
This is a side scrolling action Rougelike game set in the three realms of humans, demons, ghosts, and gods. It tells the story of Lao Sha and other characters from Journey to the West before they learn from the classics
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on the legendary journey of the Rolling Curtain General, collect fragments of the Glazed Lamp, challenge formidable foes, and build your own village. In this world where tradition and innovation intertwine, forge an unprecedented adventure in the realm of Journey to the West.
The Rolling Curtain General, banished to the mortal realm for offending the Heavenly Court, must collect fragments of the Glazed Lamp to gradually restore his power and face the punishment from the heavens. The Glazed Lamp, a sacred artifact offered by the Dragon Clan to the gods, has its fragments scattered across the mortal world, transforming into demonic beings or merging into human society. Players will confront various demons, monsters, humans, and immortals, gather the fragments, and encounter iconic characters from Journey to the West, such as the Monkey King, Marshal Tianpeng, and Guanyin Bodhisattva, rekindling the past and present of the Journey to the West universe.
The game offers four chapters, featuring over 20 boss battles and hundreds of weapons and magical treasures. Each battle presents a fresh challenge, and as the story progresses, players will unlock more combat styles and strategies.
Each chapter includes one main map and two branching maps, with terrains covering mountains, underground palaces, rivers, and more. The terrain modules and monster combinations within the maps change randomly, showcasing the dynamic beauty of traditional Chinese art style.
Each character features hundreds of animated movements, thousands of hand-drawn images, and 3D-rendered 2D and Spine portrait animations, delivering smooth and detailed combat effects, and endowing each character with a unique fighting style and visual presentation.
In addition to combat, players can build and manage their own village. The game offers dozens of buildings with varied functions, including resource production facilities, defense towers, and living quarters.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]西游并不是只有猴哥的主场,还有我卷帘大将[/h1] 这款游戏虽然是一款横版肉鸽游戏,但是却让我找到了小时候游玩《造梦西游》的感觉,作为一款西游题材的游戏,这款游戏罕见的使用沙僧作为主角,这也让玩家们意识到,西游的主角永远不是猴哥一人,而是整个取经团队。游戏的背景取自西游的前传,讲述了卷帘大将手机琉璃站挑战各路强敌,从而逐渐变强的故事。 [h2]国风水墨是真的美[/h2] 这款游戏的画风采用的是水墨画风,并且人物的动作灵感来源于皮影戏,因此这款游戏不论是题材,动作还是画风都来源于国风。