No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $351.9K — a different platform, not this one.
Manage your own game company and try to create a million-selling game in this unique simulation. Features the ability to develop your company's own game console, plus a system for changing your staff members' professions. Hire talented people and train them to develop their skills. As your staff gets more experience, you will unlock a wider array of game genres and content to develop. Try to find the most popular combinations and develop for the latest platform! Your staff members can have a variety of game-related professions, from programmer to sound engineer. Work hard and you may reach the top of the video game industry! -- Try searching for "Kairosoft" to see all of our games, or visit us at https://kairopark.jp. Be sure to check out both our free-to-play and our paid games! https://twitter.com/kairokun2010
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Manage your own game company and try to create a million-selling game in this unique simulation. Features the ability to develop your company's own game console, plus a system for changing your staff members' professions. Hire talented people and train them to develop their skills. As your staff gets more experience, you will unlock a wider array of game genres and content to develop. Try to find the most popular combinations and develop for the latest platform! Your staff members can have a variety of game-related professions, from programmer to sound engineer. Work hard and you may reach the top of the video game industry! -- Try searching for "Kairosoft" to see all of our games, or visit us at https://kairopark.jp. Be sure to check out both our free-to-play and our paid games! https://twitter.com/kairokun2010
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $4.99 | 3Kratings | 98% | — | not modelled |
| $8.99 | 1.4Kreviews | 90% | — | $351.9K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UA #39, worst AU #85 · 3 markets collected
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| $13.99 |
| 260ratings |
| 88% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $2.99 | |
| — | 2 | 20% | Free | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $0.49 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $3.99 |