
The new 5th edition of the hyperrealistic global simulator game where you play as the Head of State or as the opposition or the president of a large multinational company, with a completely redesigned interface, a new ultra-detailed map, complete control of companies and new scenarios for 2024.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Geopolitical Simulator 5 - aka GPS5 - is a simulation of our current world, recreating its features in-depth and across a number of domains: economic, political, military, social, financial, environmental, energetic, transportation…
Every country and major multinational corporation are represented with their own variables and functions. The calculation and scenario engines include more than 150,000 facts and figures, 20,000 texts, and 12 hours of recorded dialog. An ultra-detailed and animated 3D map with vegetation, bodies of water, every border, regions, production facilities, and important strategic sites around the world become your playground.
The game combines management stages of economics, commerce, wargames, construction, espionage, simulation, and political influence and manipulation.
You can opt to control one or more countries or one or more major corporations simultaneously and devise collaborative strategies to change your own destiny or the world's. Game sessions are customizable in several ways: activity level of terrorist organizations, probability of natural disasters, reactions of the people, outbreak of wars... More than twenty contextual scenarios with current events from today's world are integrated.
The game engine, Geopolitical Simulator 5, includes over 600 data elements for each of the 175 playable countries and calculates their changes in real time throughout the game based on players’ actions. Some examples include popularity ratings, political relations, and economic exchanges between countries. More than 3000 major worldwide companies are included along with their real world data and several thousand others are simulated for all economic sectors and all the countries of the world. The simulator technology of GPS 5 is used by various organizations for instruction or training purposes, including NATO.
New Map
The new 3D world map is 10 times more precise than GPS4, with almost 2 million polygons and more than 10 million grid squares for you to build on along with the ability to zoom in closer to the ground. There are new high-resolution textures (forests, rocks, farmland...) along with the modeling of rivers, lakes, bridges, tunnels, and more than 60 types of buildings (commercial, factories, infrastructures...)
The military unit movement AI is optimized according to the type of terrain and highways.
New Macro-Economic Engine
It has been restructured to include the simulation of thousands of worldwide companies that contribute to the GDP of the country, with finer detail on economic exchanges between countries, product shortages and surplus situations, price variation, taxes, embargoes, etc. The engine includes all the buildings present on the world map and in all activity sectors (in GPS4, only the energy sector was included). New sectors have been added: fertilizer, hydrogen, food industry, medical equipment, mobile phones, etc.
New Interface
The interface has been completely redesigned and revamped to be more dynamic and user-friendly.
It is designed to adapt to different-sized screens and to make use of their respective configurations, especially for 4K screens or double screens. The player can also choose the scale of the interface for optimal viewing and to pre-position game windows to organize and personalize their space. A generalized information system allows the player to access detailed explanations or additional information on game elements.
In 2024, points of tension are emerging almost everywhere, threatening to destabilize the global geopolitical equilibrium and whose outcomes are extremely uncertain.
Four new scenarios to illustrate this chaotic world:
US Elections: with the candidate of your choice, you the player run your campaign to win the presidential election and redefine American politics.
Threats to the Olympic Games: terrorist organizations redouble their efforts on the Olympic Games in Paris. The player must act quickly to thwart any attempted terrorist attacks.
New Data on France: after the surprise dissolution by the French head of state, you become the head of the opposition party or the new head of the French government after legislative elections, with an eye on the presidential election in 2027.
Over one thousand playable actions. At the country’s helm, the player/head of state can act in many areas: budget, taxation (nearly thirty types of taxes), currency, economy (over 130 economic activities), foreign and domestic affairs, defense, society, labor, health, social security, education, environment, transportation, culture, and more.
Propose bills to be voted on in Parliament, for example: setting social welfare benefit minimums, changing the retirement age, developing atomic weapons in secret, subsidizing the auto industry, hiring teachers, defining the powers of unions, setting speed limits on roads, regulating prostitution, creating an international film festival, etc.
The player can also construct elements on the world map, which will change accordingly: nuclear plants, wind farms, military bases, pipelines, high-speed train lines, airports, and many more.
At the head of a legal or illegal organization, the player can take power by force, revolution, diplomacy, or democratic election. To that end, players have many actions at their disposal: manage the budget of the party or illegal organization, intervention in the media, give voting advice to Parliament, launch protest movements, lobbying, manipulation of influential persons, funding or recruitment campaigns, creation of violent cells, purchase military equipment, raise an army, seek allies, engage in armed conflict... During elections, players must manage their campaign budget, establish their political agenda, complete their meeting itinerary, confront their adversary in televised debates…
As the head of one or more of these companies, you have all the tools and all the information necessary to lead and develop your companies.
Each company's data is precisely detailed: revenue, market shares, sales by product, competition, shareholders, staffing, balance sheet...
You must engage in multiple activities within the company: production, commerce, marketing, human resources, finances, taxation, research, security, legal, and politics.
You'll have advisors in various domains and you can also speak to your banker, shareholder representative, or union leader.
Reaching these goals - for example, becoming one of the largest multinational companies in the world or joining the ranks of the billionaire class - will also require resolving conflicts with the union AI, demonstrating sound strategy concerning the competition by making financial decisions (takeover bids, creation of subsidiaries, initial public offerings…), even crossing over to the dark side (along with the risks involved) by engaging in malfeasance of all kinds (paying out kickbacks, tax evasion, tax fraud, illegal price fixing, political lobbying).
