
Last Knight is over-the-top jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Polish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Definitely no Knight. Story: You play as a Squire whose training to become a Knight. You're not a very good Knight, but after the princess is kidnapped your skills are going to be put to the test as you set on a journey to prove everyone wrong and save the princess and more importantly the kings gold which also got taken. The story of Last Knight story is not a very good one, but it's also not really a story heavy game. It's mostly a comedic take on the knight's courage story concept, but it's neither all too funny or interesting and I found most of the jokes to be obnoxiously stupid. Graphics: Visually Last Knight is an alright looking game, but not all too detailed either. Personally I was going back and forth if I liked the art style or not, because of how ugly certain models looked, but in the end I appreciated it. I like the environments as well which are nice and colorful and there's a decent amount of different locations you visit. One thing I did not like however was the animations. I could be wrong, but I remember reading that they captured mocap with the Microsoft Kinect and once you see the game in motion you can kind of see that. There's a lot of times where models just behave like they're going crazy, with arms flailing and some might appreciate it's jankyness, I found it to be cheap. Audio: The music on the other hand is pretty decent, but nothing special. There's a good selection of tracks that match the tone of the game perfectly and I like the heroic action music, however there's an issue with the mixing and this is true with all the audio in the game, with some sound effects as well. There's a lot of poor mixing where the music and sound effects sound drowned out, they sometimes glitch out and other issues like that. I didn't run into them often, this was mostly during certain areas of the game once you die and with only few sound effects, so it's a minor issue at best, but still very noticeable. Gameplay: This is where Last Knight completely falls apart. Last Knight is marketed as a platformer inspired by games like Crash Bandicoot, but in reality it's not really that. Unless they mean the levels where you ride animals and avoid obstacles, then sure, but in reality it's like a mobile endless runner game, but without the endless part. You begin a level on your horse and constantly try to reach the end of the level. You avoid enemies, obstacles and you can use your lance to knock over opponents and send them flying. For the most part, I found the first few areas of the game pretty damn fun. The game is very simple to pick up and just jump in, but very quickly you notice how tedious it really is. There's plenty of levels where obstacles have big hitboxes and they will launch you back to the start of the level or a checkpoint if you managed to reach one. There's a lot of trail and error with certain levels, because you're not eve sure what will kill you and what will not and even then the stuff you very clearly avoided will end up killing you. There's also plenty of levels, so the play value is there, however I found a lot of the extra modes to be just incredibly unfun. One of the major ones is playing through the story mode through a first person perspective, but it obscures your vision and the camera is constantly jumping up and down so have reacting to anything when you're trying not to barf. Verdict: Last Knight is a fun concept, just incredibly poorly executed. I admit that I had fun with it at first, but the more I played the more I noticed it's shortcomings and by the end I really didn't enjoy my time with it. If you really like endless runners, you can find some value here, but for others, this is an easy stay away. Final Rating: 4/10 Pros: + First few set of levels are pretty fun + Decent amount of pretty looking environments Cons: - Plenty of levels have obstacles with massive hitboxes which instantly kill you - Gets tedious incredibly fast - Story is insanely unfunny - Some audio mixing issues If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
