
The latest edition of the ultrarealistic world simulator where you play as the Head of State or as the opposition! New Additions: dive deeper into the war in the Ukraine with artillery, trenches, mines, troop morale, etc; detailed immigration management; the justice system; and children.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain*, Simplified Chinese, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
P&R23 is a very funny game, I put around 429 hours into 2022, and recently upgraded to the 2023 version [the year is 2026 while I write this]. If you go to the subreddit its all people complaining about the bugs and dev team, and on the steam reviews its the same thing, but all of the negative reviews of this game have one thing in common: *You all have over 100 hours playing the game (some have over 2000 hours)* This is hands down the best geopolitical simulator that exists available to the public.(unfortunately). -It has many bugs, and crashes a bit, the more you add to the game of build or annex or change, the more likely a crash. -inflation and growth are bugged pretty bad. -the game can be laggy depending on the year, the settings, your machines capabilities, mods, and current conflicts. -the G&S DLC is pretty much a requirement to counter the bugginess -the game is considered expensive in the gaming industry. -the modding tool (it is a DLC) does not fully work, is lacking alot of capabilities, and mods often do not work at all, or are more susceptible to crashes. One of the main critiques of the game is that an updated version comes out every year with added features and mostly the same problems for the same price of $50USD (NOT INCLUDING DLC). People won't recommend it but have 2000+ hours in the game, so make of that what you will... I personally DO recommend this game to people who are looking for a geopolitical simulator based off current events and regions in the real world we live in. This is currently the most stable version of the game to my knowledge, the game has a steep learning curve, and it will crash often or at times just break and end your run. But I love this game so much and am going to totally put another 500 hours easy into it, unless my $70 and positive review encourages the developer team to put together a better version in the future. Thanks Eversim love the game. (The do not have to make games for you, but they continue to do it so I am grateful.) Do research on the game if you are interested.
Bad game, too difficult, bad tutorial confusing
Eigentlich ein sehr cooles Spiel, aber leider stürzt bei mir immer das Spiel ab, wenn ich ein Land außerhalb von dem Kontinrnt, auf dem ich gestartet bin angreife
Game literally refuses to save, so in other words, the game is unplayable
♥♥♥♥ this stupid game
Super unstable game. Tends to crash 6-12 months into a save file along with the numerous bugs that make those 6-12 months unplayable.
mega spiel anfangs etwas kompliezirt aber mann kommt sehr schnell rein
Ce jeu est à la base extrêmement intéressant, avec beaucoup de possibilités tant en politique intérieure qu'extérieure. Après plusieurs centaines d'heures de jeu sur différentes version, le constat reste cependant le même depuis des années : GPS est complètement instable et peut crash d'une minute à l'autre. Aucun effort n'est fait pour essayer de stabiliser. C'est sympa d'ajouter des mises à jour par année, mais commencez par proposer une version stable du jeu. En l'état actuel il ne vaut clairement pas 50 euros.
wenn mann politik mag dann geil
asalak bir firma tarafından yapılmış alternatifsiz jeopolitik simülasyon
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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