
A challenging action-adventure game about bugs with blades. Play as a beetle in a miniature world, find a weapon, and beat other insects in melee combat!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ignore the negative reviews regarding the game crashing at the end of each life - that part has been patched. A charming bite-sized souls-like - took around 45 minutes to beat in a single playthrough, but one and a half hours of total attempts.
This game is extremely slow, and has an endless obnoxious cricket background sound that you can't even disable. I really want to love this game but wow, with the amount of backtracking there is, it's impossible to enjoy with how slow it is and how horrible that cricket is.
Please fix the crash, it seems good but I got frustrated and stopped playing
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
enjoyable game same likable style but consistent crashes at death prevent weapon saves and requires you start from beginning every time making progress a tedious chore
It crashes whenever I die
don't bother. Seems very buggy (pun withstanding). Play White Lavender instead.
[h1]蟲の剣[/h1] 大切な人が病気に瀕している、治療薬を求め旅に出る一匹の蟲… 攻撃と攻撃で交じり合う剣…ガードやパリィ、蹴とばしなどを駆使し戦う。 お助けキャラには指定された葉っぱを渡すことで道が開けたり武器をもらったり。 行き詰ったら違う道を探したりと小さな世界を行ったり来たり。 羽を手に入れればジャンプ回避などもできる。 何度も挑んで何度も倒される。 凝った作りとシチュエーションがあり、前に倒されたキャラはそのままコンテニューされるわけではなく 前に使った武器を次のプレイヤーに託すという何とも粋な計らい。 「俺は果たせなかったがこの剣をお前に託す…」的な流れが熱い。 操作に癖はあるもののしっかりチャンバラしていて面白い作品。
An immensely charming game featuring neat proc-gen animation, surprisingly satisfying combat, and understated meta-progression elements. It's challenging; sometimes you get blindsided and punished by new mechanics, but the thrill of those mechanics finally clicking into place made it worthwhile for me. My only complaints are the long death runs and the unavoidable dialog cues you're forced to click through every time. At $3, and with semi-frequent discounts, this game is more than worth the price of admission.
Boring, dull, repetitive, unsatisfactory combat, and awkward movement.
Cute little forest world Obnoxious rubbery character movement 3+ 'Bosses' Can parry Has an achievement for beating under 15 min and I was able to under 9 Bought on sale
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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