这谁能抗拒的了? [h2]熟悉又陌生的西游故事[/h2] 这款游戏给玩家们展现出来了一个桀骜不驯的卷帘大将,这雨西游记中的沙僧形象似乎略有不同,但是当你玩到这款游戏的最后你才会豁然开朗,游戏的整体剧情还是很不错的。 [h2]四大章节,海量敌人[/h2] 作为一款肉鸽游戏,丰富的战斗体验自然是少不了的。这款游戏一共有4个章节,并且每一章节的敌人与怪物机制都截然不同。游戏中有海量法宝,并且有水火风雷四大属性。只有灵活的运用各种法宝才能在战斗过程中事半功倍。 当然如果你觉得在游戏中战斗比较吃力的话,也不必担心,这款游戏的场外有一个独特的升级机制,只需要使用灵蕴就可以升级,随着玩家们的不断游玩,不管是游戏中的人物还是自己的实力都会随之升高,因此成就感十足。 [h2]总结[/h2] 作为一款肉鸽游戏,这款游戏的整体质量还是相当过关的,不过值得一提的是,游戏中的敌人难度相对较高,因此比较吃玩家们的手法,只有熟悉了游戏的战斗机制之后,才可以在这款游戏中灵活的游玩战斗。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
[h1]6.5/10,美术驱动的及格肉鸽体验[/h1] 又来另一部西游题材的作品?但这次《西游 琉璃盏》的设计和体验自有其独到之处,且使用了不常见的卷帘大将重塑琉璃盏作为故事主轴,再辅以极具抓睛感的国风水墨造型的场景和Bods设计,至少以本作独游小品的定价区间和体量而言,绝对足以留下相当独特的印象。如果你能接受其同样独特的战斗手感和平台跳跃,那这就是一款值得入手的佳作了。 游戏的剧情自执法天官以万箭穿心之刑处罚卷帘大将并贬下凡间开始,以一种近似老套的杀回天宫的复仇戏码作为驱动;你需要击败被琉璃盏碎片聚集而来的妖怪,收回碎片,重塑宝盏并恢复神位。期间你会在桃花镇遇到各种NPC,交付委托并指引你踏上主线的流程。你在中期甚至可以自行建设村落,作为资源系统的补充。战斗部分则是一个横版版本的Hadeslike,需要将特定升级获得元素加成绑定到普攻,冲刺,弹反等动作,且本作还加入了传统的遗物系统作为被动能力的补充,法术仅可通过弹反提供的神力施放,且会随时间自动降低;这个设计对一些流派并不算友好。 游戏的战斗手感非常有趣,它足够独特,以至于我不会用手感好/不好来进行定性。对于城镇npc和怪物,其使用了一种相对粗糙的骨骼动画技法,那就是极少的骨骼绑定点+无蒙皮变形动画。人物动态时,四肢基本只在躯干关节处直接旋转;结合游戏国风泼墨的美术表达,以及在弹反和处决时极有张力和打击感的镜头演出,我有理由相信,这不是一种省事为目的的敷衍方案,而是一种追求复现皮影戏特征的有意为之的解决方案。 其结果就是所有的城镇NPC和小怪的移动及攻击动作,都看起来没有基点一般,飘忽不定,需要相当一段时间习惯;好在本作的动作系统依旧很友好,甚至到了可以称之为简单的程度,你的弹反不消耗能量,前后摇极短且窗口接近一秒,面对一般怪群时,你完全可以全程无脑弹反解决。但是小怪血量过厚,以及平台跳跃手感奇怪导致的追敌问题,依旧会消耗你在处理关卡时的耐心。总体而言,游戏这次时隔半年的版本更新可以看出诚意,但是本作恐怕不只是靠“打磨“就能解决所有问题了,好在其美术的独特性依旧足以吸引玩家尝试。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]西游琉璃盏-一款值得打磨的精品[/h1] 西游琉璃盏是一款充满水墨国风横版动作,故事围绕沙悟净打碎琉璃盏后被贬下凡间展开一场救赎之路,场景设计充满东方韵味,角色动作设计也十分具有灵性打击感不俗,每个关卡都非常具有浓厚的水墨画设计的沉浸感,而游戏近期迎来了更新修复了很多动作细节的瑕疵技能平衡的不足,且后续官方也会持续打磨潜力有待发掘。 游戏整体故事则就是沙僧视角的叙事,玩家可以操作沙僧去收集碎片,从一开始的对抗村口的妖魔到后面的打上天宫对战四大天王之类的神仙,随着深入逐渐揭开天庭与西天背后的隐秘,而武器的搭配可以打出不同的攻击效果还有自己的整套可以联动的技能打击妖魔,其中法宝可以装备数个提升不少的战斗力,打造属于自己的个性化战斗风格。老实话里面技能的特效做的是满满的给力前期一招旋转大风车属实惊艳双眼(技能特效与水墨风格相辅相成给我的冲击不亚于当初的造梦系列) 游戏中的四个大章节里无论是天宫的云雾缭绕,还是地府的阴森诡谲,均通过细腻的笔触与光影效果呈现,视觉表现力在同类游戏中堪称惊艳。且跳脱的游戏题材也非常具有新鲜感(游戏不再是只有猴子的主场),且boos的对战也十分具有挑战(装备不行对面嗷嗷乱杀你),缺点就是跳跃和冲刺的时候动作还是有点僵硬这点建议多打磨一下。 游戏整体体验下来给人的视觉冲击还是非常不错的,非常有创新的国风游戏(水墨画怎么看都非常舒服),非传统故事的叙述也非常具有新鲜感,如果好好打磨一番应该也会成为不错的横版动作游戏。 [quote][code][b]关注&加入[url=https://store.steampowered.com/curator/44819229]『街角的咖啡屋』[/url],一起来探索各种趣味游戏,抢先体验各种游戏[/b][/code] [code][b]欢迎加入[u]Q群:929938747[/u] —一起评测讨论最新游戏[/b][/code][/quote]
画风不错,打击感和顶级的游戏比有点差距
bug很多,任務相當難,不要買,買了後悔
如果做成动作过关就好了,这画风可以的,回合RPG也行,肉鸽太多重复了。
这个游戏 就一个字差
游戏画风相当不错,类似皮影,就是内容和一些功能上还需要完善,继续加油吧~
劇情無聊、配音像AI、介面設計的有夠醜完全想不到怎麼現代遊戲有辦法可以這麼古早味、甚至自定義的鍵位、角色屬性全部都沒有提示與對應的修正,假如遊戲滿分五分只能給兩分
美术很好
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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