
On the desolate moon of Lorian, a long-dormant Deadsuit awakens from slumber. Journey beneath the surface on an atmospheric 2D adventure of self-discovery, ancient mysteries, and cosmic terror. Explore winding caverns and acquire new abilities to unearth this alien world’s long-buried secrets.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Эта игра принесла больше эмоций чем Hollow Knight: Silksong
Developed by Old Moon and published by Balor Games, Ghost Song is a compelling blend of atmospheric exploration, action, and science fiction storytelling that embraces the classic Metroidvania formula while carving out its own distinct identity. Set on the forgotten moon of Lorian, the game places players in control of a mysterious Deadsuit awakened after an impossibly long slumber. With little understanding of its origins or purpose, the protagonist descends into a haunting underground world where ancient ruins, hostile lifeforms, and scattered survivors gradually reveal the tragic history of the moon. Rather than relying on fast-paced spectacle, Ghost Song builds its appeal through mystery, immersion, and the constant desire to uncover what lies beyond the next dark corridor. Exploration serves as the foundation of the experience. Lorian is designed as an interconnected labyrinth filled with hidden passages, abandoned laboratories, alien caverns, and forgotten settlements. Every new movement ability and equipment upgrade expands the world, allowing players to revisit earlier areas and uncover valuable secrets that were previously unreachable. This gradual opening of the map creates a satisfying rhythm of discovery, encouraging curiosity instead of rushing players toward the finish. Optional rooms, concealed upgrades, and environmental storytelling reward those who pay close attention to their surroundings, making exploration feel meaningful throughout the entire adventure. Combat is deliberate and tactical, emphasizing careful positioning over frantic button-mashing. Players make use of both ranged firearms and powerful melee attacks, switching between them depending on enemy behavior and battlefield conditions. Weapons generate heat as they fire, requiring players to manage cooldowns rather than relying on unlimited firepower. The melee system provides an effective alternative during overheating, creating a balanced combat loop that encourages adaptability. Enemy encounters remain engaging thanks to varied creature designs and attack patterns, while boss battles challenge players to study movements, exploit weaknesses, and master the abilities they have acquired. Although the pacing is slower than many modern action games, it complements the oppressive atmosphere and reinforces the feeling of surviving in a hostile alien environment. Character progression introduces welcome role-playing elements that add flexibility without becoming overwhelming. Throughout the journey, players discover modules, enhancements, and equipment that improve offensive capabilities, defensive strength, or mobility. These upgrades allow different playstyles to emerge while maintaining a straightforward progression system that remains accessible. Resource gathering and equipment management further strengthen the sense of advancement, ensuring that exploration consistently rewards players with meaningful improvements rather than cosmetic collectibles alone. The narrative unfolds through subtle environmental details, conversations with the moon's remaining inhabitants, and fragments of forgotten history scattered across the landscape. Ghost Song avoids excessive exposition, trusting players to assemble its story piece by piece. This restrained approach gives greater emotional weight to the themes of isolation, memory, sacrifice, and identity. The supporting cast may be small, but each survivor contributes personal perspectives that enrich the world's tragic past and reinforce the sense that Lorian was once home to a thriving civilization brought to ruin. The mystery surrounding the Deadsuit itself remains one of the game's strongest narrative hooks, encouraging players to continue exploring until the final revelations. Artistically, Ghost Song excels through its beautifully illustrated environments and oppressive visual design. The hand-drawn aesthetic combines detailed backgrounds with atmospheric lighting that constantly reinforces feelings of solitude and danger. Each biome possesses its own visual personality while maintaining a cohesive sense of decay and abandonment. Creature designs successfully balance science fiction with horror, making every encounter visually memorable. The restrained soundtrack supports the experience with ambient compositions that emphasize tension and loneliness, while stronger musical arrangements emerge during key story moments and boss encounters to heighten their emotional impact. Sound design also deserves praise, with mechanical effects, environmental ambience, and unsettling creature noises adding depth to every area explored. The game is not entirely without flaws. Navigation occasionally becomes confusing despite the interconnected world, particularly when objectives require returning to distant locations. Movement can initially feel somewhat heavy, and players accustomed to faster-paced Metroidvanias may need time to adjust to the measured tempo. Certain boss encounters also introduce noticeable spikes in difficulty that may require repeated attempts before success. However, these issues are relatively minor compared to the quality of the overall experience and rarely diminish the satisfaction of exploration or discovery. Ghost Song succeeds because it fully commits to its vision of a melancholic science fiction adventure built around atmosphere, exploration, and thoughtful storytelling. It respects the traditions of the Metroidvania genre while introducing mechanics and narrative elements that give it a unique personality. Players willing to embrace its slower pace will discover an unforgettable journey filled with mystery, rewarding progression, memorable world-building, and emotionally resonant themes. It stands as an excellent example of how independent developers can deliver a deeply immersive experience that remains captivating long after the final credits roll. Rating: 8/10
Atmosphäre & Weltdesign: Schon beim Start zieht einen die unheimliche, aber wunderschöne Welt des Mondes Lorian in ihren Bann. Die handgezeichneten Umgebungen, die von biolumineszenten Pflanzen erleuchtet werden, erzeugen eine dichte, fast greifbare Melancholie. Begleitet von einem subtilen, sphärischen Soundtrack fühlt sich jede Entdeckung unter der Oberfläche wie ein Blick in eine vergessene Geschichte an. Gameplay mit Tiefgang: Das Herzstück ist die einzigartige Kampfmechanik: Wer mit dem Blaster feuert, erhitzt dessen Lauf, was wiederum die Nahkampfangriffe massiv verstärkt. Dieser Rhythmus aus Fern- und Nahkampf fühlt sich frisch und taktisch an. Die Inspirationen von Super Metroid und Dark Souls sind spürbar – das Spiel ist fordernd und bestraft Fehler, belohnt aber geduldige Erkundung. Story & Charaktere: Man spielt die „Deadsuit“, die ohne Erinnerung erwacht. Die Begegnungen mit anderen gestrandeten Charakteren sind das emotionale Highlight. Die exzellente Sprachausgabe und die tiefgründigen Dialoge verleihen den Figuren eine Menschlichkeit, die man in diesem Genre selten findet.
Absolutely beautiful, poetic game. A Super Metroid that slows its pace, has a living world with random encouterable NPCs and bosses, a stellar semi-silent protagonist- a triumph of an atmospheric metroidvania
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