No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Feel the Rhythm. Jump or Splat. Give It Up. GIVE IT UP is a rather hard game where you have to assist this cheerful, singing Blob in jumping through 36 different tracks. Single tap control - sounds easy right? You have to feel the rhythm as Blob jumps up, over and down with the help of the similarly crazy music. Beware, if you don't tap at the right time, poor Blob will splat before you can cry Nooo and throw your device away. Who will love it? • Those who love challenges • Those who enjoy sweating during the game • Those who can feel the rhythm • Those who feel up to it • Those who don't fear for their devices Who will hate it? • EVERYONE
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Feel the Rhythm. Jump or Splat. Give It Up. GIVE IT UP is a rather hard game where you have to assist this cheerful, singing Blob in jumping through 36 different tracks. Single tap control - sounds easy right? You have to feel the rhythm as Blob jumps up, over and down with the help of the similarly crazy music. Beware, if you don't tap at the right time, poor Blob will splat before you can cry Nooo and throw your device away. Who will love it? • Those who love challenges • Those who enjoy sweating during the game • Those who can feel the rhythm • Those who feel up to it • Those who don't fear for their devices Who will hate it? • EVERYONE
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.