
A retro mashup of a Galaga-style shoot-em-up and simple platforming action. Made in collaboration with Eisner-award-winning James Kochalka, based on his graphic novel series for kids.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Do you have what it takes to rise to the top?
Help Glorkian Warrior and his trusty Super Backpack fight against an endless onslaught of alien creatures. Be prepared for anything by collecting energy crackers and power up an awesome arsenal of double lasers, triple lasers, rockets, fireballs & tennis balls. Blast away the invaders as they attempt to hypnotize you with their mesmerizing attack patterns.
You will have so much fun trying and dying, again and again.... Regardless of your performance, each play session will add to your progress and unlock new features to keep your fingers and fun zone fully engaged! Can you reach the rank of Glorkian General or will you forever stay a Soft-Boned Space Cadet?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 373reviews | 90% | — | $29.8K |
| $2.49−50% | 2ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a lonely world. Don't be hyper-stupid hyper-boring. Glork is awesome
esto es una droga,no puedo dejar de jugarlo,necesito ir a un psicólogo ya para dejarme este vicio,algo le han hechado a este juego que engancha mas que el azucar,estoy perdiendo mi vision de lince con este juego que no puedes dejar de mirarlo ni un segundo,recomiendo su compra 100% pero con un control de horas diarias xd.
woah
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Glorkian Warrior is such a dumb, mindless, repetitive, brain numbing gaming experience. You know there is no end, it's a complete waste of time even after you have died a billion times. Something compels you to continue playing it for no reason at all, just to get killed over and over again and start the game over again and again and again. Maybe it's those Galaga moments that keep throwing me back to my arcade days, I dunno. BTW, it runs fantastic on my Steam Deck.
画风很魔性,音效很沙雕
ふざけた見た目だけど結構ちゃんと作られてる 短時間でなかなか楽しめた
[h1]Reseña del Videojuego: Glorkian Warrior: The Trials Of Glork[/h1] [h2]Resumen[/h2] Bueno, bueno, bueno, ¿qué tenemos aquí? ¡Es el \Glorkian Warrior: The Trials of Glork\! ¿Estás listo para saltar, disparar y probablemente reírte un poco de los chistes ñoños mientras intentas salvar el mundo o algo así? Este juego básicamente se siente como si un dibujo animado de Saturday morning cartoon tuviera un bebé con un juego de arcade de los 80. Y sí, es tan loco como suena. [h2]Aspectos importantes e interesantes[/h2] Lo más destacado del juego definitivamente es su humor. Si eres fan de las bromas tontas y la comedia ligera, aquí hay toneladas. También, la jugabilidad mezcla elementos clásicos de plataformas y shooters, que te mantendrán enganchado tratando de esquivar cosas mientras disparas a bichos raros en el espacio. Además, los gráficos tipo cómic le dan un toque especial que lo hace destacar del montón. [h2]Aspectos por mejorar[/h2] Aunque visualmente es encantador, a veces sientes que podrían haberle dado un poco más de chispa a la historia. Es decir, el argumento es tan predecible como una novela de Agatha Christie sin Agatha Christie. Además, el rendimiento a veces tartamudea como un adolescente en su primera cita cuando hay demasiada acción en pantalla. [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertido pero a veces repetitivo.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante hasta que le encuentras el truco.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Suficiente para mantenerte ocupado un buen rato.[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]Visualmente atractivo con un estilo artístico cómico.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Meh, nada nuevo bajo el sol.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Simpática, combina bien con la vibra general del juego.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Efectos decentes que complementan la acción.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Pegajosa y espacial, bastante apropiada.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Graciosas aunque un poco limitadas en variedad.[/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Variado en enemigos y escenarios.[/td][/tr] [tr][th]Total Puntuaciones[/th][th]7.1/10[/FE][/td][/tr] [/table] [h2]Veredicto Final[/h2] [h3][b]Cómpralo con descuento[/b][/h3] Con una puntuación de 7.1, \Glorkian Warrior: The Trials of Glork\ es el juego perfecto para pasar un finde sin demasiadas expectativas, pero con ganas de echar unas risas y disparar a lo loco. No es la quintaesencia de la épica narrativa ni traerá una revolución a tu vida gamer, pero con un descuento se convierte en una opción bastante divertida. ¡Atrévete a salvar el mundo al estilo Glork! Y recuerda, ¡en el espacio, nadie puede oír tus carcajadas!
