
In a faraway kingdom in a land of legend, a mysterious plague of unknown origin has rapidly infected the population. Dubbed the "Red Plague", the evil nature of the phenomenon is unmistakable: the dead begin to rise from their graves, and demonic incarnations begin to appear.
Modeled estimate, not a reported figure. How we estimate →
About
Relive the golden age of arcade games with a brutal… and unforgettable challenge.
GladMort arrives on PC! Discover a medieval fantasy action-platformer designed for NEO GEO and inspired by the classics of its era. This game was fully funded in just 24 hours by 862 passionate fans through a crowdfunding campaign. A huge thank you to them!
Do you have what it takes to face a game as ruthless as it is legendary?
GladMort awaits… and so does death.
✔ A merciless challenge – An old-school gameplay experience with no concessions: every mistake has a price. Only the most tenacious will reach the end!
✔ 5 deadly levels – Unique environments filled with relentless enemies and diabolical traps. Memory and reflexes will be your only weapons.
✔ A versatile arsenal – Axes, spears, flails… Each weapon has its own strengths and weaknesses. Master your style and dominate your enemies!
✔ Authentic pixel art – Meticulously crafted graphics and animations, faithful to the NEO GEO spirit.
✔ Epic OST – A powerful, immersive soundtrack that fuels every battle and heightens the tension.
Evil has awakened. The dead walk once more. The kingdom is in flames...

A dark curse has swept across the land, raising the dead and corrupting the souls of the living. Infernal lords and demonic creatures march forward relentlessly, leaving only ruins and despair in their wake.
In this chaos, one last hope remains: GladMort.
A cursed knight, master of ancient relics, has forged a dark pact to face the army of the damned. Armed with supernatural powers, he embarks on a heroic… yet damned quest.
His goal: trace the source of evil and eradicate it before humanity falls forever.

🔥 An action-platformer built for true players! 🔥
⚔️ Strike, dodge, survive – Fight through 5 treacherous levels filled with ruthless enemies and deadly traps. Each environment will test your skill and endurance.
A hardcore survival system:
First hit → You lose your armor and fight in your underwear!
Second hit → Death… and a return to the beginning of the level (or a checkpoint, if you reached one).
💀 No room for error – Every level is a test of reflexes and strategy. Die, and you start over… again and again.
🎁 Loot hidden treasures – Recover lost armor, uncover powerful weapons, and prepare for the ultimate battle.

The fate of the kingdom now rests in your hands...
🔥 Face the challenge. Become GladMort. 🔥

