
As a judge of the Revolutionary Tribunal, preside over complicated cases of ordinary citizens, dangerous criminals, and enemies of the revolution in revolutionary Paris. Make judgments, plot political intrigue, and try to not lose your own head!
Modeled estimate, not a reported figure. How we estimate →
Media

About
We. The Revolution is a unique game with a singular art style set in the blood-soaked and paranoid world of the French Revolution, where often you could not tell a friend from an enemy. As a judge of the Revolutionary Tribunal, you will have to trudge through this setting passing sentences, playing a dangerous political game, and doing everything in your power to not to be guillotined as an enemy of revolution. At the end of a day you will also confront your decisions with your family and very often they will see it differently.
The plot of We. The Revolution will put you in morally ambiguous situations in which there are no obvious solutions, and the decisions you made are never unambiguous. The power over human life and death is a heavy burden, responsibility and strength that can affect the fate of the revolution. keep that in mind each time when passing sentence in the courtroom, while assigning tasks to your agents, giving speeches, and weaving political intrigue behind the scenes. Addressed chiefly to players who enjoy to settle moral dilemmas, make complex personal choices, and immerse themselves in the world of sophisticated political intrigue.
Shape history and decide who will live and who will die.
Experience the oppressive atmosphere of the French Revolution as you know it from classic novels of Alexandre Dumas and Joseph Conrad.
Preside dozen of unique and morally ambiguous court cases.
Confront your judgments with your family – your loved ones may often disa-gree with your decisions.
Run your own courtroom – question witnesses, analyze clues and evidence, read reports, and pass sentences.
Make friends and enemies of different rival factions vying for power. Make them your associates or make them disappear!
Engage in a mix of genres, blending case-building with intrigue-crafting and turn-based tactics.
Discover the unusual visual style blending the simplicity of polygons with neoclassical art from the revolutionary era.
We. The Revolution is a symbolic story, loosely based on historical events from the time of the Great Revolution. Experience life in a time of revolutionary upheavals!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我们便会发现这里其实有两个“恐怖统治”:一个在火般的热情下大肆屠杀,另一个则在无情的冷血中杀人无数;一个维持了几个月,另一个则持续了上千年;一个导致上万人罹难,而另一个则使上亿人受死。但我们的战栗常常都是因为那个不太重要的恐怖——即转瞬即逝的恐怖。然而,与受饥饿、寒冷、凌辱、残暴以及心碎折磨一生而死相比,瞬间死于利斧之下又有什么恐怖?与被绑在火刑柱上受生煎慢烤之苦相比,顷刻被雷劈死的痛苦又算什么?我们都曾受过这样的谆谆教诲,要我们对那次的短暂恐怖战战兢兢、心怀悲痛,可一处城市公墓就能容纳那次恐怖中所有死者的灵柩,而那个真正的、更加古老的恐怖所造成的死者,恐怕整个法国也难以埋下。 “正义是有愤怒的,主教先生,并且正义的愤怒是一种进步的因素。没关系,无论世人怎样说,法兰西革命是自从基督出世以来人类向前走得最得力的一步。不全面,当然是的,但是多么卓绝。它揭穿了社会上的一切黑幕。它涤荡了人们的习气,它起了安定、镇静、开化的作用,它曾使文化的洪流广被世界。它是仁慈的。法兰西革命是人类无上的光荣。” 主教不禁嗫嚅:“是吗?九三!” 国民公会代表直从他的椅子上竖立起来,容貌严峻,几乎是悲壮的,尽他瞑目以前的周身气力,大声喊着说:“呀!对!九三!这个字我等了许久了。满天乌云密布了一千五百年。过了十五个世纪之后,乌云散了,而您却要加罪于雷霆。”
10/10 disappointments Act 1 is incredibly interesting to play. I think one of my favourite parts about it is approval from different factions you need to maintain to not get yourself killed. It forces you to make decisions based on "how to not piss off these guys" and it's COOL. You feel terrible doing so, but it is what makes it so realistic and meaningful. Act 2 has annoying bits, but the plot thickens, and it's still good. Then comes act 3 and everything falls down. I'm not exaggerating when I say NOTHING you did matters. Nothing at all. You tried your best to keep good relationship with your family? Jokes on you, your wife hates you by default and in act 3 there is no way to keep good relationship with anyone but your dad. You spared those opponents you could? Yeah it did not matter AT ALL. You're still being told you're a terrible monster who killed everyone on your way, so you might as well do it. Most of act 3 is not about being a judge anymore, it's about leading an army. And it might have been great, the times are crazy after all, but the minigame for the battle sucks. I don't have other words, it just does. And if you choose to rely on your general, you will eventually loose every section. Why? Because this ALSO DID NOT MATTER and you're supposed to loose. The puppetmaster part pissed me off so bad. Why, just why? What for? It wasn't some cool meta fourth wall breaking moment. It was unnecessary, stupid and ruined the atmospehere. Now to the spoiler part. The main villain is [spoiler] your lost brother [/spoiler]. It had potential, it really did, but the final result overshadowed everything. He's simply crazy, there is nothing to sympathise, and when your friends start to leave you for him... it doesn't feel meaningful. If anything, it made me feel like our main character wasn't even so bad after all. And I have to say a few words about Fidel's wife. Is she supposed to be... likeable? Because as a woman myself I was constantly irritated by her attitude. In the beginning, I thought "oh cool, maybe I can change it, I'll be home for dinner, I'll keep all family members happy, it's gonna be nice". Haha. Jokes on me, IT ONLY GETS WORSE. She will ask you to execute a girl because she's a daughter of the man who hurt your family, get upset if you won't do it, and then STILL judge you for using your power. Her moral compass is non-existent for someone who (I suppose) should make you feel guilty for the evil you do. Did I mention it gets worse? Because at the end of act 3, it turns out [spoiler] she was cheating on you this whole time [/spoiler]. Isn't it just lovely? My question is why. Why giving players the illusion of "choices with consequences" if it's not true? Nothing you do plays out at the end. Not a single decision made with "what if" in mind. Sparing people will get you nowhere. Keeping your family happy will get you nowhere. Being a good judge will... get you killed! Even a doomed narrative could've worked out perfectly. Like, we all know how the Revolution ended, so it just made it more interesting to see how the events of the game and your own decisions would work out. The answer is: they won't. And it's not framed neatly in a "it is what it is, it was destined to happen" way. No, it happened because *checks notes* puppet master was playing dolls oh and The Villain was also scheming to bring Napoleon because he knew for sure he will be a monster. Even his stupid vendetta on your family means. Nothing. This is ridiculous to write, yet the devs read it in a script and decided to go on with it. What a mess.
