
Globesweeper: Hex Puzzler takes the spherical minesweeper concept from Globesweeper and twists it into a whole new logic puzzle.
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Languages: English*, French*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, German*, Czech**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It seems promising at first, but than as you move to slightly "harder" levels, you will learn that so many times you have to blindly guess where the mine is, and there is no logic to it!!! If you get it wrong several times - the same puzzle reloads, and if you remember - good for you... so now it becomes about memory! that is not what the Minesweeper should be about... Certainly in the random generated puzzles there are sometimes situations arise where one has to make a GUESS, and that is part of the fun, but these are NOT randomly generated... so I don't appreciate that there are so many places in one puzzle forcing you to just guess, instead of using logic. Don't recommend!
Hands down best pure logic puzzle game I have ever played! Ever! The initial 20 levels are amazing and a lot of fun, and overcoming the challenge of mastering each new type of introduced logic is incredibly satisfying. Every level is completely deterministic, and no guessing is required to solve them. It's just a matter of figuring out where you have enough information to clear tiles or mark them as active. The last three levels are an absolute gauntlet, but worth every attempt. [spoiler]The Ring only took 3 attempts to get 3 stars, Snowflake took 15 and Silver Fern took me more than 20, but they were all a blast and very satisfying.[/spoiler] I also recommend playing their other game Globesweeper, which is an interesting take on classic minesweeper games.
超频大脑的“休闲益智”扫雷 42.Globesweeper 43.Globesweeper: Hex Puzzler 如果让我选出一款今年玩过的最为惊艳的“解谜”游戏,我想必然是这款球面扫雷游戏。当然游戏的玩法类型或许更应该归类于休闲益智,只是这个难度对大脑算力的需求或许就不算休闲了。 相比大部分玩家都玩过扫雷,基本的规则不复赘述了,Globesweeper就是在扫雷的基础上,将平面变为立体球面/立方体,再将四边形变为六边形、三角形。因此游戏的本体并没有多少可玩性,值得一提的是三角形的难度是三者之最,在尝试是破解三角形玩法的对局时,最常用且最实用的,也便是后续最为核心的穷举法。 单独判断每一个点对应的雷区可能位置,再重合对比多点的可能性,最终得出必定有雷、抑或是必定无雷的点,这便是游戏流程中,最为核心的思想。而这一思想在Hex Puzzler版本中同样如此。本体的普通扫雷玩法自然要不了多久就会腻,而Hex Puzzler在球面六边形扫雷的基础上,加入了7种机制。 游戏的难度引导做的相当出色,从初见各种机制本身,到上手学习领悟每种机制的隐藏规则,再将各种机制融合碰撞,这一过程相当自然流畅,玩家从初见上手,将每种机制学习明白融会贯通,最终迎接7合1的终极挑战。 游戏对大脑算力的需求可以说是相当之大,我在最后一关中花费应该至少有四五个小时才能通关。最后一关解题思路的设计也是相当严谨,需要从多方向推算,步步为营,一片雪花的破局点可能在他相邻的一片,也可能是隔着老远的另一片,这就要求推演过程必须足够细心谨慎。 当然,我也不认为游戏是什么无暇之作,Hex Puzzler在部分关卡中的设计较为潦草,关卡推算的方向也存在无法严谨得出确切答案的情况,这时候的体验颇为糟心。好在终极挑战的设计环环相扣,也不枉我在游戏过程中的期待。
谁设计的最后一关,烂完了,一堆互相之间几乎没什么关系的区块,完全可以拆分成多个关卡,全都塞真的降低容错率,就因为打累了一个没注意到或者一不小心按错了左右键,全都要推倒重来,这玩意就算照着答案点都不一定能三星,这么多块总会有不小心摁错的 我打了五天七遍没有三星是我的问题,这完全不符合休闲玩法以及考研眼神和耐心打过考研智力的糟糕设计显然是游戏的问题
我只能说块状数字里面有bug 有的地方三个连续的雷 然后全是空白 没有标记数字 如果你说单独的一个雷 可以没有数字 我也就认了 但是你连着三个紧挨着 上面居然没有任何一个有数字3标记 你这让我怎么玩?你自己设计的规则 你要么好好遵守 要么就别搞这什么乱七八糟的 有时候推断出来一个地方是没有雷的 然后点炸了 我一脸懵逼 想了半天也不知道哪里推断的有问题 那这时候解决办法就只有再来一次 然后再来一次 到同一个地方推断还是错的 就离谱了 怎么?我玩个扫雷你需要我背板???当个人好不
good.
很有意思的解密扫雷。但是后面的关卡纯纯耐力游戏,几百个点还限制错误次数
This game is just the best thing ive ever played its also required you 3 star everything dont check if ive done that yet
The game is okay, but it is not better than Tametsi or Hexcells Infinite. The main issue is that the difficulty comes primarily from the huge levels and the limited visibility caused by the spheres. This makes completing puzzles feel less satisfying than in the two games mentioned above. However, I still recommend the game to puzzle enthusiasts. For others I would wait for some big sale.
好玩
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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