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fun Game. Really not that hard. I have 4.4 hours played and can finish without dying on Normal difficulty. The key to games like this is to learn where everything is and plan a route. Everything executes the same every time. Also helps to figure out which weapon is best for a given situation.
The inspiration for this game is obviously GnG but it does enough to make it stand out as unique. And wow, the art is absolutely incredible. I almost wish the game wasn't so fast paced so I could just sit and take it in a bit more. I hope to see more from this dev team. As of the time of writing I have beat normal mode with an eye on hard. You guys knocked it out of the park though.
Pretty good game, compared to the inspirations it isn't as difficult (the game showers you in lives on both difficulties), but you still need to put that brain into high gears for certain parts, on hard difficulty especially due to increased spawn rates and enemy aggression. The only gripes I have is some weapons are useless and the fact that two of the four hidden routes skip half of the game and the final stage respectively, which I felt a bit wrong about using.
If you like the idea of "Ghosts 'n' Goblins" but are completely incapable of playing it, then this game provides a modern take on that formula with a more forgiving (but still very challenging) difficulty curve.
Pretty enjoyable Ghost N' Goblins style sort of game with all the retro challenge stuff like knockback on hit (although getting hit seems to refresh your double jump to recover). Levels can be pretty rough on hard mode from constant enemy spawns and increased speed. Bosses are easier than the levels though.
This game is good but its also stupidly hard and since there isn't a way to save your progress you're forced to play through the entire game in one sitting. This is one of those games you basically have to remember enemy patterns and even some of them are random at times and throw off your timing. The quality of the game is good with nice graphics and pretty good controls. The jump is sometimes annoying. The sound and music is also really good. If dying a lot and getting frustrated old school style is your thing then go for it. Hopefully the developers add a few more features like an option menu and some kind of ability to save or select stages after you beat one.
If you're a fan of Super Ghouls 'n Ghosts, buy this game and play it now. You won't be disappointed. FULL PLAYTHROUGH: https://www.youtube.com/watch?v=TFC1ifN2pVs
Pas mal ! Si vous aimez Ghoul'n'Ghost, vous aimerez Gladmort ! Maintenant l'élève ne dépasse pas le maitre, le jeu s'inspire beaucoup de Ghoul'n'Ghost, reprenant beaucoup d'idées de level design du jeu de Capcom mais sans vraiment réussir à s'approprier cela en renouvelant les pièges ou les intégrant d'une autre manière mais en faisant simplement du copier, en moins bon ou moins inspiré ... même si ça reste maitrisé et efficace cela dit ... Au delà de ça, le jeu reste très sympathique si on aime les "die and retry" soit les jeux ou l'on va mourir beaucoup pour apprendre la bonne marche à suivre pour réussir certains passages. N'hésitez pas à changer d'armes ! Cela peut vraiment s'avérer utile sur certaines sections du jeu (notamment le stage 3-2 ou la masse est particulièrement efficace). La difficulté me semble bien calibré mais on note tout de même des passages plus facile que d'autres mais on est sur quelque chose de plus ou moins équivalent à Ghoul'n'Ghost en arcade. Coté reproche ? On ne reprend pas au dernier checkpoint après un continu mais on refait des le départ le dernier niveau atteint ce qui peut s'avérer pénible. Certains items comme les anneaux ou les ailes n'ont pas vraiment d'utilité également. Techniquement ? C'est un jeu Neo Geo à la base donc on est vraiment sur un jeu de qualité Arcade 16 bit ... et il est très bien programmé, c'est propre, fluide, les couleurs sont belles et bien appliqués, les sprites sont beaux et bien animé, le tout bénéficie d'un bon niveau de détails et surtout, la direction artistique est vraiment différente de ce à quoi nous étions habitué sur Neo Geo. J'étais un peu dubitatif vis à vis de cette direction artistique au début mais finalement je trouve qu'elle est vraiment excellente et donne une vraie identité à ce jeu qui finalement se détache beaucoup de sa principal inspiration et c'est une bonne chose. Au final ? Un très bon jeu d'arcade dans un genre plateforme action à l'ancienne, à la Ghoul'n'Ghost qui fait super plaisir à voir en 2025 ! Aussi n'écoutez pas ceux qui se plaignent du calibrage du jeu ... oui vous allez mourir beaucoup pour apprendre à bien passer certains passages mais c'est tout à fait normal ... c'est l'Arcade ! Je vous invite à regarder le live de nykraft sur ce jeu sur le tube (tapez nykraft dans la barre de recherche) pour vous faire une opinion. PS : Pour ceux qui ont acheté le jeu via Kickstarter mais qui pour une raison ou une autre n'ont pas eu leur code, connectez vous à votre compte kickstarter et regarder les échanges avec Pixelheart, normalement votre code est la.
I fell in love with the beautiful graphics on the store page and chose to ignore my gut instinct. Unfortunately, beautiful as it looks, this is barely playable at the moment. The controls, menus and UI are straight out of 90's emulator hell and I could never tell if things were happening as intended or because of a glitch during the actual gameplay. It really feels like a very rough tech demo at the moment, I unfortunately missed the 2 week refund window, at least I got it heavily discounted.
J'ai d'abord critiqué le jeu, et essentiellement son éditeur pour diverses raisons... mon jugement sur le jeu est revu à la hausse et le conseil même. Par contre l'éditeur a encore du travail à faire sur sa communication pour davantage de respect vis à vis de sa clientèle.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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