
On the desolate moon of Lorian, a long-dormant Deadsuit awakens from slumber. Journey beneath the surface on an atmospheric 2D adventure of self-discovery, ancient mysteries, and cosmic terror. Explore winding caverns and acquire new abilities to unearth this alien world’s long-buried secrets.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术不错,剧情有意思,战斗太史。 远程范围小,近战范围小且手感烂,无敌多是多,但是怪伤害也是高,而且因为有升级加数值,导致我不知道是因为我菜,还是因为设计就是这样,还是因为没有升级。到现在几个boss不显示血条,但是打我也就是几下我就会死,不知道路线对不对,也懒得刷级,也懒得凹boss,根本玩不下去。 跑图很远,还有强制跑图,跑酷手感也不是很好,折磨。 还有哪个弱智想出来的,打完boss无补给点无存档回复也不能升级,回去存档点的路上增加高伤自爆小怪,死了掉钱,导致我跑图打怪的奖励因为近处无升级点用不出去全丢了,而且血瓶喝完,必须用仅剩的一点血跑回去,非常之折磨,我就没看过打完boss没补给也没存档就硬跑的。 最后抛开有些折磨这种能克服的缺点,我觉得耐心玩还是挺好玩的,本人空洞骑士也能打三门,所以技术上也不是手残,只能说不知道为啥这游戏玩起来这么折磨
Все таки зря сперва дизлайк поставил. Классная метроидвания. Но есть свои приколы из за которых тяжело ее пройти в первый раз....
Excellent metroidvania, bonne histoire, jolie décors, plusieurs choix d'armes.
Probably my Favourite game of all time. I love the story, the gameplay and expacially the artstyle its very fun to explore the world and finding and fighting new bosses
esta bien hecho y es entretenido
I like the old school 2D Metroid style of atmosphere and gameplay even if I am not a diehard fan who has played every metroid, and a modernized version of metroid sounds really cool. I picked up the game when it came out, and bounced off it after a while. Picking it up again years later I realize why. Its not horrible but its lopsided, and unfortunately the bad has made it less than the sum of its parts for me. The good parts weren't worth powering through the tedious parts. It does lots of cool things, like the visuals, soundtrack and atmosphere. Having melee weapons in a metroid style game is also a cool touch, as is the overheat mechanic where shooting your gun heats up the barrel, making it fire slower, but using melee does more damage with higher barrel heat AND cools off the gun. Which is an interesting game loop. But the main issue is that the game is tedious too often. It has a lot of unnecessary Soulslike mechanics like leveling up, and running back to where you died to pick up your currency/exp, you also lose a bit of max HP when you die and it costs a tiny amount of currency to repair. Leveling up only has 3 stats, none of which really have "builds" I just split points between the Gunpower and the one has does a bit of everything whose name I forgot. I'd rather find upgrades in the world than grind out boring tiny, incremental levels. The badge system is cool but its just Hollow Knight again, and requiring a lot of grinding to have the badge points necessary to use much. The secondary shot feature was cool but most options were not great and it also cost badge points so you really only want missile and the gun option in the first slot, from an optional boss early on, that fires low cost long distance good damage shots. The map requirings a lot of backtracking and disables fast travel whenever you need to bring back one of the 5 macguffins, it is tedious and has no in game explanation as to why. Fast travel points are too spaced out and rarely are positioned well. You have to spend too much time doing corpse runs and it takes up way too much game time when better checkpoints could have aleviated this. I never have trouble getting back, just the fight where I died. Boss like enemies are also very spongey, and felt like they dragged on too long, and health/healing is quite stingy and recovery items also heal over time to make it even worse. You can't change difficulty unless you restart the whole game either. Just not a great way to implement difficulty. I also wasn't a fan of the characters. The player character had this kind of shy awkward waifu thing going on when they talk. The other characters are mostly okay but also I didn't really care about them, nor care for them in a metroid like game even if I don't think they did anything wrong by including them. Its just not my cup of tea and I wouldn't miss them or any dialogue. TLDR: Good visuals, good music, control well, gamefeel is solid, like a modernized metroid with some good ideas, downsides are that the game is dragged down by a lot of tediousness world design, souls like mechanics that play against the strenghts of an exploration based game, meh story and spongey boss enemies that tend too often frustration rather than thrill and mastery. Only really worth it for diehard metroid fans looking for something new.
Je fais très peu d'évaluation, mais pour le coup je prends beaucoup de plaisir sur ce jeu (en plus il me rappel Ghost 1.0 que j'ai adoré). Je ne fais pas de review ou quoi mais si vous êtes fan de metroidvania alors foncez tête baissé vous ne serez pas déçu!!!
Хорошая, но грустная игра.
Спасибо разработчика. Загадочная, местами жуткая и задаёт много вопросов - это по сюжету. По поводу механик: игра не привнесёт чего-то нового, но старое - это не значит плохо. Есть местами баги, не критичные.
Damals auf Gamepass, nun auf Steam im zweiten Durchgang und immer noch ist Ghost Song ein hervorragendes Metroidvania, das vor allem durch seine melancholische Atmosphäre begeistert. Die geheimnisvolle Welt lädt zum Erkunden ein und erzählt ihre Geschichte auf subtile Weise durch ihre Umgebung. Mit stimmungsvoller Musik, einsamen Landschaften und einer bedrückend-schönen Stimmung schafft das Spiel ein einzigartiges Erlebnis. Fans von atmosphärischen Metroidvanias kommen hier voll auf ihre Kosten.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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