
A 90's horror inspired first-person game about working the midnight shift at a gas station.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][u] Midnight Shift could definitely be worse [/u][/h1] [h3]Shatter Glass games shows us an immense amount of promise in this first outing. You play as Johnny, a casual dude with a broken car who very reluctantly decided to take the bus to work. He probably should've just stayed home.[/h3] You'll quickly find that this game has a unique art style, and the fact it's all put together by one person is even more impressive. I love the way the NPCs look and the world is interact-able. The advertising on the items in the store are funny and the dialogue isn't half bad, (despite some typos.) I [b]REALLY[/b] enjoyed the music, (scored nicely by [i]Karl Casey[/i]), and the sound design was simple but effective. Every time the doors dinged open, I jumped, and the occasional twig snapping outside made it impossible to focus on the tasks I was given. The game does a good job of building tension.... but only really towards the last half. This game will give you a lot of free time to wander back and forward, confused as to what you're meant to do next. You'll find yourself cleaning a spot on the floor, wandering around for 5 minutes looking for the next one, only to find out that you had to walk in a certain place to trigger certain events. The comedy felt out of place, but I welcomed it. That dance at the end had me rolling. The killer was okay, but a little goofy looking, and I found the AI to be either really dumb or really smart. (he'd get caught on a garbage can one second, but then kick open a door I was about to lock right after.) I suppose the unpredictability made the final encounter a little more nerve wracking, but it ended up more in the realm of trial and error. Thankfully the game gives you a checkpoint right before this encounter happens. The gun-play could definitely be worked on, and the killer is a bullet sponge, but honestly, Shatter Glass didn't have to add combat. the fact that it's here is enough for me to give it a point in it's favour. I enjoyed my time with Midnight Shift. It's definitely not perfect but I was seriously expecting something considerably worse. Do I think it's worth the $3.00? Sure! There's a lot to love here, and if you're a fan of [i]Chillas Art[/i] games, you'll probably have a good time! 6.5/10 Check out my Curator page for more: [url=store.steampowered.com/curator/44654461-Toasty-Reviews/?appid=2395260] Toasty Reviews [/url]
The end is harder than dark souls
I tried it out and I think it is not worth 2 dollars (should be free)
started out so promising, until the first 'hunt'
Too much waiting around
Cool idea, but a bad implementation. Ma dude at the end is just an knock off Terrifier.
Has the potential to be a great game, but needs some work. Hoping to see a decent update soon.
this game is awful. it is a waiting simulator and the boss fight is extremely stupid. Even for the low price of $2 it is not worth it for that, You would need to pay ME to play this game again.
Not bad for 2 bucks.
broken, but worth it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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