
Ghostlore is an 'Eastpunk' Action-RPG where you fight supernatural monsters from Southeast-Asian folklore. Inspired by classic ARPGs such as Diablo 2 and Titan Quest, Ghostlore features detailed item and character customization systems, procedurally generated maps, and awesome 90's retro graphics.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Filipino, Indonesian +1 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love the art style and outfit changes. Love the gameplay really want to get into the game more but im trying to couch co op with my wife so you know how that can go haha
그래픽이 엄청 안좋아보이는것 치고는 재미있다 근데 그래픽때문에 눈이 너무 아픔.. 뭔가 뿌옇다고 해야하나 그런 효과들이 너무 심해서 하다보면 눈이 아픔
Very nice take on the ARPG genre, with an old school look. The systems for skills and passive bonuses is fresh, but easy to understand. And for fans of 'Cast on X' builds from e.g PoE, this game really lets you go nuts on that part.
One of the best action RPGs out there. Tight controls, excelente combat and build systems, functional systems and lovely 2D art with a cool eastern folklore inspiration. If you are looking for a great Diablo fix but don't wanna deal with always online, level scaling or season passes, this one is for you.
The game is mindless min-maxing where you spend all your time throwing yourself at hordes. There's no quests, and the procedural maps are pointless. Who cares what the map looks like when there's only 1 objective per map? With combat being the only thing to do in the game, you'd think there'd be more depth to it, but, again, you're just picking what kind of damage you want to deal and adjusting your layout to pump those numbers the highest you can. The glyph system isn't too bad (though you quickly get too many of them and they just become more junk taking up space), and the class system that requires adding good and bad modifiers before you can equip a useful passive ability is interesting. There's definitely a skeleton of a good game here, but, at three years old, its not likely to get any updates to make it worth playing.
A superb dopamine addiction.
It's like a good B-Movie. =)
几元入库还要啥自行车,何况人家还是自行车。 Ach need cn too. 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
A well made diablo like, cool looting, summons are fun. decent end game content.
Lots of fun. The grid systems for passives and active skills allow for variability and adjustments on the fly as you level. Respeccing is pretty simple and the game gives you one free opportunity to pick new classes. You can buy items to do so again if need be. The story doesn't have a whole lot of depth but it gets the job done. End game also is pretty straightforward, if barebones -- different style of maps/missions. I picked this up on sale, but even with just 60 hours in, I've got my money's worth even if I paid full price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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