
Gnomes Garden: New home — a continuation of the exciting fantasy strategy game about the world of gnomes. Obtain the Crystal of Eternal Light and return prosperity!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Gnome's Garden New home [/h1] Collection game of 2017. After defeating the Spell Collector, the gnomes returned the castle to its old form. But it still stood in the gray wasteland and nothing could grow. The princess was worried that her people would soon run out of food and start starving. So she makes the decision to start a journey to find the secret green recipe.. (developer) This part is kept rather simple overall, which is not bad. So beginner-friendly. Build buildings, remove obstacles, repair damaged bridges. A well-made collecting game. There is a slightly increasing level of difficulty. The cards are well made, rather minimalistic, but therefore easy to overview. The annoying thieves aren't that bad this time, but they keep coming. This affects a number of levels. Just annoying and I don't understand why they even exist. The game is not suitable for children. Or do you want them to learn how good it is to be a thief? I definitely recommend it. My group and my archive with over 5,400 reviews here: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]and discover more reviews from me [h1] Gnomes Garden New home [/h1] Sammelspiel von 2017. Nach dem Sieg über den Zauberkollektor kehrten die Gnomes die Burg in ihre alte Form zurück. Aber es stand noch im grauen Ödland, und nichts konnte wachsen. Die Prinzessin war besorgt, dass ihre Leute bald aus der Nahrung heraus laufen und anfingen zu verhungern. So macht sie die Entscheidung, eine Reise zu beginnen, um das geheime grüne Rezept zu finden.. (Entwickler) Dieser Teil ist insgesamt eher einfach gehalten, dies ist ja nicht schlecht. Einsteigerfreundlich also. Baue Gebäude, entferne Hindernisse, repariere beschädigte Brücken. Ein gut gemachtes Sammelspiel. Es gibt ein leicht aufsteigenden Schwierigkeitsgrad. Die Karten sind gut gemacht, eher Minimalistisch, dadurch jedoch gut zu Überblicken. Die nerfigen Diebe nerfen dieses Mal nicht ganz so schlimm, dennoch kommen sie ohne Unterlass. Dies betrifft etliche Level. Einfach nur störend und ich verstehe nicht wozu es sie überhaupt gibt. Das Spiel ist für Kinder nicht geeignet. Oder wollt ihr das sie lernen wie gut es ist ein Dieb zu sein? Ich kann es durchaus empfehlen. Meine Gruppe und mein Archiv mit über 5.400 Reviews hier: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]and discover more reviews from me
[b][i] N.B! Не стоит читать данный обзор на серьёзных щах, это просто фантазия автора после нескольких бутылок пиваса. Я предупредил. [/i][/b] В одном далёком государстве жили трудолюбивые гномы. Пахали, строили, сеяли, ковали. Всё, как обычно. И вот в один воистину прекрасный день забрела к ним Белоснежка. Подумали гномы, посмотрели на Белоснежку и решили с ней жить. Но не в плохом смысле слова, так как гномов было много (по некоторым данным, от 46 до 78, но это не точно ), а Белоснежка одна. Так что стала девчушка, ни много, ни мало, а прЫнцессой гномов. Но тут неожиданно объявился колдун-коллекционер и наделал всяких гадостей (кому интересно, каких именно, смотрим сюжет предыдущей игры). Мало того, он рacпидорасил зАмок Белоснежки. Ну, рукастые гномы всё быстренько починили, но злобное колдунство превратило некогда цветущие земли в бесплодную пустошь. Принцесса обеспокоилась, так как над её подданными навис призрак голода. Гномы тоже быстро сообразили, что к чему, и тут же наварили гречневого варенья. Но одним вареньем сыт не будешь, к нему нужно ещё и подсолнечное масло, поэтому Белоснежка решила отправиться в неизведанные земли за рецептом озеленения. Дойдя до неизведанных земель, принцесса с ужасом узнала, что за рецепт придётся платить в рублях... Геймплейно у нас обычная казуалочка из серии "закопай - сруби - принеси - шевелись быстрее", то есть ничего необычного. Отключаем мозги (они тут не понадобятся), расчищаем загаженные уровни, выполняем задания. Повторять, пока на мониторе не появится надпись "Game over". Получаем лёгкие ачивки и идеальную игру. Рекомендую как детям, так и их родителям. По скидке всего восемнадцать рублей. Приятной игры! [b] Ещё больше обзоров [/b] >>[url=https://store.steampowered.com/curator/42209702/][b] здеся [/b][/url]<<
