
This is an auto-chess game. By combining units' skills, passive abilities, and synergies, units can grow infinitely stronger.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $15.5K | 120 | 80% | $5.99 | |
| approximately $0 | 26 | 65% | Free | |
| approximately $343K | 3.4K | 84% | $4.99 | |
| approximately $322.6K | 3.9K | 90% | $4.99 | |
| approximately $253.3K | 485 | 90% | $14.99 | |
| approximately $180.4K | 1.5K | 89% | $4.99 |