
Jump on your pogo stick and bounce, bounce, bounce! Go! Go! PogoGirl is a dynamic, cute and wholesome platformer about a girl and her pogo stick. Bounce your way through the world, collect gems and then bounce some more!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 37reviews | 97% | — | $5.4K |
| $4.99 | 43ratings | 73% | — | not modelled | |
Engagement
Reviews
- Charming throwback platforming, would recommend for anyone craving that SNES/Genesis era vibe. - The pogo based gameplay is a nice twist, and provides a fun new set of movement rules to think about while still feeling intuitive. - Very catchy music, you will probably want to grab the soundtrack after, too. - Just right difficulty, with some nice challenges (collecting all gems, clear the level without dying) to give you a little something extra to work towards
Great simple retro platformer. The pogo mechanic/movement can take a bit to get used to, but once it clicks it's fun to try to maneuver around the levels. Doesn't overstay its welcome, short and sweet at 25 levels, but with the option to keep playing to collect all the medals.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $4.99 |
| 24ratings |
| 64% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 37 reviews with recorded playtime.
A short, well balanced platformer. Finished it in about an hour and half (not including master levels). It never got frustrating which is really good for a platformer.
Some games will remind you of the 16 bit era platformers you played as a kid or they will pay homage to those games. Go! Go! PogoGirl actually feels like it was litterally ported out of a SNES catridge, and a good one. The short stages make it easy to launch the game on the Steam Deck, when you have a few minutes, for a quick fix of old school platforming.
gran plataformero con buena movilidad
Easy to pick up and hard to master. This is how platformers should be. The regular levels seasons are really good in the difficulty curve, it starts out easy and as the game progresses it gets gradually more difficult. This is a great thing. If you like a challenge, then you can go to find all the gems and hidden gems in the level, or maybe you finish the level without dying. Little tip here, if you managed to get one or some of these three possible tasks, then you keep it, no matter how you play the level at your next time. Which means you can take your time and die as often as you want, but collect all that you can collect and then you do a second run, where you don't collect all the things and just concentrate on surviving. The puzzle Platformer {Speer DX] is a great pick as well, so i can recommend to go for the package of both games.
You know how awful it is when a game doesn't let you jump? This game doesn't have that problem. This game [b]aggressively[/b] avoids having that problem. The art is cute. The music is nice. The sound effects are good. The slam-and-bounce-back-up mechanism feels really satisfying. While the art style is retro 90s, the gameplay is a lot more polite than games from the 90s used to be. There's no dialogue in this, slightly less violence than a Super Mario Bros game, and everything here is entirely child-safe. This game's author has obviously studied and applied game design theory quite methodically. This game does all the important stuff around its mechanics correctly, like always introducing new mechanics in non-threatening situation first, and adding them at a steady pace over the course of the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $5.4K | 59 | 81% | $5.99 | |
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