看到最近很多差评都集中于批评游戏中的汉化字体大小问题,游完以后发现的确很影响体验。所有事件描述、教学内容和第三章兵棋部分的战术介绍都是小到无法看清的字体,即使我截图以后放大也会变得模糊而难以辨认,许多事件的描述和教学内容都需要自己摸索和猜测,还不如去玩英文版。 然而,如果你像我一样克服了语言和文本的困难,成功玩到了第二章及更之后,你才会发现自己差点就错过了一坨大的。这个游戏的第一章用法国大革命的背景、立体主义的艺术风格、有趣的玩法把人骗进来,尽管不合史实的部分初见端倪,但当我们可以亲手处死路易十六体验历史名场景时也容易忽略不计。到了第二章,刻板印象脸谱化的历史人物、毫无自由度可言的线性剧情以及完全平行世界的架空历史,让人开始怀疑这是不是用ChatGPT写的网飞落选电视剧剧本强行移植到法国大革命背景。 到了第三章,更是重量级。本来一个有趣、少见而吸引人的时代背景变得不再重要,整个主线收束到了架空主角的家族恩怨情仇,不知道从哪跑出来个宇智波鼬带着火星大军在巴黎进行大爱人活动。听说制作组是波兰人,我记得法国大革命及之后拿破仑时期对波兰有很多帮助,也有许多波兰人流亡到法国,你们怎么恩将仇报呢?我非常支持法国人也做个游戏讲华沙起义,然后让家庭伦理肥皂剧中走出的三流反派德国军官在华沙大爱人,这才能消解我对第三章那吃了屎一样的感受。 这个游戏的第一章,满分10分我可以给7到8分,瑕不掩瑜。 这个游戏的第二章,满分10分我最多可以给6分,还算能玩。 这个游戏的第三章,我和陪审团会一致同意判处制作组死刑,立即执行。
本庭及陪审团因制作组的反革命罪行,判处其死刑,立即执行。
不是啊,这游戏挺好玩的,但是特么的字大小是认真的嘛?后面案件判决全特么靠猜啊,字都看不清,那么小,我特么还要拿放大镜看嘛?2月8号上的中文翻译,大小改一下要4个月还改不好嘛。既然上架了,就要对新买的玩家负责啊,不然就别卖。你这是让我们因为字体革命你们嘛
我擦。新闻界面的字体是人做的啊,看都看不见,也没法调大,早知道不买了,一个文字游戏看不见字
这游戏的中文、日文文本有严重bug,当遇见大段文字的时候文本框不会自动换行,建议制作组赶紧修复这个bug,真的非常让人恼火。而且游戏中的中文翻译也有非常严重的驴唇不对马嘴的问题,比如演说中的态度,你根本看不懂什么附加、漫不经心、强硬之类的翻译。建议找个正经的中国人来翻译。作为一个对法国大革命以及罗伯斯庇尔很感兴趣的人,我很喜欢这款游戏,不希望因为翻译问题毁掉我的游戏体验。 The Chinese and Japanese texts in this game have severe bugs, where the text box fails to auto-wrap when encountering large paragraphs. The development team should urgently fix this issue—it's truly extremely frustrating. Additionally, the Chinese translations in the game suffer from major inconsistencies, such as the tone of speeches, where terms like "附加的" (additional), "漫不经心" (indifferent), and "强硬" (firm) are completely incomprehensible. A professional translator should be hired. As someone deeply interested in the French Revolution and Robespierre, I genuinely enjoy this game and don’t want poor translations to ruin my gaming experience.
满天乌云密布了一千五百年。过了十五世纪后,乌云散了。而您却要加罪与雷霆!
发售至今字体问题还是没有得到解决,厂商推出多语言就只是打算圈一波钱吗?
Ну знаете, все уже высказали эту проблему, так что особо много распинатсья не буду. Морали в игре нет а все решения ни на что по итогу не влияют, а сюжет это фанфик про французскую революцию о котором никто не просил. Как то так
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, Polish, French, Russian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| THE HOUSE OF THE DEAD: Remake | $1.4M | 2.9K | 68% | $24.99 |
| Slitterhead | $1.4M | 1.2K | 78% | $49.99 |
| Touhou: Lost Branch of Legend | $1.4M | 2.1K | 93% | $29.99 |
| MotoGP™22 | $1.4M | 1.6K | 81% | $29.99 |
| Evil Genius | $1.4M | 3.6K | 93% | $9.99 |
| Sunderfolk | $1.4M | 2.2K | 90% | $24.99 |