
Welcome to 2099, where all communication must use correct grammar. Use your grammar and management skills to work your way in biggest grammar validation agency in Grammarian Ltd.
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Welcome to the year 2099, where all communication must use the correct grammar. Using incorrect grammar can result in being fired, denied public services, or even jailed.
Play as a fresh graduate of theoretical mathematics who made grammar your fiftieth(ish) priority to learn (just after lighting a fire with teeth.) Because of some mix-up, now you are working as a grammar validator in the biggest grammar validation agency.

Use your grammar and management skills to work your way up from “Junior Passable Intern” to “Editor Extraordinaire.” Find and correct grammatical mistakes in documents, learn some new grammar rules, and beat your colleagues in a grammar battle. If you are doing well, you can upgrade your crummy apartment, adopt a pet, or ride a helicopter to the office. Everything is possible in Grammarian ltd.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm going to go out on a limb here and say this is a clever ploy to get the email addresses of grammar nerds who can't stand how glaringly awful the mistakes are in this game (which honestly shouldn't be surprising considering there are grammar mistakes in the trailer). After each day, there is a review of your work, and you can send feedback through the game. It REQUIRES your email address, though. Considering there was something to complain about every single work day, I have to assume this is on purpose. Who would make a game about grammar and be this bad at it? As an example, I was tasked with identifying compound words. Watermelon? Yup. Handcuff? Nope. Huh? Another example is with collective nouns. Corporation is a collective noun but association isn't? Okay. I was also supposed to change the word 'troupe' to 'Intelligent Group' like that's a real ♥♥♥♥♥♥♥ thing. The game is actually pretty simple, but this is conceptually way too complex to use as a learning tool for people who don't already know grammar. This game additionally fails for being incorrect so often that someone hoping to learn anything from it or test their skills will get frustrated with the inconsistencies. Again, I can't comprehend someone wanting to make a game about grammar being so bad at it unless it was on purpose or ported (poorly) from another language. I apologize to any developers if I'm wrong and you are truly this bad at grammar, but in that case, you should probably make a game about something else. This is quite frankly embarrassing.
-----------after update---------- thank you devs who replied to this. i am happy that all problems mentioned earleir have been fixed very well. good job! <333 yet still there are grammar mistakes and suspicious contents. thus, i do not recommend for grammar learner for now, since it leads to confusion occasionally. one major problem i have just noticed is that, in the lesson "adjective", numerals such as "five" and also articles such as "a/an/the" are considered as adjectives too, but this is suspicious. i've heard of this theory somewhere, which counts articles as adjectives, but that is not widely accepted by all grammar books. first if you search "the" in oxford dictionary, it will tell you "the" is determiner, instead of adjective. (https://www.lexico.com/definition/the) this is because articles are determiners and also called "function words". but adjectives are not function words. then there is even a special type of article called "zero article", but i would not say zero article is adjective too, not to mention there is no such thing called "zero adjective" existing. in tradition, articles are considered independent from adjective, not just "a special type of adjective". also numerals are qualifiers or determiner. i think numerals can be roughly called adjectives (? but i am not sure), but articles not. because adjectives can be predicate (for example "pretty" in the sentence "she is pretty") but articles can not be predicate. also adjectives can be negative (for example in the sentence: she is NOT pretty) but because articles can not be predicate, it can not be negative neither. -----------before update----------- so far it still has critical bugs. you want to correct this word, but you need to click on another word. also design is not really good. it isn't a problem in the first chapters, but it influences the game experience in the latter ones. for example, there is a document and you are required to count all the subjectives. "spring recess" should be counted as one but here it takes two. then "Three Blind Mice" should either be counted as one, or three, but here it is counted as two. this makes combo really easy, and also makes the boss fight (promotion) super easy. also it has grammar error, i think.... predicate is not predicator but it seems like the game mixed them. predicate is a sentence structure that contains predicator (verb) and object. predicate refers to a major constituent of sentence structure in a binary analysis in which all obligatory constituents other than the subject were considered together. It usually expresses actions, processes, and states that relate to the subject. predicator is suggested for verb or verbs included in a predicate.
English is simple. Or as one might also say, "English am simply". That's my new-found understanding of the English language after a couple of hours with Grammarian Ltd, a game that supposedly teaches you English grammar. After a few chapters I felt that there were some inconsistencies in regards to required input that irked me, but I didn't think much of it at the time. Some chapters later an issue popped up that I could not ignore: There were more and more errors. Grammatical and spelling errors. In a game that is supposed to teach you proper English. I wouldn't have minded had it been just one or even a couple, but they kept piling up - even to a point where I had difficulties understanding the meaning of a sentence. That is either incompetence or extreme sloppiness. Neither is good when it comes to teaching rules of a language (and then confusing the learner). So if you want to learn English, "betterly does these somewhere else's."
