
Get ready for the next Glass Masquerade sequel! Immerse yourself in the beautiful world of stained glass art, split into constellations with various themes on the celestial map
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready for the next Glass Masquerade sequel! With brand new textured glass pieces, immerse yourself in the beautiful world of stained glass art. Assemble jigsaw puzzles inspired by different cultures and themes with new play modes and various fragments cuts.
28 jigsaw-like puzzles in stained glass style, split into 7 constellations / themes on the celestial map
Set of unique geometric board cuts to vary your gameplay experience
New play modes suggesting different ways to assemble a picture
Relaxing visuals, animations & sounds
Soundtrack by Nikita Sevalnev, the original game's composer
Over 3-5 total hours of gameplay
Genres
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nah
Glass Masquerade 4 felt like the series took everything it learned from the previous games and polished it into a smoother overall experience. The UI is clean, simple, and easy to navigate. The main menu gives you a nice overview before leading you into the puzzle selection, which is organized into different themes such as mythical creatures and zodiac-inspired collections. I also appreciated that each section contained a reasonable number of puzzles, so it never felt overwhelming. The puzzle settings, cuts, and difficulty options also felt a little more refined, even if they weren't drastically different from the previous game. Everything was straightforward and easy to figure out. I also enjoyed the Celestial DLC. One of my favorite changes was the achievement design. Compared to the earlier games, the achievements felt much more realistic and progression-based. Instead of requiring near-perfect accuracy or completing every puzzle on the hardest difficulty, this time you only needed to try different puzzle cuts, difficulties, and complete the puzzles naturally. It made going for 100% much more enjoyable instead of feeling like a chore. My only real criticism is that, while the artwork was still beautiful and stayed true to the series, something about the overall execution didn't resonate with me in quite the same way as the previous entries. It wasn't the themes, subject matter, or art style itself—I actually enjoyed those. I just felt the artwork didn't come together with the same emotional impact the earlier games had. It certainly wasn't bad, and I still enjoyed it, but it didn't leave quite the same lasting impression on me. Overall, I still had a great time with Glass Masquerade 4. If you enjoyed the previous games in the series or simply enjoy relaxing puzzle games with beautiful stained-glass-inspired artwork, I'd definitely recommend giving it a try.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love all these games. Beautiful art, music and very relaxing.
The fourth installment of the Glass Masquerade series features a return to the stained glass style of the first two games, and that makes it a return to form. Onyx Lute has more or less perfected the formula with the additional features here, too: the options for adjusting gameplay are nicely unobtrusive.
Bardzo fajne puzzle - sporo opcji (polecam głównie ten tryb z kawałkami wyglądającymi jak rozbite szkło, ale można grać jak się chce) i chyba najładniejsze witraże od czasów jedynki. Można się na parę godzin odprężyć przy minimalistycznej muzyce i bawić na swoich zasadach. Nawet pod kątem osiągnięć wystarczy wypróbować różne style i poziomy trudności tylko raz, a potem do końca grać tylko na tych, które przypadły do gustu. Cena też adekwatna do zawartości - nawet chętnie dorzucę więcej przy okazji kolejnych DLC.
Beautiful game
This is my favorite puzzle franchise! It's actually the only puzzle game series I go out of my way to play because it's so relaxing. The audio is especially nice, and the visuals are beautiful. I want more puzzles.... What do you mean I did them all....
Not much to add over previous iterations of Glass Masquerade, and considering the price point, that's fine. [h1]The Good[/h1] +4 player profiles +Nice, relaxing music as usual +Colorful +Same multiple difficulties, randomizers, etc +Free soundtrack +Took me about 9 hours for main game and DLC (not 100% sure due to idle time) [h1]YMMV[/h1] ~Nothing really new over previous entries [h1]The Bad[/h1] -New gold edges on puzzle pieces makes matching them much harder -No coloring on circular frames anymore, adding a ton of trial and error to edges -Main map very hard to scroll (I seem to recall this from a previous game, too) Played on: Win11Pro, i7-14700K, RTX5060 Ti 16GB, 32GB DDR5-6000 @ 1920x1080 using KB&M High difficulty with random cuts and play modes
独特的彩色玻璃画风,画面很美,很治愈
Simple. Relaxing.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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