All actions of the player as head of state or opposition have repercussions and lobbies, social groups, and important national and international figures will intervene if their artificial intelligence deems necessary (press interviews, resignations, protests, strikes, unrest, blocked roads, wars...).
To prevent tensions or forge alliances, the player can meet any figure during the meeting or intervene in the media (more than 12 hours of dialogue in the game).
The world map incorporates all places of conflict down to the smallest detail: occupied territories, besieged cities, locations of military units, international military bases, personnel and equipment of terrorist groups...
As a warlord, players can direct all of their units from real bases during military conflicts. City battles are shown on precise maps with all the major buildings and intersections. The players, according to the side they represent, can direct police, hooligans, military personnel or armed extremists to these locations and construct barricades, send in snipers, loot the banks, or have armoured vehicles move in.
Secret services play an important role. They have an arsenal of espionage and special operations: reveal scandals about an opposing political party, dismantle terrorist networks, sabotage foreign infrastructure, assassinate an opponent, send reconnaissance drones or position satellites to locate enemy units, etc.
International organizations (over 50 organizations included) play an important role. At the UN, for example, the player can denounce a nation in order to obtain the Security Council’s authorization for a military intervention. The player can also create his or her own organization.
Geopolitical Simulator 5 simulates all the major perils that threaten the planet and produces a comprehensive assessment for each one from the results along with specific graphics. The list of threats is substantial and many of them are interconnected: global warming, the widening of social inequality, the risk of global atomic war, overpopulation, unemployment, atmospheric pollution, terrorism, cybercrime, regional conflicts, food insecurity, world hunger, deforestation, natural disasters (storms, floods, drought, extreme heat...), rising sea levels, ocean acidity, disappearance of animal species, climate refugees, epidemics, endocrine-disrupting chemicals…
Single-player game in multi-country mode allows the player to play multiple countries and/or companies simultaneously
● Game settings: terrorist activities, probabilities of natural disasters, reactivity of the populations, outbreak of war
● Player ranking online and in real time
● Incorporation of your own photos, logos, names to make the game even more realistic
● Interactive tutorial and game help available at all times during the game
● Configuration options with double screen or 4K screen, choice of interface size for optimal viewing, and the option to personalize and reorganize your space.
● Generalized help screens to access detailed information about game elements
● Text and dialog 100% in English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 715reviews | 33% | — | $1.1M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ist ganz geil
entiendo el metodo de ventas pero los precios me parecen muy altos, me parece errado que el juego siempre tenga errores y solo solucionen los problemas de la ultima version del juego dejando obsoleto el juego anterior o plagado de errores ,si su sistema es actualizar los escenarios del juego minimo el juego de salida no tendria que tener errores o si los tienen tendrian que solucinarlos, creo que si hicieran eso el juego tendria mejor aceptacion , hasta podrian poner un sistema mas comodo como el de paradox que el juego base lo actualizan pero las adiciones son dlcs , permitiendo arreglar errores para todos los jugadores y a su vez creando contenido para financiarlos o vender escenarios por años
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est un jeu qui ne fait que de bug, je ne le recommande à personne pourtant il y'a un très gros potentiel c'est simple d'utilisation et de gameplay mais les bug ruine absolument toute l'expérience de jeu
Trop de bug
franchement mediocre les animations sont nuls Le gameplay est fade mais pax historia est mieux faite Les reactions sont trop bizarre tu a 100% satifaction d'un coup -40 sans rien touche clairement le jeu vaut 2e et encore c'est trop cher pour une sombre daub pareil
Jogo trava sozinho, e ainda lançam jogo novo, sem necessidade nenhuma. Não souberam otimizar este jogo, e já querem vender outro? Enfim....
J'adore le jeu, mais les crash aléatoire gâche tout ! Optimisé le jeu !
J'ai passé un bon moment sur Geo Politica et le concept est vraiment sympa. Le jeu est amusant une fois qu'on comprend les mécaniques et il y a de bonnes idées. En revanche, le tutoriel et les explications ne sont pas assez clairs. Au début, on est vite perdu et il faut apprendre beaucoup de choses par soi-même. C'est dommage, car ça risque de décourager certains joueurs. Mon autre gros reproche, c'est le prix. Je le trouve trop élevé par rapport au contenu proposé actuellement. De plus, les temps de chargement sont trop trop trop longs, ce qui casse le rythme du jeu. Malgré ces défauts, j'ai apprécié mon expérience et je recommande le jeu, mais plutôt en promotion ou si les développeurs améliorent les explications, l'optimisation et les temps de chargement.
bof
jeu injouable tellement buggé et instable
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $704.8K | 307 | 48% | $59.99 | |
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| $1.5M | 856 | 62% | $49.99 | |
| $1.1M | 647 | 57% | $49.99 | |
| $1.1M | 1.2K | 10% | $29.99 | |
| $644.1K | 554 | 65% | $29.99 |
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| $1.1M | 2K | 86% | $9.99 | |
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| $1.1M | 1.6K | 75% | $22.99 | |
| $1.1M | 6.3K | 94% | $8.99 | |
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| $1.1M | 3.1K | 92% | $10.19 |