
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Play as one of four distinct heroes in an intense monster filled dungeon brawler with a combination of both uniquely built and randomly generated levels to explore. Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Classic dungeon crawling action is melded with innovative new features for the ultimate Gauntlet challenge.
Explore on your own if you dare or play with friends in 4-player same-screen and online co-op. Your friends can become foes as you compete to see who can claim the most kills and the most gold.
Gauntlet’s four classic characters: Warrior, Valkyrie, Elf, and Wizard return but with more distinctive play styles and their own unique skills.
Players can scour the dungeons for gold and loot to unlock mystical Relics that grant the holder deadly new abilities. But beware – if used incorrectly they can be detrimental to your party’s health!
Fiendish traps, monstrous hordes, epic bosses and even your own friends will cause you to die in confounding and extraordinary ways.
“An idealized reboot of the series – immediately familiar yet totally fresh.” – Digital Trends
“You haven’t needed food this badly since the 1980’s” – Gamespot
“Just the way fans would want it” - Destructoid
"Fans of the classic 80s game have nothing to worry about." - PrimaGames
"This classic quarter-muncher consumed a lot of my own money during summers as a kid, so it's nice to see the fantasy gameplay live on this latest incarnation." - Fortune
"With its simple, streamlined controls and the compatibility with SteamOS, 'Gauntlet' is clearly nostalgic for the living room-centric gaming of the early 90s. And it succeeds." - Tom's Guide
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.3Kreviews | 82% | — | $4.9M |
| $2.99−85% | 159ratings | 68% | #68 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Friendship, Betrayal, and Gold [/b] The story is simple: you're in a dungeon, there’s treasure, and a ridiculous number of enemies who’d like to turn you into dungeon décor. Why are you here? Does it matter? You're here to smash things, and smash you shall. You and up to three friends will hack, slash, and spellcast your way through hordes of enemies, all while pretending you’re a team. The shared screen and chaotic battles make for memorable moments, whether you're saving each other from certain doom or "accidentally" grabbing the last healing item. Friendships will be tested, gold will be fought over, and someone will inevitably trigger a trap just to see what happens. By the end of the session, you’ll either have bonded over shared triumphs or be drafting a list of reasons to never play with those people again. The game’s art style strikes a balance between modern polish and retro aesthetics. The environments are dark and moody, with plenty of hidden secrets and ominous corners to explore. Each dungeon feels alive with traps, treasure, and terrifying hordes. Gauntlet is chaotic, competitive, and fun, if your friendships can survive it. Whether you’re hoarding gold or "accidentally" eating someone else’s food, it’s a wild ride you won’t forget. Perfect for those who want to slay monsters and relationships at the same time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 3.2K | 81% | $20.99 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 25.5K | 80% | $7.49 | |
| $4.9M | 4.9K | 81% | $49.99 | |
| $4.9M | 22.7K | 90% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $157.8K | 6.5K | 58% | $1.49 | |
| $3.1M | 6.5K | 86% | $19.99 | |
| $1.7M | 6.5K | 89% | $9.99 | |
| $1.6M | 4.5K | 27% | $14.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $802.8K | 2K | 81% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Italian*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great co-op
Muy buen juego para jugar con amigos, en especial si les gusta calabozos y dragones.
Just found out one of my favorite series DIDN'T die a horrible death with Seven Sorrows If this is the actual final Gauntlet, at least it's the best one ever made
Juego entretenido si juegas con amigos...
A fun classic.
This game is garbage in my opinion. The easy difficulty isn't Really easy at all. if you've come from Gauntlet legends or Gauntlet Dark legacy, you might be used to having health to spare. but no. not this time! I didn't make it through the first level without dying.
Surprisingly fairly active playerbase still. Multiplayer is drop-in/drop-out and it doesn't seem to take long to find a game, at least for campaign. There's only quick matchmaking and no server lobby but I haven't experienced latency issues so far. Campaign appears to be one-shot (i.e., if you're all dead with no revive tokens, the game ends) but you keep your character progression. The gameplay is fairly simple but pretty fun. Some weapon/relic variations for each character that offer a different set of skills and there's also some customizations. They do feel steeply priced especially since gold isn't even shared between players so you'll have to grind a bit to get other options. I do wish the mana accumulation/ultimate skill availability worked differently. Right now, you can only get mana from potions around the map which you'll find to be scarce. There's also no way to revive your teammates manually, dead players have to use revive tokens and additional tokens can only be acquired by killing a number of enemies.
10 de 10
Good game overall, just simple fast fun, but death really ruins the levels he is on. Basically changes from a 9/10 game to a 2/10 game instantly. It should either be removed or be optional.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.