
Save the day as a star-shooting, platform-bouncing cutie pie in Gimmick! Special Edition. SUNSOFT's beloved physics-based action platformer finally bursts onto current platforms enriched with a rewind feature, a time attack mode, online leaderboards, and modern extras.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 97reviews | 78% | — | $32.5K |
| $4.49−70% | 49ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not my cup of tea. Although the visuals and music were fine the gameplay was crazy and the platforms slippery. 4/10 Cause Gimmick is cute and I wanted to like it more. Very thankful for the save and rewind features.
Obscure Japanese exclusive from long ago, brutally hard, outstanding music. All the elements are here in this faithful PC port. Gimmick is a real classic. If you've beaten this one you have legit gamer cred.
This really is some old-school difficulty, cuz the game is short but it's painfully hard to beat due to having to replay the whole thing if you die too many times (and you will die a lot) Even though the game looks cute and innocent, you will need to have nerves of steel to actually beat this Play only if you were born back in the times when this released originally or else you will suffer
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $5.99−60% |
| 28ratings |
| 94% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
超高的难度,弱鸡性能的主角,恶意的关卡设计,碎片化叙事。这就是魂游始祖(确信)
Fun game, but it's kind of a gimmick.
36 minutes for 10$ CAD lol
This is a competent re-release of an old NES/Famicom gem, and for those looking for a convenient way to experience it will probably find this all serviceable enough....however I really don't think it’s the definitive version of the game that deserves the title 'Special Edition.' For reference I have used an old reproduction cart on a knock-off NES as a way to experience the game before this re-release, and thus far I've played 'Special Edition' both here on Steam and on Switch. I'm not an expert on hardware or frame-rates, but I still noticed input lag on both versions compared to just the repro cart I've used to this point. There’s a section in the game I would come back to each time I wanted to test the timing between versions (It’s a small bit in the first half in the third world, where you cross four logs atop of a flowing waterfall.) On the repro crossing that area would be a cake with swift and timely inputs, however these two versions I found wouldn’t register sometimes often leading to my descent into the section below. The input lag is doable enough if not still annoying on the Steam version, often leading me to play more slowly than usual. However it’s pretty mild compared to the Switch version, which is really noticeable and seriously discouraged me from replaying that version entirely. The extra bits included aren't anything incredible, but still welcome. Mainly little bits like save states, rewind, achievements, decorative borders and old boxart/manual scans. All the new features can't be used in 'Serious Mode' or the 'Time Attack,’ but unless you really want to speed-run the game or get the achievements then I really see no reason to change out from 'Normal Mode.' The save states and rewind alone do help combat the game's NES-era design choices when it comes to difficulty and level design... there are a few sections in the game where it feels like you need to take a hit just to advance. As for anything else included, they have the leaderboards for time-attack and the usual settings for resolution and v-sync. I don't believe I noticed a huge difference with that option on or off, but I just keep v-sync off in case. I'm mainly just a casual fan of the game who grew up really admiring it, despite not being extremely good at it. At the least I can thank this re-release for giving me the tools to see the end of the game for once... however I can't help but think the package deserved a whole lot more attention and fine-tuning. Having extra content or media around the development for the game would certainly help bring it up to being 'Special Edition,' but I honestly would have been fine with the package as a whole if there was no input lag. It just kinda sucks knowing my dusty old repro cart still runs better than this official release, despite it being a 30+ year old NES game at this point. It's been about over a half a year since release, and I really haven't seen a change in latency across both versions... so I'm going to assume the game's current state is what we get at this point. For a less intensive platformer this would probably be fine, but Gimmick really does demand more precision and timing. Again, I really have to stress it's not a horrible release. Gimmick 'Special Edition' is a competent enough re-release, but for an old gem like this I really do think it deserved better. If you want to support an official release then this is fine enough, but for the definitive experience I'd recommend looking elsewhere for now.
I did not realize that this game was so old! It certainly is showing it's age. It's a fun platformer and a super cool little look at history. I can't believe I stumbled across this series randomly on Steam and never once heard anything about it. Never even saw a stray video essay about it on YouTube. Truly a hidden gem. The reason I wouldn't recommend this game is because while it's a cool little look into the past, I could've gotten out of playing this what I did by watching a short YouTube video on it and going, "Oh, yeah, not for me, I'll just get the second one." Which I did do and the second one is great! I'm currently playing through it on my Retroid Pocket 5 with GameNative and it runs so well and feels so good on a small handheld like the RP5. Highly recommend skipping this game and grabbing it's sequel instead, bonus if you have a handheld to play it on!
あくまでも元がファミコンソフトのためボリュームはそれほどではありません なのでこれに2000円を払えるかというのは個人差があるでしょう しかしレトロゲーム界隈では本数が少なく非常に高値が付いていることで有名なこのタイトル 事実実機でやろうとした場合最低でも5万以上はかかります それが2000円でできるのですからお得でないはずがありません 隠しアイテムを取るのも非常に難しいですが巻き戻しで手軽にやり直しができるのでそれほど苦になりません。 ただしコントローラーによってはジャンプと攻撃が逆になることがあるのでオプションで反転できることを知らないと戸惑うでしょう。 この辺をもう少しわかりやすくしてほしかったと思います
stupid egg
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Players by region
Where this game's players are, estimated from review languages.
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