
Embark on an 8-bit style JRPG quest to save Earth. Battle in unique party-based combat mixing real-time action and strategic commands. Join Gio and a team of lively characters as they unearth bizarre global events, forgotten legends, and battle mythical foes to unveil the secrets of Geo Mythica.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A charming RPG with a lot of combat depth, exploration and EarthBound vibes!
Good game.
If anyone likes old school games this is one you must try for sure!
My final game of 2025, and a great way to end the year. Geo Mythica is a nerdy, geography loving throwback to the Saturday morning cartoons of yesteryear. The story follows Gio, an always-positive high school football player, as he gets mixed up in a global conspiracy with the megacorporation Sur Nova, and these strange glowing shards that seem to give people power... at a cost. Along the way, he meets a variety of people and other companions from around the world to help overcome this threat to humanity. Everything about the characters, stories, and reconstruction of the Earth is just so earnest. It's not some super deep narrative that'll blow your mind with its philosophy, but it's a darn good time that'll make you smile. The little edutainment touches here and there are delightful. You have to learn the appropriate languages in the appropriate cities, and you'll need to convert your money to the right currency type. These aren't that big of barriers, but they're opportunities to learn just a little bit more about the location. There's various geography quizzes, and one section even teaches you a bit of basic boolean logic. It's never a major focus or hindrance, though. I'd say it's mostly a window dressing that furthers the Saturday morning cartoon vibes, though you may pick a thing or two up. Combat plays out as a throwback action JRPG. I think Seiken Densetsu 3 is the most comparable game I can think of. You could also look at it as a NES version of the FF7 remake games. You move and attack like a top down brawler, but you have the ability to issue commands for yourself and party members via a menu system that pauses the game. It works out quite well. There's a good amount to think about too: you have aggro to manage, charged up attacks to interrupt, and weaknesses to target. I had a lot of fun with the combat, and I think it hit a good level of depth for the 10-15 hour runtime. I think that covers everything I really wanted to say about the game. It's criminally overlooked for how cool and unique of a game it is. I'd definitely recommend giving it a shot if you're at all interested!
Honestly I would consider the creator of this game.......a genius, and a lover of games. As I played through Geo Mythica, I caught most references, most mentions of love for a game that brought joy to me as a child. Illusion of Gaia, Secret of Mana, Chrono Trigger, and even Final Fantasy 12, which this game reminds me the most of. If you are a fan of action games that demand a knowledge of turn-based strategy, I implore you to play this game. There are so many beautiful touches. The world map models our own, of Earth. Sure it's silly to walk to seconds from California to New Orleans, but what does it matter? The joy of games is that it shows us the fantasy of saving our world, these days full of so much turmoil. So many little touches born from a lover of games. Learn languages so you can speak to NPCS in foreign destinations. Explore towns around the world, and even learn small lore snippets about cultures around our world. Its so beautifully retro, but I'm a believer that art takes many forms, and this is one of them. He included a developer commentary for EVERY SINGLE ROOM that shows how he felt about every decision he made in this game. This is a labor of love and you will not go wrong experiencing this game for such an affordable price. What else can I say? Nobody else in the NES era could come up with this kind of game, and man would it have been so successful if it was made back then. This being my first review on STEAM, I apologize if it doesnt get my point across, but man......if you love RPGS, you should play this. The quality of life options take completely away most frustrations of RPGS. Freely swap your spells between party members like materia in FF7. Command your party members in the heat of the action at any time, placing their abilities on hotkeys that you can choose. Freely swap talent points and party members as you please. Even thought the game gets hard at times, I was never frustrated as I could determine the correct strategy in a failed battle and then switch my tactics to win on round 2. Honestly, I love indie games.... labors of love you cannot find anywhere else. If you are any kind of lover of RPGS or RETRO, I heavily reccomend Geo Mythica.
This is a great game. Reminiscent of older titles like Secret of Mana for SNES in terms combat engine, but with a more charming and meaningful story.
Awesome game!
I've finished up the first continent and have basically done all I realistically could at this point, so I feel like I have a good understanding of the gameplay loop. I have absolutely fallen in love with this. The story itself is a fun fairly modern sci-fi take on a globe spanning adventure and has a sort of upbeat "let's go on an adventure!" feel that I dig. I've enjoyed the characters and overall presentation thus far and certainly feel the incentive to keep plugging away at this. The way combat works is in real-time, but you can pause it to issue commands to your party members. You can "set it and forget it" and just have them all attack the enemy your fighting at once, or disperse to different enemies, or to wait for your input before doing anything. I like to have my team either in assist mode or waiting for my orders by default, the auto attack I only use if I'm rerunning an area to do a little grinding (though the way this game is structured I'd say you can probably get by without it or without much of it). Gio's analyze ability gives you a lot of useful information about individual enemies and even suggestions on strategies to use against them, it's helpful as a starting point, but you can definitely blend in a lot of your own strategies with it to make things easier. Something this game does that I feel is uncommon in the genre is lets you, no matter where you are, rearrange the skill points of your units however you want, so sometimes I'll make my characters skills super magic focused or support oriented and other times i'll just focus on simple things like damage. Being able to constantly rebuild your characters on the fly is a great touch I really enjoy. This combat system is excellent and one of the strongest points of the game IMO. There are a number of cat merchants spread throughout the world that you can trade the "monster dust" you get for items and whatever the local currency is. So a typical example of the gameplay loop is something like this: A) You find a new town or city and explore it. B) You discover the problems people have there and go off to the dungeon or wherever you need to. C) You fight and defeat a bunch of enemies, maybe a boss. D) You exchange with the merchant cat for local currency or items. E) Repeat the above Generally that's the loop, pretty classic RPG stuff, though from time-to-time their may be a cat merchant in a dungeon. For completionist the game is really helpful. The Atlas marks off everything you need to fully "complete" exploration of a city and there are at least two characters that reward you for doing this sort of thing from what I've played so far. Overall I think the gameplay loop is really fun. Graphically and musically I feel like this comes off as a high end NES game which I think is probably what the devs were going for. The soundtrack really is quite good, but I''m definitely here more for the story and gameplay. Ultimately I feel like, after the first 6 hours or so, this game is pacing to be one of my favorite classic style RPG's of all time. It's very impressive in many ways, particularly its robust combat system. Easy recommendation for anyone who likes the genre.
A charming rpg with lots of mechanical depth, an incredibly endearing protagonist, and boatloads of world trivia and geography fun.
Charming. Nostalgic. Feels a little like Earthbound, but more like an NES Illusion of Gaia or Terranigma. I love it, and it's clearly a labor of love, but I don't know how anyone who doesn't have nostalgia for RPGs from 30 years ago will feel about it. It plays and feels so differently from anything modern. Fortunately there's a demo for you to try, and I recommend doing so.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 花园魔三国2 -The Sacrificial Girl of the Fantasy 3 Kingdoms 2- | $21.3K | 79 | 89% | $12.99 |
| BASEBALL STARS 2 | $21.3K | 117 | 76% | $7.99 |
| The Allure Of Wanton Cove | $21.3K | 111 | 77% | $9.99 |
| Blueblood Arena | $21.3K | 92 | 97% | $8.99 |
| Unending Galaxy | $21.3K | 125 | 62% | $4.99 |
| Labyrinth Simulator | $21.3K | 125 | 53% | $4.99 |