I bought the game hoping to learn some English. However, this game is aimed at native speakers. Grammar explanations are boring and you cannot adjust the game to your English level. So, I am disappointed.
This is a very good game! I never expected that I can get immersed with educational game. The narrative and story is pretty awesome and it also has an interesting game flow.
I know I barely started, but this game is really fun! I've wishlisted this since I love the artstyle and the fun approach to learning English grammar. As a second language, it's always good to brush up on those forgotten lesson I was taught back in school. The grammar explanation is very well put together. It's simple, it has examples, and doesn't ramble. It can be daunting at first, but once I understood what I need to look for, it gets "easier". I say that in quotes, because before you can purchase a hint item, you'll be clicking and losing stamina if you don't know what you need to find. In the long run it might be overwhelming to rush through the levels because I'll need to remember so many grammar rules, so I decided to take it slow. There was a review level where you battle for promotion (which I think is a neat idea!). You can also check your work and compare your performance with other people (though atm, there's not much data collected since it's just launched?) The music is very relaxing, reminiscent of the jazzy Eat, Cook, Delicious. You can buy more songs with the salary you earned from work. I like that the articles you check seem related to each other. They reappear on other articles (I'm looking at you, Judge Smail) which made me invested in the story. Personally, I love finding the little Indonesian details, like Martabak, and Wahyu the intern. Indonesian gaming is definitely on the rise, but it's always nice to find my culture referenced in a game I'm enjoying. I do wish I can replay a level to practice my understanding of that particular grammar rule, or for those who are more competitive, an online high score arcade-like section. But boy, that promotion battle was enough to make me sweat, not to mention having to compete with real people! If you're learning English, try this out! If you're already an English speaker, why not challenge your grammar skills with this?
Until I played this game, I considered myself to have an excellent practical knowledge of grammar, despite not being able to tell a dangling modifier from a dangling participle. After 9 hours of playing this game; I've not only confirmed both of those facts, but have also come to the realisation that I despise, loathe, abhor and detest having to identify the different parts of a sentence. Fortunately for my continued sanity, the game balances out reviewing documents looking for specific types of grammar (difficult) with correcting incorrect grammar (easier). I was terrible with the former (at least the game keeps you well supplied with candy and coffee from items you buy for your apartment, which help to keep your mood and your stamina up, in turn, as wrong answers can bring both down significantly), however the latter was easy enough for me that I somehow managed to squeak by a pass on many levels I would otherwise have failed. (Oh look, a run-on sentence!) Also fortunately, the promotion fights get easier as the levels progress with the opponent often doing so badly you win even if you only get one or two answers right. That's something I hope the developers don't change as it makes it possible to advance at a reasonable pace through the game. If it hadn't been for that, I would have become very frustrated with this game very quickly. Although the grammatical side of the game won't be to everyone's taste, this is still a good game with a lot of positive aspects. The music is very good, the art is interesting to look at and the gameplay is very straightforward with plenty of detailed information for each level. The characters you interact with (plus the player character) are all interesting and have distinct and quirky personalities. Which makes it a little disappointing that you don't get much interaction with any of them. The game is a little light on plot and story details as it's focused on teaching the player the rules of grammar. Most of the game revolves around checking grammar in documents, rather than providing players with a realistic life/work simulation or a deep and involved storyline. That said, there is a plot. It's interesting and it runs through most of the levels, however the resolution lets it down slightly as it's very sudden and also very brief. The outcome of the plot comes in the form of a single monologue by one of the other characters that only gives a brief overview of what happens. You also don't get to see any of the other characters after that, so it feels like you don't get complete closure for every plot point or character. All in all, I found the game to be fun but not in the way most games are. This game isn't about the story, the characters or the daily work/home life simulated in it. They're secondary. The focus of the game is on learning grammar and stretching your brain with grammar-related challenges. I therefore recommend this game for people who are interested in grammar or in learning about grammar, players who consider themselves up for such a mentally challenging game and also players who want a story that's light on plot and the usual game elements that make up a life simulation game, while still being entertaining. Because it is entertaining. The aspect that kept me playing until the end of the game was the contents of the documents the player character gets to review. They range from being confusing through mildly amusing to a few that I couldn't stop laughing over. The writing style in the game; from the documents to the character dialogue, down to the descriptions on the shop items, they're all brilliantly done. One last note: the game took me roughly 9 hours to complete however I already knew the basics of grammar going into the game. For non-English speakers or people who haven't learned about grammar before, this game will likely take longer.
I'm a little concerned at the spelling and grammar mistakes that pop-up now and then. The game itself needs a good proof-reading, by an experienced editor. However, I must say that the game itself is engaging, for what it is. Reporting what you find will definitely help the devs. Edit: Having pretty much finished the game, I'm in two minds. It seems like the purpose of the game - to teach core English grammar concepts - is at cross purposes with the developers relative grammatical skill.
[h3][b]Good to teach English Literature.[/b][/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=2859883398
Time to learn English :3
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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