
Master a collection of 46 challenging minigames, including parodies of famous games! Each game lasts just seconds, so act fast!
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Languages: English
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Reviews
[h1]Introduction[/h1] [b]Game Soup[/b] is a collection of micro-games, each played for 5 seconds only. It offers multiple game modes, some of which need to be unlocked. The first one’s available is the mode where you play 24 randomly chosen games and a boss fight mini game. After beating it you will unlock more difficult version of the same mode and a marathon mode, that allows you to play all of the 46 games in random order. [h1]Pros & Cons[/h1] [b]Pros:[/b] + Great variety of microgames + Multiple game modes and achievements add to replay ability + Unique memorable style [b]Cons:[/b] - Some games feel way harder than others - Very short, it takes around 20 minutes to beat standard mode [h1]Story[/h1] Image you’re at a restaurant, but instead of food they bring you games of different genres. That’s it, there isn’t any story whatsoever. It’s all about the gameplay. [h1]Gameplay[/h1] There are 46 micro-games in total, they differ in gameplay, but they can be easily divided into four groups. Firstly, games based on reflexes and speed, that require you to press the right button at the right moment. Secondly, the ones based on memory or reading speed, where you must choose a correct option from the list. Thirdly, the ones where you have to mash the button very fast. The last, but actually the best, the ones where control the character and must complete a level taken from the classics like Space Invaders, Pong or Mario. While it may not sound like much, the variety is actually good, you don’t see the same game too often and you see it often enough to get good at it. Some games also have a random element and a difficulty scale, so each playthrough is a bit different and depends on the mode you’re playing. It is also important for the microgames to be easily recognizable, so that you won’t waste much time figuring out what to do and I think [b]Game Soup[/b] manages it just fine. You will certainly fail a couple of runs on the first playthrough, but after that you’ll just get better and better at each game. However, when playing on harder difficulties it becomes obvious that not all of the games are balanced evenly, some of them are much harder than others. For example, the Space Invaders on high difficulty feels unbeatable to me, while the Pong one doesn’t cause me any troubles at all. [h1]Graphics & Audio[/h1] While the graphics look humble and animations are lacking, the game certainly has its’ style. Every micro-game features its’ own character and contains references to the games, it was inspired by. The big number of references doesn’t seem like plagiarism or an attempt to take advantage of your nostalgia, because it actually helps with figuring out game’s objective. What’s also great, is that each level has a unique music theme. Not only does it help the soundtrack from going stale and boring, it also serves the same purpose as the visual references. It feels like a lot of thought was put into every aspect of the game. [h1]Performance[/h1] Specs: Intel Core i5-7300HQ, 12GB RAM, NVIDIA GTX 1050 4GB. Running at steady 60 FPS, no technical issues of any kind. [h1]Conclusion[/h1] It's a well-made game with a lot of thought put into every aspect. While short, it's more than enough for the price. It is also the best PC alternative to [b]Nintendo’s WarioWare[/b], so if you’re thinking about joining their club, you might want to check out less expensive version that does almost the same thing. If you’re looking for a time-killer or like trying out different types of games, then this might be what you’re looking for.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game to kill a few minutes, good price.
É um jogo estilo WarioWare bem curtinho, mas é bem divertido pra passar um tempo. Dá pra jogar esse jogo repetidas vezes sem você se cansar. Recomendo darem uma chance a esse jogo.
Pretty fun mix of many, many mini-games which only take a few seconds to play, leading to a cool boss battle. There's probably a bunch of trademark infringements here so don't tell Nintendo/Sega, etc. https://www.youtube.com/watch?v=qax-IN_W2h4
There are small critiques I could offer. I'm not sure it was wise to have minigames where you have to hold spacebar saddled next to games where you ought to press something as soon as possible. The variety of games is low. But this is a very nice piece from a game dev I feel so affectionately for. Their 'dork humor' really carries the thing, and it's sold at an excellently low price. The game takes less than 20 minutes to beat (maybe around one stage of a similar game series such as Warioware) but the 'awesome per minute' is very high. Come on, it's the price of a coffee on sale!
It sucks because this is very close to being a good spiritual clone of warioware, it just has a couple things that make it a way more aggravating experience. First off the game is really bad at communicating the basic controls, I had to look through reviews because I couldn't believe no one else had this problem, someone did and I read their valid critique then I watched the devs response that they "cant ruin the flow" by explaining the controls for every game. That's not the problem, the problem is it is unclear from the start what the basic controls are. If I boot up warioware I know "oh this uses d pad and a+b buttons" I'm pretty sure that game even tells you that even though there's way less available buttons and you could've just assumed. Here you just work out eventually that WASD and mouse are your controls. Game Soup does go out of its way at one point to explain controls to explain in the boss segment that you need to hold down mouse and not click and it doesn't interrupt anything so idk why they couldn't just do a similar thing at the start and say "the controls are WASD and mouse click". Some of the minigames are great, quite a few really communicate poorly to the player, I would bet for a fact nobody beat the dragon inventory minigame on their first two or three tries. For example with the marriage minigame that minigame could easily have been click to increase the height, I feel like if you played that minigame and the nosepicking one from warioware back to back you would get a good idea of how much less of a good job this game does at communicating through game design what you're expected to do. The minigame that annoyed me the most is the final fantasy esque level up one where the instructions just say level up in the center of the screen so I see that and I go "ok I guess ill pick the one with the highest values because those would be the closest to leveling up" only after failing do I realize "oh it told me to pick one at the top, idk why it would expect me to look at the top of the screen immediately after giving instructions in the center" I feel like even if the instruction was changed to something like pick the right magic that would've been better. Another minigame that was really annoying, the minecraft dig one has a red outline underneath your character at the start which I thought communicated that you could dig left or right if you dug down and you could just move the red outline with your mouse to do that because otherwise why have a red outline there if you could only dig down, you can see the screenshot on the store page it's not like you're gonna get confused if something's directly below your character or not. Also, this is kind of a nitpick but there is a flow to restarting with other warioware type minigame collections that isn't here and it completely kills the mood. When I would want to restart the entire game after failing the first or second minigame it would take way too long to load the soup intermission to then load into the minigame.
Such a good game. A pc version of WarioWare <3
This is wario ware, but with way more of a focus on referencing other games and being just a bit too long and lacking a story that I could fine. It was definitely fun, but not something I have ever felt the need to come back to after beating most of the mini games. 6.5/10
I mean, you can't really give this game a bad review for such a low price. It definitely has it's flaws, pretty basic games and gets old quick. But you're still gonna get your moneys worth, pretty fun for a little while.
man this was way too short, i beat the game and i could play it for like an hour still and then refund it (and i had to start over like 3 times), which i think a lot of people might be doing, I won't, cause i think they did a pretty good job, worth trying out if you like WarioWare, but definitely get it on a sale
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