
In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 28 → 2.57/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo muito bom eu super recomendo
Pretty peak game and fairly cheep. You can tell the devs put all their effort and love into this and I'm having great fun with it. I would love to play their other game, tavern tycoon.
e muito bom
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 963.8/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Greek, Hungarian, Polish, Portuguese - Brazil +5 more
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty good
Really good game, my only issue with it is that i cant seem to get a 11/10 rating to 100% the achievements. maybe its just bad RNG but it gets to a point where it just sucks because you make 10/10 games constantly but wont ever get that 11 rating.
Classic management and creative decision making. I think its on mobile too. 10/10
É o básico bem feito, é legal sim de jogar, mas fica repetitivo demais com o tempo, zero fator after play.
Amazing tycoon game that actually have a strat rather then at start you struggle then you make a billion dollar easy, it might get alil frustrating about 5 million but if you so game analytics you will be very good
Game Dev Tycoon od Greenheart Games je velmi návyková manažerská simulace, ve které buduješ vlastní herní studio od garáže až po obrovskou herní společnost. Hra kombinuje management, strategii a kreativitu způsobem, který dokáže pohltit na dlouhé hodiny. Začínáš jako malý indie vývojář v 80. letech a postupně vytváříš vlastní hry, vybíráš žánry, platformy, zaměstnance a soupeříš s konkurencí. Velkou část kouzla tvoří nostalgie po historii herního průmyslu. 🧠 Co hra nabízí ✔ Budování vlastního herního studia ✔ Vývoj her různých žánrů a témat ✔ Výzkum nových technologií ✔ Management zaměstnanců a firmy ✔ Evoluci herního průmyslu od 80. let ✔ Jednoduchý, ale návykový gameplay ✔ Spoustu kombinací a strategií 👉 Hra je hlavně o kreativitě, managementu a růstu vlastního studia 👍 Klady 🎮 Extrémně návykový gameplay loop 🧠 Zábavné kombinování žánrů a témat 📈 Pocit postupného růstu firmy je skvělý 😂 Spousta odkazů na herní průmysl a konzole 🎵 Příjemná relaxační atmosféra 💡 Jednoduché na pochopení, ale těžké na perfektní zvládnutí 👎 Zápory ⏳ Po delší době může být gameplay repetitivní 📚 Některé mechaniky nejsou moc hluboké 🎯 Endgame už není tak zajímavý jako začátek 🐞 AI konkurence působí jednoduše 🧑🤝🧑 Co říkají hráči „Ještě jednu hru a jdu spát…“ „Perfektní simulace herního vývoje“ „Strašně návykové a pohodové“ 👉 Shrnutí komunity: 🎮 gameplay = velmi návykový 📈 management = zábavný 💡 kreativita = hlavní síla hry ⭐ Hodnocení Kritici: ~8/10 Hráči: ~9/10 Celkově: 8,5/10 ⭐ Verdikt Moje recenze 8/10 doporučuje :) 👉 Skvělá manažerská simulace pro fanoušky herního průmyslu 👉 Ideální pro hráče, kteří mají rádi strategie a management 👉 Jedna z nejvíce návykových indie simulací 🧾 Shrnutí chceš pohodovou a návykovou management hru → 🔥 MUST PLAY chceš komplexní hardcore simulaci firmy → může být trochu jednodušší 💬 Game Dev Tycoon je jednoduchá, ale extrémně zábavná hra, která perfektně zachycuje radost z budování vlastního herního studia. Pokud tě baví management a hry o vývoji her, dokáže tě pohltit na desítky hodin.
EA simulator
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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