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Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 1.5Kreviews | 90% | — | $351.9K |
| $4.99 | 3Kratings | 98% | — | not modelled | |
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
想要全成就就尽量多拿佳作就行了 很简单的 嘻嘻
안정적으로 재미있음. 추억의 게임기들 많이 나와서 웃기고 좋았다
开罗游戏经典之作
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Turkish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean +2 more
| $13.99 |
| 260ratings |
| 88% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开罗补完计划(2/62),还是童年的味道,玩法简单,全成就也不难,还能取很多骚名字,绝对是不能错过的一部开罗。
这款感觉要做的事重复率太高了,感觉在更像玩肉鸽游戏,有些许无聊,新手教程做的也一般般其实,个人开始玩的时候邀请了几个人开始工作之后根本不知道要干什么,还在等剧情(新手教程),直到小人在那说“太闲了”才意识到不对劲,开始找哪里可以工作。不过是开罗的前期游戏,好评支持一下,现在有好多好玩的呢。
好玩是好玩的,就是很多地方太不合逻辑。比如一些游戏类型和题材的适配,内容是角色扮演的角色扮演游戏组合微妙。还有不同游戏类型的开发成本都差不多,销量也差不多,只看数值。连续做同类型游戏还会掉粉,哪有粉丝希望喜欢的游戏公司一天天改行做乱七八糟的新类型游戏。前期员工年薪才几千,申请个新主机的钱动不动就十几二十万,要做好几份销量第一的游戏才够钱上新平台。后期自己开发个1500万销量的主机,不管做什么都能卖3000多万份,只因为数值在那...... 当然吐槽归吐槽,游戏体量在那,要求太多也不现实。而且这游戏整体经营养成很平缓顺滑,内容玩法上也算丰富,还有不少对现实里主机公司游戏的恶搞彩蛋,挺有趣的
谁能告诉我,为什么我在自家游戏主机上开发的游戏,销售量会比我自家主机还多???多出来的那部分玩家搁哪在玩我的游戏呢
Simply here to relive some of my childhood games, and I got it! The achievements are the cherry on top. This was nice.
小时候的第一款开罗君的分量懂的都懂,就是现在忘了怎么调整培训了!游戏好玩,必须推荐!!!!!
开罗经典像素经营,摸索题材搭配、培养员工,做出满分游戏成就感拉满。可惜后期玩法重复,刷最强员工比较枯燥,随机bug事件偶尔让人白投入经费
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $72.9K | 300 | 83% | $8.99 | |
| $218.5K | 883 | 89% | $8.99 | |
| $197.2K | 719 | 87% | $8.99 | |
| $163K | 549 | 96% | $12.99 | |
| $108.6K | 457 | 93% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $352K | 1.3K | 70% | $9.99 | |
| $352K | 556 | 42% | $19.99 | |
| $352.1K | 4K | 73% | $3.99 | |
| $351.6K | 423 | 58% | $34.99 | |
| $351.6K | 282 | 89% | $34.99 | |
| $351.5K | 1.6K | 82% | $7.99 |