the puck right off of their stick in terms of where they are aiming. In GVR, the angle of the stick hitting the puck vs where the puck actually goes seems to be more random- it's much more difficult to get a read right off the stick and just doesn't feel quite right. On the goalie-side, GVR also struggles to naturally rotate/position the player's legs compared to GCVR. (Of course, GVR supports/will support Vive's strap-on tracker accessories to *perfectly* track legs, but those aren't available commercially yet and they may never be widely owned). The best example of this is when you drop to your knees in a butterfly position on a shot destined for a low corner. As you slightly turn your head to follow the puck into the corner, the game twists your legs to align with your head, thereby exposing the corner where you otherwise would have had your pad down on the ice to make the save. This was the most common way that the AI scored on me- verified by the replay system. This definitely has room for some tweaking so that the leg rotation isn't coupled to your head rotation once the shot is in motion and/or when you're dropped to the ice. GCVR feels much more natural in the balance that it's struck. Finally, it's worth noting that in my rounds in GVR, the AI almost never seemed to go for the top corners- preferring the lower corners almost exclusively. I went down to my knees for a bunch of shots to try to make the top corners more attractive to the AI, but it still seemed content to just shoot into my butterflied pads instead. GCVR gives you much more variety in save opportunities- which the glove and blocker saves tend to ultimately be the more 'fun' saves to make. Final notes: GVR seems to have laid the foundations of a great goalie simulator here, but has some work to do in terms of the pure mechanics. Of course, this is the initial release and I'm confident that they'll continue to tweak things. Still a very fun game to play- especially with the replay system- and, therefore, I'm still recommending this game. However, at this point, I find myself being drawn slightly more to the more bare-bones GCVR if I'm looking for a more realistic-feeling goalie experience. Really looking forward to seeing the next release of this and watching it evolve- it won't take much for this to become the clear choice in the VR goalie-sim space!
Every Goalie in the NHL should have this! You do need to be semi-flexible to play this game. I highly recommend you have a pillow or Goalie pads for your knees, because if your like me and feel the desire to go all out and get that puck bad things could happen. Here's my first look video if you want to see how bad of a Goalie I would be! [url]https://www.youtube.com/watch?v=0T0lHu0M4cg[/url] If you enjoyed my review please consider following and joining my Steam group [url=https://steamcommunity.com/groups/MatureMindedGamers#curation]Mature Minded Gamers[/url] We have free game giveaway's every month for all Members, just click Follow and Join!
I bought this on a whim yesterday and have to say I really enjoyed it. I like the asymmetric gameplay between smartphones and VR. I had a lot of fun playing against my kids taking turns being the goalie and taking shots with smartphones. Only drawback I saw was no iPad support so I didn’t have enough compatible devices on my first playthough for my family as my wife and I have phones and my kids have tablets. I will try this with a group of friends another night where everybody has their phones to play. Not a lot of substance to it but would be fun to play a few rounds.
If you are into hockey this is made for you. This is one of the more immersive games I've played. I might need to buy knee pads
Games fun and i love it, However one downside is the guessing game you play when they shoot because theirs no indication with their stick where they shoot would love to see it fixed. besides that great game
tl;dr: Game is way too hard. I don't have the reflexes of a cat on cocaine. It's to the point that it's not fun to play. Pros: - Graphics; everything looks pretty good, and the Arena with its flashing lights and jumbotron are REALLY nice touches. Gives it a much more exciting feel than the other goalie VR games out there. - Audio; The music and cheering add to the excitement. - Phone App; Though it's large (>200mb), the phone app just 'works'. Haven't tried it yet with more than one person but I assume it's just as seamless. - Replays; awesome. Seeing the slow-mo replay things is really, really cool. Cons: - Gameplay; the puck is simply moving too fast. - Positioning; You have to be on your knees and crouched over in order to lower your pads to the ice. - App; needs a bit of a tutorial, even just a manual-style readme about how swiping works on it. There is no visual indication of where the puck is about to go, and it travels at you SO FAST that it's entirely luck whether or not you stop it. Is it realistic? Maybe. Is it fun? No. Developers, if you're reading these, PLEASE PLEASE PLEASE decrease the speed of the puck. Maybe adjust it based on difficulty if you want to be able to keep the realism. But as it is, it's not really playable for me or any of the people that tried it. This game is BETTER than the other goalie VR game out there, except for this crucial gameplay mechanic. I bought this game in a bundle, which means it cost very little.. however I can't recommend it in its current state. Devs really need to make it so that the average Joe, at least on the easier settings / local MP, can actually stop the puck. Perhaps make the goalie a bit smaller in the net, but slow the puck, so that it feels more like we're doing something instead of just hoping that we're blocking in the right spot before they shoot.
Good fun so far. Very challenging, but in a good way. Would like to see more added to the game as it seem very bare ATM.
After trying the other VR goalie game, and this game... I can confirm I love being a Goalie in VR. It is such a natural fit for roomscale VR. I find myself moving side to side covering the posts and it is a lot of fun. I just got the game last night and put over 30 minutes into it before I was too exhausted lol (and had to play some FO4VR too). Pros: - Players passing back and forth really get you moving back and forth and taking advantage of roomscale set ups - Immersive - with the facemask and audio, does a pretty good job of making you feel like you are there - Great tracking of hands/face, but the auto butterfly takes some getting used to. - Replay system is A+++ - very quick to see how the puck got past you, and helps you see if your glove was where you thought it was etc lol. Cons - Stick tracking felt a bit off. Maybe more of a physics issue with puck interactions - framerate, or something wasn't quite smooth. I reduced SS a lot to make it smooth enough to play. Maybe my setup though (I5 2500k @ 4.5ghz/GTX 1070) - Could use a few more options (unless I couldnt find them) or gamemodes? The main thing I wanted was FASTER shots. Sometimes I would make a save and have to wait 5-8 seconds for the next shot. Should be a rapid fire mode, save as many as you can etc lol Disclaimer, I am Canadian... but if you like hockey, this is worth a try. I havent even tried out the local multiplayer stuff yet. Great job Devs, hope to see more!
6.7 out of 10 I got this in a VR bundle and I wouldn't normally be interested in this type of game, mainly because Ice hockey is of little interest in my country. And honestly after playing for a few minutes it's fair to say I'm not that interested and it's too fast for my middle age reflexes and I woundn't say I'm a slouch either. But fairs fair I can still appreciate a well made game and Goalie VR is well made for what it's meant to simulate. But to really enjoy this title I'd say you must have an interest in the sport, otherwise as a straight up VR experience saving pucks gets old quickly.
I like this game.
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