I'm really enjoying this game! I believe it's the 4th game in the series and I'm a little over half-way through it. At first I was worried that the levels were too easy...but that changed the further I got into the game. Now at this point, they went from challenging to really challenging to get all 3-stars on the level. You don't have a choice for a difficulty setting though. I also like the cursor in this one compared to the first game. In the first game, the cursor was hard to see and I was always "losing" it. In this game, the cursor is much easier to see so now I don't have to worry about "losing" it! I have only played the first game of the series and now this one, so I don't have a whole lot to compare them to. But, I really like the changes they made in this one compared to the first one. In this one the "Merrymakers" those little green guys that used to distract your workers and put them into a daze...now, they are good guys and once you build their house, you can add them to one of your production buildings and they will help to increase your production. The only catch being, the production building has to be fully upgraded first. You still have a bad guy though, it's an evil elf that comes through and steals your product that you haven't picked up yet. However, the fireman still do their job and they will chase the elves away! I really want to try the rest of the games in this series now! I believe that there are a total of 5 of them. If you enjoy this type of Time Management/Resource Gathering/Building games, then give this game a try! I hope you enjoy it as much as I have been!
这个游戏就是一个笑话 不过是发行商千篇一律的重复和换皮 光"Gnomes Garden"这个系列我就玩了起码5款了 但肝这种游戏又是冬日寒冷的缩影和乐趣所在 当我支棱起来打全成就的时 或许 生活还没那么糟
2. Teil dieser Reihe den ich vollendet habe und er gefällt mir genauso gut wie der Halloween Teil. :D Es ist vom Aufbau und gameplay genau gleich - nur eine andere Story. Freue mich auf den nächsten Teil~ :D + Erfolg
Gnomes Garden: New Home is a charming fantasy-themed time management game developed by Toyman and Creobit and published by 8Floor that continues the series’ tradition of blending resource gathering, strategic planning, and light storytelling into an accessible adventure. Centered on a royal mission to establish a new homeland for the gnome people, the game invites players into a colorful world where rebuilding communities and overcoming environmental challenges become the focus of an engaging campaign. While the premise is simple, it provides a solid foundation for a satisfying management experience that emphasizes efficiency and careful decision-making. The core gameplay revolves around collecting resources, repairing roads, removing obstacles, and constructing essential buildings to support the growth of each settlement. Every stage presents a unique set of objectives that require players to balance available workers and resources while finding the most effective path to success. What initially appears straightforward gradually develops into a more strategic experience as levels introduce new challenges, forcing players to prioritize tasks and think several steps ahead. The game succeeds by making each completed objective feel rewarding, encouraging players to continuously optimize their approach. One of the most appealing aspects of Gnomes Garden: New Home is its progression system. New mechanics, structures, and environmental hazards are introduced steadily throughout the campaign, preventing the gameplay from becoming stagnant. Bridges must be repaired, blocked routes cleared, and production chains maintained to keep resources flowing efficiently. This gradual expansion of gameplay elements ensures that players remain engaged throughout the adventure while still preserving the approachable nature that defines the series. The visual presentation contributes significantly to the game's appeal. The fantasy landscapes are bright, colorful, and filled with charming details that help create a welcoming atmosphere. Forests, hills, magical locations, and developing settlements all possess a cheerful aesthetic that complements the game's lighthearted tone. Although the graphics are relatively simple compared to larger modern