なんかすごく面白いんですけどコレw ゲーム内容をひとことで言えば、「ローグライクな強制スクロールのクラッシュバンディクー」。(公式の説明にも、クラッシュバンディクーリスペクトだと書いてある) プレイヤーは馬にのって強制的に前に進んでいくので、「左右に動く」「ジャンプする」「ヤリで突く」の3つの操作を駆使して、やられないように前へ前へと進んでいく。これだけ。動作は非常になめらかで反応もよく、オールドスクールな見た目とは裏腹にUnreal Engineで動いており、操作に対するストレスも皆無。動画もアップしたのでよかったら見てほしい。 https://steamcommunity.com/sharedfiles/filedetails/?id=2584376714 モードは大きく分けて3つ。 ・ストーリーキャンペーン:チュートリアルを兼ねたステージクリア型のゲームモード ・エンドレスジャーニー:ランダム生成のステージを死ぬまで進み続けるローグライクモード ・ローグライダーアドベンチャー:ステージクリア型のマップが自動生成され、1度死んだら終わりのハードモード 最初はストーリーモードから遊ぶことになるけど、ここの序盤で基本操作を習得できるようになっている。難易度は高くなく、1度死んだらゲームオーバーだけど無限に復活でき、クリアしたステージは記憶されるし、ステージ内にもチェックポイントがあり死んでもそこまでしか戻らない(ゲームを中断したらステージの最初に戻る)ので、繰り返し遊んでいれば必ずクリアできるようになっている。お金がたまるとファーストパーソンモード、バードビューモードが解放される。 エンドレスジャーニーはこのゲームのメインモードで、自動生成されたステージを死ぬまでひたすら走り続ける。このモードでは一部「食料」の概念があり、道中にある食料を食べないと飢えて死ぬが食べすぎると太って死ぬ。適度に食料をとり、時には食料をよけるといった操作が要求される。 ローグライダーアドベンチャーは、一定距離を走るとクリアになるステージ型のゲームが自動生成され、ゲーム中で得たお金でパワーアップして先の面に備える、というRPGライクなゲームモード。でも、1回死ぬだけで終わってしまう超ハードモードなのでまだ先があまり見られてない(笑)。 いくつかの日本語のレビューで酷評されてるけど、個人的には「3Dプラットフォーマーでこういうのをやりたかった!」というツボに思いっきりはまって、遊んでいてとても楽しい。 [strike]無料のデモも用意されているので、だまされたと思って一度遊んでみてはどうだろうか。デモでは、「エンドレスジャーニー」しか選べないので、最初は操作に面食らうと思うけど、ゲームパッドでは以下のような操作になる。[/strike](New!)残念ながら、デモはなくなってしまいました。 ・Aボタン:ジャンプ ・BボタンかXボタン:ヤリで突く(何かを攻撃するまで突きっぱなしになるので早めに出してそのままキープする) ・スティック:左右移動 難易度が低めに設定されていて誰でも遊べると思う。おすすめ。
Simple, somewhat funny runner platformer. Great time waster on a handheld
The few hours I have in this game are memorable af. It is really a unique experience, and though i havent played in many years, if you have a chance to even try it, you should. it's really fun.
joguinho daora! tem uma pegada bem mobile. peguei gratis ainda e vem conquistas e cartas. quem quiser pegar jogos gratis, vai no meu perfil e entra no link la. ;)
I've barely played this game, however it might be the best game, most polished with love, tons of passionate juicy love and twisted humor, that I've ever purchased. Put it this way, if Yogi Bear had to pick between a jam packed pic-i-nic basket and this jam packed gem of a game, he'd pick this game, 100%. I had this on my Wishlist for at least a few months after a friend told me about it, and my god, I'm kicking myself for not picking it up sooner. I'd looked at the trailer and thought it was going to be really simple, which control wise it is. However what I didn't expect, was the glorious amount of modes, crude humor, amazing little bits of hidden jokes here and there, including load screens. There are so many modes, so many hidden awesome wonders, so much of everything, plus it looks really good! Different areas genuinely feel really awesome and cool to look at. This will be a game I'll likely end up with hundreds of hours in, I'm enjoying it that much. I'm that impressed with this game I'm going to check out what else the devs have made and chances are they (or anything in the future by them) will be instant purchases. Amazing out of 10. Yogi Bear gobbles this up out of 10!
good for bite sized plays, fun arcade game
Surprisingly fun and addictive. Simple game that is fun to get back to and just play for a bit without having to think too much.
GOTY
还可以哦 挺有意思的 收集各种糖豆挣取积分购买新的道具和技能 骑着马闯过不同的障碍物 多样的模式 无聊打发时间玩玩还是可以的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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