
Become a Ghost Keeper and lead your fearsome minions against the living. Use diverse scare tactics, manage demonic creatures and harness dozens of skills. Oh, and don’t let the Brotherhood catch you! The ultimate scaring experience begins…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ghost Keeper merges classic elements from beloved old-school games of the genre with various modern innovations. Allowing you to delve into the ultimate scaring experience. Become the leader of a group of peculiar monsters and experience equally strange adventures set in the climate of 19th-century England.

Command your ghosts, demons, and beasts to overtake your living adversaries. Use their unique skills, develop their powers. Each of them offers something unique, so choose wisely.


Remember, the pesky Brotherhood is always near. Eliminating its members and stealing their secrets is dangerous but rewarding. Only one can emerge victorious.


A true Ghost Keeper seizes opportunities and makes fateful decisions. Test your wits and intelligence: can you plan, manage, and scare effectively to achieve your goals?


Enjoy the beautiful 19th-century English scenery and engaging, grotesque humor. Delve into the detailed visuals and experience the terrifying fun of scaring.


Take control of ghosts, demons, and monsters, use their unique abilities to defeat your enemies.
Fight malicious Brotherhood, show the world who is the ultimate keeper of fearful creatures.
Exploit varied strategies, there is never only one path to victory - the way you lead is entirely up to you.
Marvel at the Victorian era setting, locations, style and atmosphere that’ll captivate you on each subsequent level.
An ultimate scaring experience, remember that only through fear, you can claim a true power.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Całkiem wciągająca. Czasem frustruje jak szybko łowcy są w stanie zablokować nasze czary, ale poza tym gra się płynnie i przyjemnie.
Je suis trés mitigé sur le jeu !!! D'un coté je trouve le concept et les idée vraiment bonne et cela peut étre le style de jeu sur lequel je viens tué le temps ... Mais le jeu est simple , le jeu est court , le jeu comporte pas mal de bug , ET LE GAMEPLAY MANQUE DE PROFONDEUR ... Nous en sommes au tout debut de l'accés anticipé et j'éspere que le tout s'améliorera a l'avenir ... Pour le moment j'aurais tout de même du même a le recommander a ce prix a moin que vous vouliez soutenir la projet !!! https://youtube.com/live/rNke9AhOhCw
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Simplified Chinese, Japanese, Polish, Portuguese - Portugal, Russian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bof, bof... Beaucoup de bugs mais c'est un early access, donc c'est... normal. Le principe est très intéressant et motivant. L'ambiance est sympa, en grande partie grâce aux graphismes. Mais les mécanismes sont à la fois simplistes et paradoxalement peu évident à maîtriser. Concrètement il faut faire monter une jauge de peur chez les humais grâce à différentes actions de fantômes. Ca c'est la partie simpliste. La partie difficile à maîtriser est que toutes les actions de fantômes sont bourrée de conditions et autres micro détails qui rendent complexe la mémorisation de quelle action est la plus intéressante à tel ou tel moment et dans tel ou tel lieu. C'est une façon un peu trop artificielle de ne pas rendre le jeu trop simple. Je ne saurai expliquer pourquoi, mais je n'adhère pas du tout. Les missions ont un côté répétitif et surtout... il n'y a aucune profondeur, aucune histoire de fond. Bref, si vous n'avez pas un petit porte-monnaie, ellez-y vous vous amuserez quelques heures, sinon passez votre chemin. J'attends la sortie officielle pour voir ce que ça vaudra et en fonction je désinstallerai ou pas.
I’m hoping this game will become what Ghost Master could have been in the age of online patches and fixes. It has the Ghost Master vibe from the very beginning, maybe a little less comedic. First impression: Ghost Master Remastered. But that’s only an impression, because there are a lot of changes. Finally you can actually kill mortals! Finally ghost powers have detailed descriptions of how they work! Those are probably the two most important changes. The game is still in very early Early Access, and I haven’t played it for long, but it looks great so far and I have very high hopes for it.
So far, I am enertained. Faithful to the original. Now infuse it with a few new ideas and you will have a banger.
[h2] 今天又是当鬼的一天[/h2] 吓你一跳《Ghost Keeper》一款独特的类策略塔防游戏,在这里玩家将要修建起固若金汤的防御工事,可能是惊悚恐怖的诡异现象,也可能是危险致命的陷阱,阻挡那些在好奇心驱使下妄图探索的人类,精彩的场景设计搭配上种类丰富的塔防内容,这将会是一个怎样恐怖的鬼屋。 [h2] 精神物理的双重恐惧[/h2] 那最开始就来介绍一下游戏的玩法吧。如果说大多数有关于鬼怪的题材,都是我们玩家作为逃亡者,被无数的幽灵以及鬼怪疯狂的追杀。但本作将二者的身份巧妙的互换了,玩家将作为所有幽灵的领导者,目标也从逃亡变成了猎杀与恐吓人类。这种体验非常奇妙,同时这也是让我上头的原因,对于如何让人们感到恐惧,个人认为还是很有一手的。 那么游戏目标就十分简单明了,我们需要将入侵我们房屋的人类全部“送走”,无论是物理意义上的送走,还是精神层面上都可以,游戏中每名人类都拥有理智值以及生命值两个属性,我们只需要操作幽灵将其中一个属性消耗殆尽,则视为驱赶成功。而每位鬼怪都有专属的技能,随着游戏不断地推进,我们将会有越来越多的幽灵可以使用,尝试通过不同幽灵的招式来达成联动,甚至一套下来就可以直接“消灭”一个人类。 让游戏有趣的地方则在于人物的随机性以及场景的复杂性。作为幽灵,想要使用能力肯定不是没有限制的,最常见的肯定是场景中的光亮,大多数被标记为非常明亮的场景,是无法施展效果特别强力的技能,我们需要根据场景中每个房间的不同区别做出调整。而人类不同的行走路径也是我们判断的重要依据,有的时候我们不得不需要通过制造异常来驱使人类,偏离原本的路径来到我们指定的位置,这样我们才能做接下来的惊吓行动。 [h2] 总结[/h2] 总体来说,本作带给我的体验是独特的,相比于之前被追击而逃生的刺激,我更多获得的是策略与经营的快乐,它把恐怖游戏中的怪物变成你的员工,把制造恐惧变成一种策略玩法。这一次,轮到人类害怕你了。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Wow this game feels so much like Ghost Master and your supporting an actual company as ppl who made original GM are defunct. There some issues such as killing people way too easy and I find the ghostbusters too easy to deal with. But if you like being the bad guy, playing the original ghost master or just like non horror games about ghosts and demons def buy this.
I was very kindly given this key by the Devs. I was instantly like "yes" as it brought me back to a game I use to play as a kid named Ghost Master. Its a very good rendition, very close to the game just not as cartoony. Gameplay is good, voice acting is brilliant for the ghosts with the quirky little accents. Can't wait to see what else they do with it.
This game is not for me, so why would I recommend it? because the game is good if this is your genera it is easy to pick up and has a bunch of fun characters. I can't complain about anything gameplay wise. If you want to see more you can watch here ----> https://youtu.be/5gJBA1CsDSc
So lala
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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