Funny & fast games with random levels and hight difficulty. it lack a bit of power for standard hit but that's all
Glorkian Warrior: The Trials Of Glork, developed and published by Pixeljam, is a lively arcade shooter that draws heavily from classic space-invader-style design while injecting a strong dose of humor and personality into its presentation. It is a game that clearly understands the appeal of old-school high-score chasing, focusing on tight, repeatable gameplay loops rather than complex systems or narrative depth. At the same time, it distinguishes itself through its offbeat tone and striking visual style, making it feel more like an interactive comic strip than a typical retro-inspired shooter. The premise is intentionally simple and absurd. You control the Glorkian Warrior, an alien hero equipped with a sentient backpack weapon, as he faces waves of increasingly strange enemies descending from above. The story is minimal and mostly serves as a framework for the action, but the game compensates with playful dialogue and quirky interactions that give the characters a surprising amount of charm. The humor is constant, often bordering on surreal, and it helps maintain a lighthearted atmosphere even as the gameplay becomes more intense. Mechanically, the game revolves around survival and movement rather than direct combat control. Your weapon fires automatically, which shifts the focus away from aiming and toward positioning, dodging, and timing. Players must navigate the screen carefully, avoiding enemy attacks while collecting power-ups that temporarily enhance their firepower. These power-ups introduce different weapon behaviors, adding bursts of variety to the otherwise consistent loop. The simplicity of the controls makes the game easy to pick up, but the increasing density of enemies ensures that mastering it requires quick reflexes and strong spatial awareness. One of the game’s most effective qualities is its pacing. Each run is short, fast, and immediately engaging, encouraging repeated attempts in pursuit of higher scores and better performance. Failure is frequent but rarely frustrating, as the game quickly resets and invites you to try again. This structure creates a strong sense of momentum, where each attempt contributes to a gradual improvement in skill. Unlockable items and small progression elements add an extra layer of motivation, giving players something to work toward beyond simply surviving longer. Visually, Glorkian Warrior stands out through its collaboration with cartoonist James Kochalka, whose distinctive art style defines the entire experience. The characters and enemies are drawn with exaggerated features and bright colors, creating a playful and energetic aesthetic that sets the game apart from more generic shooters. The animations are expressive, and the overall presentation feels cohesive, reinforcing the game’s humorous tone. The audio design complements this with energetic, retro-inspired sounds that keep the action feeling lively without becoming overwhelming. Despite its strengths, the game’s simplicity can limit its long-term appeal. The core mechanics remain largely unchanged throughout, and while power-ups and procedural enemy patterns introduce some variation, the overall structure does not evolve significantly. Over time, the repetition becomes more noticeable, particularly during extended play sessions. The reliance on automatic firing also reduces the sense of direct control, which may leave some players wanting a more active role in combat decisions. The difficulty curve can also be uneven. While the game is generally accessible, certain moments can feel unpredictable, especially when enemy patterns and power-up availability combine in ways that are difficult to anticipate. This randomness adds excitement but can occasionally make outcomes feel less tied to player skill than expected. Even so, the game’s quick restart loop helps mitigate frustration, keeping the experience focused on continuous play rather than prolonged setbacks. Ultimately, Glorkian Warrior: The Trials Of Glork succeeds by embracing its identity as a straightforward, arcade-style experience with a strong personality. It does not aim to be deep or complex, but it delivers a polished and entertaining loop that captures the essence of classic shooters while adding its own quirky twist. Its charm, visual flair, and addictive pacing make it easy to return to, even if it does not sustain long-term engagement for every player. In the end, it stands as a fun and energetic homage to retro arcade design, offering a consistent and enjoyable experience that is best appreciated in short, repeated sessions. It may not push the genre forward in significant ways, but it executes its ideas with confidence and style. Rating: 8/10
THIS GAME IS AMAZING!!! If you are a fan of Space Invaders or Galaga or other Arcade shooter titles where you rack up a high score, YOU HAVE TO PLAY THIS!! I've owned this title for awhile now, I think since its initial 2015 release. Runs on the Steam Deck perfectly, even outputs at 4K 30 FPS! Speaking of that! One little minor issue. I believe this, being an older title, is locked at 30 Frames. Could we please get a 60 FPS, 90 FPS and Uncapped FPS rate settings for users with higher refresh rate monitors, please? It would really help to improve the experience on the Deck, especially on the OLEDs 90 Hz display or on a 4K display at 60 Hz, assuming the game engine combined with the hardware could handle it? 🤔
Players by region
Where this game's players are, estimated from review languages.
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