
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.9Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I never thought a single player werewolf game could be fun but they somehow managed to do it. Incredibly unique gameplay with really high replayability, and the story (yes there is one!) is weaved in surprisingly well too. My potato laptop can run it perfectly fine if anyone's worrying about that please don't just go and play it. Also I named myself Setsu in my second file for the lols and it was one hell of an experience
Really like the premise, has a fun gameplay loop and the events are all pretty fun and the characters are pretty good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
久闻大名,被动画逆带入进坑玩,但比起流畅如水的动画改编,本篇游戏实际上一直给我一股“好痛苦,好好玩,好痛苦,好好玩”的奇妙感受,坐牢的地方确实坐牢,但是坐完了我还是会在午间点开一盘狼人杀,清空完脑子就去睡觉。 如果大伙抱着这游戏是一个文字冒险游戏过来玩的话必然要倒大霉,游戏节奏也不推荐在几天之内速通,每个人在每个周目都只会说一样的提示台词人机感拉满,绝对会把人搞吐。但是你如果当成益智小游戏,每个人都当成是npc,过来刷几局就或许能收获新剧情,那就综合素质高得不行了,每个人的角色性格设置都十分有趣,作为陪练对手来说绝对比你在狼人杀APP上刷到的野人队友亲切,也更符合逻辑和直觉,简直是社恐玩家的最佳伴侣。
游戏性坐牢,但是剧情神作。打到结局,前面一百多LOOP的枯燥无趣轮回瞬间又值得了。塞思老婆
神
SQ <3
왜 안함?
这个游戏特别好玩
游戏买了挺久,但直到动画播出都没玩,为了看动画把游戏打了(雾)最后是120+通关真结局。 作为游戏而言,其实我不是很推荐,游戏性本身并不强,纯粹的数值游戏。 数值低的时候体验微妙,AI过于人机,甚至会出现好人票留舰者这样的尴尬画面。 但数值高了以后,你的动机又不在赢得游戏上了,全是冲着收集去的,就导致玩家很有目的的操控比赛。 我是开局+直觉到30+,后面为了技能将其他补了上来,因此中期开始流程就很固定了。 尤其是在动画播出,且改编的质量很不错的前提下,其实我更推荐通过动画来接触这个剧情,体验或许会更好。 当然,最后在steam上还是给了好评,是因为他剧情也确实挺值得的。
剧情出色,游戏性坐牢。 《GNOSIA》用简练的文字讲了一个足够精彩的轮回系科幻故事。回收了最后的悬念、补全了最后的缺憾的真结局能让人觉得之前的煎熬并非枉费。 而狼人杀部分只是个简单的数值养成游戏。虽然有一定随机性,但打法相对固定,十几局就全摸透了,后面全是重复体验。主线任务又要求进行大量对局,后期实在是折磨人。 如果想玩,建议先刷经验(5 人局扮演 bug 最快)把属性抬高,然后对着无剧透攻略凑事件条件。无剧情事件的纯随机对局真的没什么好玩的。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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|---|---|---|---|---|
| $3.6M | 5.5K | 91% | $19.99 | |
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| $3.6M | 2.3K | 91% | $59.99 | |
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| $3.7M | 4.6K | 79% | $24.99 |