releases, they effectively communicate information while maintaining a pleasant visual style that suits the casual nature of the experience. The story itself is uncomplicated but serves its purpose well. The quest to help the gnome kingdom establish a new home provides context for the various missions and objectives encountered throughout the campaign. Narrative moments are brief and never distract from the gameplay, instead acting as motivation for continued progress. Players looking for a deep storyline may find the plot limited, but those seeking a relaxing management adventure will likely appreciate the straightforward approach. Another strength lies in the game's replayability. Completing a level is only part of the challenge, as achieving the highest performance ratings often requires faster completion times and more efficient resource management. This encourages players to revisit stages and refine their strategies, transforming seemingly simple levels into engaging optimization puzzles. The pursuit of perfect scores adds longevity to the experience without relying on artificial difficulty spikes. The audio design supports the overall atmosphere effectively. Pleasant background music and cheerful sound effects create a relaxing environment that complements the fantasy setting. While the soundtrack may not be particularly memorable after the game ends, it performs its role well by enhancing the experience without becoming repetitive or distracting during extended play sessions. The game is not without limitations. Players familiar with time-management titles may notice that many mechanics follow established genre conventions. The experience rarely takes risks or introduces groundbreaking ideas, choosing instead to refine a proven formula. Those seeking complex economic systems, extensive customization, or deep strategic layers may find the gameplay somewhat repetitive over longer periods. However, the game's focus on accessibility and steady progression helps minimize these concerns for its intended audience. Overall, Gnomes Garden: New Home delivers a polished and enjoyable casual strategy experience that understands exactly what it wants to be. Its combination of resource management, efficient planning, colorful visuals, and accessible mechanics creates a relaxing yet engaging adventure suitable for both newcomers and longtime fans of the genre. Developed and published by 8Floor, the game may not reinvent time-management gameplay, but it offers enough charm, content, and satisfying progression to make it a worthwhile addition to the series. Rating: 7/10
[h1]시간관리란 무엇인가?[/h1] 저는 'Gnomes Garden 1, 2, 3'편 모두 마쳤습니다. 그리고 잠시 휴식을 하다가 우연히 발견한 'Gnomes Garden New home' [b]결론부터 말씀드리자면 이 게임은 정말 시간을 쥐어짜내야 합니다. [/b] 이 게임은 특이하게 고블린 기지가 존재합니다. 고블린 기지를 건설하여 고블린을 각종 자원기지에 보내게 되면, 일정 시간동안 자원이 많이 생산되게 되는 시스템입니다. 그런데 이 시스템이 마냥 좋은 것만은 아닙니다. 고블린 기지를 건설하기까지 각종 장애물들이 많습니다. 그리고 이제까지 그래왔던 것처럼 최적의 루트를 구성하지 않으면 별 3개를 획득하기 힘든 구조입니다. 최적의 루트를 완성하기 위해서 저는 한 스테이지에 30분 이상의 시간을 투자한 적도 있습니다. ▲ 같은 시리즈의 게임이기 때문에 게임의 장점과 단점 그리고 총평은 비슷한 수준입니다. 다만 차이점이 있다면 많이 맵습니다. 1초를 남겨두고 별 3개를 획득한 적도 있습니다. [In English] - Translation to help my foreign friends understand [h1]What is time management?[/h1] I finished all of 'Gnomes Garden 1, 2, 3'. And while resting for a while, I accidentally found 'Gnomes Garden New home' [b]In conclusion, this game is really time-consuming.[/b] This game has a unique goblin base. If you build a goblin base and send it to various resource bases, it is a system that produces a lot of resources for a certain period of time. This system isn't all that great. There are many obstacles to building the goblin base. And as it has been so far, it is difficult to get 3 stars if you do not configure the optimal route. There have been times when I spent more than 30 minutes on one stage to complete the optimal route. ▲ Since it is a game from the same series, the strengths, weaknesses, and overall reviews of the games are similar. The only difference is that it is very spicy. I even got 3 stars with 1 second left.
норм
休闲游戏的定位但后面的关难度过大,需要极限操作才能过关,没必要浪费时间。
zaman odaklı strateji oyunu türü severim buda fena değil basit yapılı
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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