
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good, very good. Would recommend.
From the first time I saw something about this game, I fell in love with the idea: a vast post-apocalyptic world with machines of varying sizes and strategies to face stealthily or with a lot of action. It's really fun at the beginning, but it gets repetitive after a few hours. I'll say that where greed reigns, laziness also prevails. When I only had the base game, online players appeared in multiplayer, but after buying some DLCs, nobody appears for me, even if they are from the same country and region. They left the daily events bugged and didn't come back to fix them; those lazy people.
great just great !!!!!!!
Guerrilla warfare simulator for when them clankers try to take over, 10/10, would wage Guerrilla war again
I adore Generation Zero from the bottom of my heart, while I've only recently purchased it on steam, I have a little over 280 hours on the console edition and have been playing it pretty much since launch. I have sunk so much time into this game and the community surrounding it and I could never regret it. Though, I'd be remiss to say that it disappoints me in many ways. While at first it was rather buggy to the point of being unplayable at times, in its current state I'd argue it's not a relevant issue to discuss here. My main issues come from the mishandling of updates. To preface, this game's atmosphere, sound design, and worldbuilding is stunning and the main draw for me, especially the gorgeous machine designs. The story is such an interesting idea, and I would say the main story and DLC both handle it very well, and leave just the right amount of mystery. However my opinion is that the game began to lose its identity after the two tutorial characters were introduced. The lack of NPC's in the entire main story, up to the DLC's in fact, was so intriguing, and the hints of story left behind always created the impression that you'd "just missed" whoever was there. But with the introduction of two new characters who provide minimal insight and only stretch out the early game was a poor choice, and really broke some of the charm of the early game for me. Despite this, thankfully these two would leave you alone once you left the starting archipelago. I may be biased here, but I adore the main story from this point, and even the two story DLC's are just superb. On a side note, I must say there are other issues with this game before buying, but for me they don't detract from the experience, and I'm only covering my personal gripes. Finally, the "conclusion" to the story was a contradicting mess that completely missed by a mile, and I say that because it could have been great, if the developers decided not to rush out an empty, unfinished and incohesive final series of missions that completely soured the original ending (which I believed was beautifully done). The final missions was obviously unfished, with plot points that ruined pre-established story beats, and a final "battle" that resulted in juxtaposing ending that made little sense in regard to anything we've seen the "big bad" attempt up until this point. The teased and hinted Soviet plot line was lazily tied in and left unresolved, the nature of FINX was completely altered to allow for a unneeded and quite frankly pathetic crescendo. While I could rant about the butchering of the amazing fictional world that has been crafted, I will never forget the original spark this game had, and to be honest, much of that still lies in there. The sound is still amazing, animations jaw dropping, atmosphere still top notch, machines still amazing fun to fight and even just observe, and the story is still good if you just ignore the final island. In conclusion, banging game, machines are cool, story lovely until its not, love it to bits, will definitely play another 300 hours. Would recommend to anyone, cheers if you actually read all that jabber.
fun
Mid - Late game is very repetitive and youll probably get bored eventually but its alot of fun anyway. Game is also very pretty, it kinda feels like TheHunter CoTW and Sir, you are bing hunted in the early game before you get good gear and more perks but after that its kinda like the Nemesis system from the Shadow or Mordor games but not that indepth where you kill weaker machines to make certain other machines stronger which you klill to get better loot then repeat. the Lore is pretty cool but the main story is very lackluster mostly being told through audio recordings and collectables you pickup while clearing random POIs as there are no NPCs in this game. As well, although they are cheap a large amount of content from this game is locked behind DLCs inclding over half of the weapons in the game not being obtainable untill after the checkbox has been ticked that you own the DLC and even then they are moslty just reskinned versions of guns from the base game with slight stat adjustments. otherwise i definitly would still reccomend it if you want to try it, get it while its really cheap like as im writing this its 7 AUD and if you have 3 other friend to play it with its pretty fun.
This game had potential for me at first beginning but when I was about to give this chance multiple times then always this experience has been very disappointing as for beginning when you land onto island and the whole play though with friends or without in single-player. I can't recommend this game because you'll be very disoriented at first time and story has serious surgery when comes to details around, you may buy this game if you're interested but don't expect much from it because you'll get very disappointed.
555
I would only suggest buying this game at a steep discount, and wouldn't waste your money on the DLC at all. While initially entertaining, it quickly becomes stale with the same encounter loops. Also, the enemy AI is janky as all get out. There have been a number of times I've taken out huge heavy weapon wielding bots by simply hiding in a cloth tent and firing from inside the doorway.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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