
A puzzler about sliding penguins and walruses. Pick up items to push, pull, bounce, swap, stop, steal, or explode. Uncover surprising twists hidden in a world of puzzles inside puzzles inside puzzles.
Modeled estimate, not a reported figure. How we estimate →
About
Slide animals to save baby penguins and escape with walruses. Change the rules with simple items like a hammer, a spring, or a magnet. Discover emergent uses of these tools, and how they interact with other mechanics. Explore an open world of nested puzzles by gaining new capabilities and knowledge.
Puzzles are designed to showcase with a "simple, but difficult" philosophy, with each puzzle bringing a new idea. They're carefully designed to be instructive, tight, and deducible.
Penguins, walruses, and fish! Each introduces opposing win criteria.
Rapidly expanding set of mechanics and interactions.
Over 300 diverse, hand-crafted levels. No filler!
An interconnected network of puzzles with item-based progression and metagame twists.
Journal for tracking mechanics, which also lists entries needed for the current puzzle.
A tiered hint system that teaches a deduction-based approach.
16 biomes distinguishing areas and mechanics, with original music.
Puzzle editor with Steam Workshop support for sharing custom levelpacks.
No time-sensitive inputs, with undo and redo binds that work through resets.
Use a controller, keyboard, or mouse with customizable binds. (Note: Puzzle editor requires a mouse.)
Colorblind friendly with customizable colors.
Most puzzles are optional for progression, and a setting makes any puzzle skippable.
Warp navigation system for quickly returning to anywhere you've been.
Solutions, [redacted], and [redacted] are saved, so meta goals don't require any repeat work.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这游戏玩起来竟然有种数独的推理美感——这多亏提示系统锻炼出来的思维。谜题可读性极强的同时,还有意识地埋下了大量的钩子,让玩家对后期谜题兴趣浓厚,幸亏有日志提示有些关卡没有道具是到不了的,这大大缓解了焦虑。单个关卡难度并不算低,但是整体的体验难度曲线很丝滑,这似乎归功于海量的规则机制,形成了一种明明每关都很难,但是尤里卡却源源不断的心流体验。 这并非妙手偶得之的作品,这是纯粹的老炮用高级的品味和超强的节奏把控,补充细致入微地提示系统,做出来的工程杰作。为制作者致以最高的敬意
好玩,不过虽然文字信息不是很重要,但是还是要说如果有中文就好了
Gentoo Rescue starts off pretty simple, but as you play, it adds more and more mechanics until the levels doesn't even seem possible. Although, you learn along the way and puzzles that seemed impossible become satisfying solves. The interactions between items is surprisingly deep and there's a lot of ability for good puzzle moments. The game is very difficult, but if you're stuck on a level, the hints can help you or you can just go to a different level. The potential for meta puzzles is also crazy because of the rainbow portals. Overall it is a very difficult, but very well-made puzzle game.
I stayed away from this one for a while because I had never had a good experience with a sliding-ice type puzzle before. Needless to say, this takes sliding ice puzzles and makes them actually very good. Excellent stuff.
pog game
My favorite game of 2025. A lot of challenging hard puzzles. I like that theres a hint system that you can use if you don't want your brain to explose sometimes. Also a nice touch is that you can use only keyboard or only mouse if you feel like playing one-handed. You can tell a lot of thought and passion was put into this project. And all that from one guy? Superb game - 9.5/10
I hesitated to buy this game because I am emotionally tired of playing Sokobans, and i didn't vibe with the art (a mix of simple and cute that made it feel somewhat off at first glance). I am very happy to report that both hesitations were largely unwarranted, and Gentoo Rescue is an amazing rule discovery game that has me glued to the screen. The puzzle gameplay does start off as legally distinct sokoban, but it has so many interacting mechanics that by the second world you are already exploring a new genre. While the art might not be a selling point for some, as it wasn't for me, I think it is quite perfect for the game. It leads to very clear instructions and relatively quick understanding of the elements available, while having a sort of analog vibe that gives it a lot of charm. Also, penguins. Seals too.
好玩
天才的游戏设计和天才的提示系统,完美的游戏
非常好玩
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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