
Death and destruction came into Doodland. This happy and joyful land is going to change. You play as one of Doodlers, a peaceful inhabitant of happy doodle world, attacked by a merciless monster. There are only two options: run as fast as you can or die.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Забув коли і навіщо це купив і от із здивуванням побачив цю гру у себе. Власне це не вперше, але реакція незмінна: здивування та радість! Ну що ж, мальовка дуже весела та оригінальна і має певні шизо-елементи. Ну все як я люблю! Думаю, зайду на пару хвилин, нароблю веселих скрінів, але, ну ні хріна собі, це виявився хардкорний платформер! Вже на першому рівні довелося помирати багато разів, а далі стало ще важче! І вас така доля очікує, якщо спробуєте цю гру. [list] [*]Графіка класна, кумедна, наче живі малюнки в зошиті. [*]Звуки та музика нормальні, не дратують, а іноді навіть смішать. [*]Геймплей класичний і хардкорний. Тут не вийде пробігти на халяву. [*]Із недоліків - відсутність хмарних зберігань. [/list] Можна в принципі рекомендувати шанувальникам жанру, які зможуть пройти повністю і написати огляд більш детальний.
kontrolleri alışabilirseniz acayip eğlenceli olabilir, 2d arcade platform oyunu çizimleri güzel ve komiik
Мне нужные новые нервы..)
Fun game Escape Doodland 7/10 Heisen
Nice
Escape Doodland has a cool artstyle, controls well and is a heck of a lot of fun!
I love this game - it's beautiful, it's fun, it's unique. But it is broken as much. I just completed all levels, so I think I can talk about its flaws: 1. Game is very hard. I get it, some games are hard and I love challenges. But it is very hard from the very first level and imagine just how hard it gets. If it was just difficulty, I wouldn't mind much, but hard and broken game? It's torture at some point. 2. Mechanics are broken and developer abandoned the game. They were active - as per some discussions talking about them taking their time to release statement for Steam Deck few years ago, but they never updated game mechanics or fixed bugs. For example: 2.1. Player can get stuck on lots of places throughout all levels. Almost every level has a place your character can get stuck for no reason. 2.2. Game has a monster that constantly chases you. Mechanics include freezing enemy and other power-ups. But sometimes - even if you're super quick to take action - enemy will glitch and catch up to you instantly in half-screen distance (it's not supposed to be that far out ever). 2.3. Last level is especially frustrating. It has another enemy throwing boxes and dynamite at you and you constantly get stuck under the boxes, while unable to escape from the explosions. Glitch mentioned above makes it almost impossible to escape, your only chance is that you get lucky. 2.4. Achievements are broken. Some of them don't unlock and some of them are impossible to achieve to start with - as I said, developer dropped the game and made achievements without implemented mechanics. This game has mostly positive reviews and I wouldn't start playing it if I knew it was broken. It did look great at first, but more you play, more you realize how broken it is. I wish people stopped giving positive reviews without playing the game thoroughly.
Escape Doodland is yet another of several hundred, if not thousands of garbage low effort endless runners plaguing Steam. It's a handheld (Nintendo Switch)/console game that's also been put on Steam as a bit of an afterthought, as it's very much designed for the handheld/console gaming audience. Like all endless/autorunners, you're moving and you can't stop. All you can do is avoid the obstacles/jump across the platforms coming at you in this incredibly shallow shovelware game. Sure, on one hand you might really like the clutzy "doodle" art, or you might see it as more an attempt to push a lazy and valueless game format with as little effort being put into the visuals as went into the gameplay design. Remember... gaming is a visual medium. And gamers spend thousands of dollars on high end rigs so they can enjoy cutting edge 3D visuals. So what are we supposed to say when we get this amateur hand drawn Nintendo Switch shovelware instead? Yeah. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The artwork here is terrible, it's all just amateurish "My First Wacom Tablet" style drawings used instead professional looking game assets. It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent, regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. Because this is designed for handheld/portable gaming appliances, it carries a number of deliberate design deficiencies. Compromises were made to cater to the low power handheld gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the mobile game developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for low power handhelds forces upon a game. While this might run well on a Steam Deck, we must remember the vast majority of gamers here are gaming on PC. These technical defects push this game below acceptable standards for any modern PC game. Escape Doodland didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "You are dead", for dying (something that playing an endless runner made for the Nintendo Switch would make anyone want to do), trivial to get, but less than 26 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Escape Doodland has the preposterous price of $10 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. For comparison, the $10 asking price for this game could get you games like "7 Days to Die", "Deep Rock Galactic" or "The Vanishing of Ethan Carter". Quality, professionally made games like those are frequently on sale cheaper than this.
Escaped doodle nightmare on delivery scooter wife yells where toilet paper beat it over dinner now she calls me Picasso I just traced ketchup bottle
6/10 - it's okay Achievements are broken though.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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